We're looking for
an experienced Game Programmer to help develop and support our original IP games.
Not exact matches
Far from being hardcore
programmers, these
gamers tend to be amateurs who come to the table with very little
experience of writing computer code.
Based on my
experience this far into the
game, «make sure you have an amazing /
experienced programmer»!
Silent Hunter 5 is a broken, bug infested
game, a potentially great
experience ruined by the bad job of the
programmers.
You have at least 5 years of previous
experience as a
programmer in the
games industry or a related industry;
According to the listing, discovered by Superannuation, the studio's looking for a network
programmer who has «previous
experience developing network backend support on a multi-console title with support for matchmaking, stat tracking and analysis, in -
game push updates, etc..»
After doing some work on the Hubble at NASA he decided to apply his vast abilities in the
games industry, eventually bringing his
experience as lead combat
programmer on The Old Republic to Stoic.
Obsidian is looking for
experienced, talented gameplay
programmers to join our team of
game developers.
Ludomotion's five - headed formation consists of Joris Dormans, who holds a PhD in
game research and design; Stephan van der Feest, a multi-talented software developer with a love for making music and strange sound effects; Koen Bollen, an immaculate
programmer who will try to beat his opponent in any
game or destroy it by finding a
game breaking bug; Hendrik Visser, an artist who also designs theme parks; and Javier Sancho, a
game studies graduate with
experience in
game journalism (editor's note: he wrote for Gamesauce back in 2011) and
game localization.
Had 15 + years
experience as a
programmer, and a great portfolio of what kind of work I could do within
games themselves.
«Today's
gamers want an
experience that's fun to master and equally fun to stream and watch with friends,» said Vilas Tewari, CEO and
programmer, Candescent Games, Inc. «With that in mind, we designed Tinertia to be a skill based action platformer.
Sony studio hiring
programmer with «Next Gen
game console
experience» and knowledge of «UNREAL technology»
Are you an
experienced programmer interested in console
game platforms?
Description Seeking an accomplished Senior / Mid-level Gameplay
Programmer to work with a team of
experienced programmers on an unannounced
game using our proprietary engine and tools.
he has built up his
experience on multiple
game startups as a
game designer and
programmer.
We are looking for an
experienced Senior
Game Client
Programmer who is self - motivated, goal - orientated and a strong team player.
We're a team of talented and
experienced artists, designers,
programmers and audio designers, dedicated to building the best
games possible.
Are you an
experienced Programmer interested in the inner workings of
game engines?
Work with
programmers and designers to ensure outstanding gameplay
experiences properly fitting the
game design requirements
Being fluent in English and Japanese, as well as an
experience programmer and having consulting on hundreds of
games, he felt his skillset was right to advise the development of the next PlayStation.
Basic Qualifications: - Full time
programmer placed in Bandung - Bachelor Degree in Computer Science or related field - Solid programming knowledge in Unity Engine and / or other C#
game programs - 1 - 2 years
experience on
game development field (iOS / Android) using Unity is a huge plus - Proficiency in Amazon Web Services or HTML is a plus (but not required)- Have interest and passion towards video
games - Have a great attitude and good communication skills - Excellent math and analytics skills - Willing to work both as individual or in a team Send us your CV and Portfolio to:
[email protected]
We have a lot of
experience but we're still too small of a team to finish this ambitious
game with all of the great features we'd like to add and need an additional $ 200,000 to hire the extra, artists, animators and
programmers to do it right.
Now, Russell says, the core tech team is a multi-disciplinary one and includes
programmers, artists and designers that have extensive
games experience across multiple console generations.
Ben has
experience in both the film and video
game industries: at Pixar Animation Studios, writing tools and debugging art pipelines, and at Double Fine Productions, as a gameplay
programmer on projects such as The Cave and Broken Age.
We're looking for
experienced engine
programmers who help enhance and maintain PCF Framework (built on Unreal Engine 4), as well as optimize the
game for multiple platforms.
The studio is located in the heart of Amsterdam, where an international team of
game designers,
programmers and artists is dedicated to creating innovative and ambitious new
game experiences.
