Sentences with phrase «experienced frame rate issues»

I was just playing with my son in 2 - player mode on Wii U on the helicarrier with Captain America and Mr. Fantastic and didn't experience any frame rate issue at all.
The animations when using a power - up or hitting an opponent smooth, I didn't experience any frame rate issues.
I didn't experience any frame rate issues, or visual glitches, so the fact that Gears of War: Judgment wasn't designed with Unreal Engine 4 didn't hamper my experience.

Not exact matches

It's not as extravagant, thrilling, or exciting as the main series it's based on, however frame rate and control issues aside, this is a good option for those who want a similar experience on the go.
It's not perfect, the frame rate issues are slight, and it doesn't detract from the overall experience.
Bland, unoriginal, buggy, beleaguered with frame - rate issues, filled with visual «quirks», and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action - RPG experience.
The servers, at least in my experience, weren't up to the task and each round was full of lag and frame rate issues.
«Understanding the issues some users are experiencing, KONAMI issued a title update for Silent Hill HD Collection (PS3), which fixed frame rate issues as well as audio - synching and other reported issues.
biggest issue with the Wii U is their ignorance of North America, their poor online experience and slow game turnover rate generic 3rd party support is almost dead on Wii U, so its good to see Nintendo going to other companies to make some exclusive titles for them (hyrule warriors, fatal frame) lets hope this trend continues
Technical issues do show through — some small frame rate drops here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes really are minor, and don't affect the experience in any tangible way.
Many e-reader companies that provide a truly e-ink experience such as the Amazon Kindle, Barnes and Noble Nook, and Pocketbook e-readers suffer from the frame - rate issues that plague current generation technology.
Finally, the most irritating issue is the frame rate slowdown: your PC could be meeting the minimum technical requirements (or more) and still be experiencing FPS lags during action sequences and cutscenes.
The only cause for concern is the inconsistent frame rate that becomes apparent when in battle, retaining some issues previously seen in Pokémon X and Y. For the large part your experience will be largely trouble - free, but with stereoscopic 3D activated or in more demanding encounters such as Horde Battles there are intermittent instances where the frame rate will drop.
I mention that in my experience, the frame - rate issues usually only happen when there is a lot of grass near Link.
Helldivers can be quite fun, and the experience is so fine - tuned that the issues it does have - like matchmaking and the occasional frame rate issues - stand out like sore thumbs.
The game also runs at a blazing frame rate, though I did experience an issue where the game refused to render at 1080p, as long as I had a second lower - resolution monitor connected to my PC at the same time even though I wasn't using it.
The real letdown comes with the Wii U version, which sees owners of Nintendo's console once again left with a sub-par experience marred by frequent frame - rate issues and some pretty striking texture quality problems that makes it hard to recommend when both 360 and PS3 offer up smoother gameplay and more enjoyable online play as a result.
From my experience it does have a pretty stable frame rate, but it does struggle when there were a larger number of enemies and / or health issues.
However, there were some slowdown and frame rate issues that hampered my gameplay experience to some degree.
I did encounter some frame rate issues in some areas but it didn't ruin the experience in any way.
Technical issues do show through — some small frame rate drops here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes really are minor, and don't affect the experience in any tangible way.
I had no issues regarding any frame rate drops and also found the option for HDR mode to really add to the overall visual experience.
The new update fixes screen tearing issues that some people have been experiencing and improves frame rate which makes squashing zombies super smooth.
According to reports, developer Virtuous Games has been experiencing major issues with frame rates, making the game unplayable, with WB Games seemingly supporting -LSB-...]
To release such an anticipated title which Xbox fans have been awaiting for years to come and completely fail to deliver a proper experience devoid of any frame rate issues, rendering mishaps, cut scene loading, etc... The list goes on and on.
Rumors are currently circulating that the latest update fixes some frame rate issues players experienced.
Despite the slight graphical hiccups, the most impressive thing when playing the game was the lack of frame rate issues I experienced in either playstyle.
However in my experience, I believe that the graphical engine of Devil's Third hinders the control mechanics because it does suffer from some frame rate issues, even though at times the graphics look a little dated.
Although it is worth noticing that I experienced a few areas that suffered from some frame - rate issues.
Unfortunately, I did experience a few frame rate drops while playing, specifically when entering and exiting buildings but this is a minor issue and doesn't affect your overall experience.
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