Sebastian has
experience in
game design and runs the business side of things, having owned a successful 3D graphics company since 2005 (his first
game credit was «DoveZ: The Second Wave», a scrolling shooter released in 2004), while Julian is the lead
programmer on the project.
Years of prior
experience in the
games media means I can also liaise with artists,
programmers, producers and PR personnel, doing my best to ensure that everyone's needs are met, and the realities understood.
Salaries for video
game programmers in general depends on
experience and where you work.
Matt Phillips, Is a video
games programmer from Manchester UK, with over 10 years
experience in the gaming industry.
We hired a
programmer with over 20 years
experience working on AAA
games to develop the engine.
Next year, the studio will celebrate 10 years of success at its offices in the heart of Amsterdam, where an international team of
game designers,
programmers and artists is dedicated to creating innovative and ambitious new
game experiences that resonate with all
gamers.
Aaron San Filippo brings 7 years of AAA
game industry
experience to Flippfly, having worked as a
programmer and designer on titles such as Marvel: Ultimate Alliance, X-Men Origins: Wolverine, Singularity, and Modern Warfare 3.
At the same time, more
experienced programmers have full access to the coding of your
game with its own scripting language, giving power to both
programmers and non
programmers alike.
Nintendo is looking for a new Software
Programmer that has
experience with
game engines «such as Unreal Engine 4.»
It was founded by Filip Dušek, veteran
programmer, with
experience creating AAA
games (Top Spin 4, Mafia 2 and Mafia 3).
The
game hosting website was started back in 2013 by hobbyist indie
game developer and
programmer Leaf Corcoran as a «super low friction» indie
game marketplace where both budding and
experienced developers can publish their
games for no charge and with a few simple clicks of a button.
Charles Randall, a
programmer who has worked for Ubisoft on titles like Assassin's Creed 2, tweeted a long thread about his
experiences in
game development and the dangers of speaking publicly about it in the current culture of gaming.
Founded by two
experienced games industry
programmers in 2014, we create apps,
games and web services.
Edward and Kevin each accumulated nearly a decade of
experience as Gameplay
Programmers at Vicious Cycle Software, where they made
games from a wide variety of genres.
The Artists - Seeing Farther (Peter Mishara & Christina Piovesan / Topic.com & CBC - VIDEO)» [SIMON»S NOTE - this is a 5 part series of very high - production mini documentaries - all available, scroll down, described like this: «Meet «The Artists,» the video -
game designers, developers, and
programmers who revolutionized the way we
experience American entertainment and storytelling.»
Brubaker has extensive
experience in the
games industry, having served as a development director, a manager of core technology, and lead
programmer.
Sony is currently advertising a role at its Bend studio for a Senior Staff Gameplay
Programmer with «Next Gen
game console
experience» and expertise in «UNREAL technology».
The job listing shows that the Sony studio is «seeking a Senior Staff Gameplay
Programmer to contribute to our development process» and that the successful applicant should have «Next Gen
game console
experience» and a «strong understanding and familiarity with current UNREAL technology».
Rockstar North: Physics
Programmer «Rockstar North is seeking an experienced highly talented physics programmer to help breathe life, realism and fun into our next - generat
Programmer «Rockstar North is seeking an
experienced highly talented physics
programmer to help breathe life, realism and fun into our next - generat
programmer to help breathe life, realism and fun into our next - generation
games.
-- You are the best
programmer you know — You have a couple of years
experience of working on AAA console
games — You believe that the pursuit of sixty frames - per - second is man's greatest endeavour — You love
games
Starting at 7 pm, you can
experience games developed by the incredible community of artists, musicians and
programmers in and around Western New York!
Besides giving me
experience working on
game projects with not only other
programmers but also people of other disciplines, the Guildhall overall made me a better
programmer than I was before.
The ideal candidate has at least 5 years of
experience creating and implementing video
game animation, and at least 2 years in a Lead Animator role on a published console or PC title.Knowledge of the fundamentals of animation is critical, as is the ability to give and accept feedback and work well with a team of animators, producers, and
programmers.
The music composer and lead
programmer of Origins of Audio holds
experience in working with indie movie makers as well as with indie
game devs.