Sentences with phrase «experiences by using technology»

Not exact matches

But by simply using the iPhone's camera and its built - in sensors, programmers without extensive experience in computer vision or other complicated difficult technologies can make augmented - reality tape - measuring apps.
Orbita Healthcare, a home health solutions firm, has unveiled a new technology called the Voice Experience Designer which it hopes will assist patients adhere to their medications and keep in touch with care providers by using Amazon's Echo voice - operated digital assistant device.
Virtual assistant AI technologies can be used to engage with consumers by providing a more convenient, personalized buying experience.
By leveraging technologies such as radio frequency identification (RFID) tags to drive inventory transparency (a key tenet of omnichannel success), Lululemon uses stores as distribution centers to optimize the supply chain and improve inventory turns while enabling an elevated in - store experience for educators and guests.
His team is also looking at using technology to make employees more productive and proud of their jobs, as well as introducing new retail experiences such as the mass customization of shoes by arch height, toe size, and more.
Our checkout - free shopping experience is made possible by the same types of technologies used in self - driving cars: computer vision, sensor fusion, and deep learning.
With this technology provided by BitPay, Kings fans will be able to purchase Kings merchandise and experiences in a faster and more secure way using bitcoin.
But a new technology named Beacon promises to dramatically alter the shopping experience by allowing retailers to know the location of a shopper using a smartphone within a store to send relevant messages, offers and places where they might be useful.
By using cutting edge technologies, we aim to provide our customers with superior experience free of middlemen and hidden fees.
By using the same technologies found in these toys, InteraXon creates cutting edge products and experiences for their clients.
Experience a Jürgen Klopp team - talk in the dressing room and walking out from the players» tunnel in front of the home crowd with «Inside Anfield» — a sneak peek into the stadium made possible by Standard Chartered Bank using virtual reality technology.
By asking them about their needs and their experiences using Medela breast pumps and vacuum technology, new customer benefits can be realised.
He is the recipient of the 2014 OxTALENT award for enhancing students» learning experience using social media apps awarded by the Oxford Committee on Teaching and Learning Enhanced with Technology.
Exploring the uses of computer game technology is just one of several creative projects currently led by the Dementia Institute which aim to improve the experience of living with dementia.
The survey queried patrons on their experiences with 15 technologies in five categories, some of which were tablet - based ordering by the customer, mobile applications, kiosk - based ordering, payment processes using smart credit cards or smart phones, and queue management (pagers for wait - time management).
This experience leads to participants in online conferences — in which spoken contributions are preceded by a time delay due to the technology used — being regarded by the other participants as being negative; the experience of everyday conversation is subconsciously carried over into the conference situation.
Could we use experience from other industries and seek to regulate by making people accountable as opposed to the technology?
Using novel technologies developed at HMS, the team looked at how a single sensory experience affects gene expression in the brain by analyzing more than 114,000 individual cells in the mouse visual cortex before and after exposure to light.
The workshop is lead by Martin Fray and his team (MLC, MRC Harwell) 13th Transgenic Technology Meeting (TT2016) Mouse Cryopreservation Workshop 16th — 18th March 2016 (Wednesday — Friday) This 3day course is intended to give animal technologists hands - on experience of the murine embryo and spermatozoa freezing techniques routinely used at archiving nodes serving the European Mouse Mutant Archive (EMMA).
«By working together across all platforms and making best use of new technologies we can make dating a great experience for all our users.»
After 32 years of dating and at 44, I've created a unique place where people can share their experiences, good and bad, by using the technology that is intrinsic to their everyday lives.»
The site was created in 2007 by four friends who wanted to use their technical knowledge (their credits include Sharif University of Technology, the University of Maryland, the University of California at Berkeley, Microsoft, and NASA) to make a positive change to the online dating experience.
They will share with the participants all their experience in managing routine and complex clinical cases by using the available digital implant technology.
Zoosk is an online dating app and a market leader in mobile dating, available in over 80 countries and over 25 languages; Zoosk specializes in helping singles across the globe find the right person for them by providing personalized dating experience using latest technology.
Review abstracted by Capalive.com Professor Thomas Kosnik, Consulting Professor, Stanford School of Engineering, and Lecturer, Harvard Business School, Technology Today, CNBC - TV Cable «Capitalism is a world class, hands - on learning experience which I've used at Stanford School of Engineering and Harvard Business School.
Of course, there are lots of ways to step up the traditional essay to make it a more effective learning experience through the use of technology - for example, by using collaborative editing and revising.
What many people mean by «personalized learning» is using technology to give students more control over their education experience.
Explained by Dr. William Cope and Dr. Mary Kalantzis in their Coursera eLearning Ecology course, an e-affordance refers to whether the technology you use can enable new learning and assessment opportunities and experiences.
In this report, we try to answer why this is, and to draw a nuanced picture of how learning is affected by students» use of technology, how well students master some new skills that are important in a digital world, and how teachers and schools are integrating ICT into students» learning experiences.
Although 63 percent of teachers say edtech helps create a more interactive learning experience, a quarter still feel intimidated by students» knowledge and use of technology
The undergraduate students» responses indicated that they believed the experience of creating electronic portfolios increased the likelihood they would use technology in their future employment, a finding supported by previous research (Goldsby & Fazal, 2000; McKinney, 1998).
In their report «Teacher Professional Development in the Use of Technology,» authors Sam Carlson and Dr. Cheick Tidiane Gadio said, «Experience around the world in developing, industrialized and information - based countries has shown that teacher training in the use and application of technology is the key determining factor for improved student performance — in terms of both knowledge and skills development enabled by technology.&raqUse of Technology,» authors Sam Carlson and Dr. Cheick Tidiane Gadio said, «Experience around the world in developing, industrialized and information - based countries has shown that teacher training in the use and application of technology is the key determining factor for improved student performance — in terms of both knowledge and skills development enabled by technoloTechnology,» authors Sam Carlson and Dr. Cheick Tidiane Gadio said, «Experience around the world in developing, industrialized and information - based countries has shown that teacher training in the use and application of technology is the key determining factor for improved student performance — in terms of both knowledge and skills development enabled by technology.&raquse and application of technology is the key determining factor for improved student performance — in terms of both knowledge and skills development enabled by technolotechnology is the key determining factor for improved student performance — in terms of both knowledge and skills development enabled by technologytechnology
Motivated by his passions for education and digital media, he has been able to leverage the use of social technologies in the classroom to enhance the learning experiences of people worldwide.
Many talented teachers, both new and experienced, are finding themselves increasingly empowered by — and excited to usetechnology.
A pilot virtual field experience enabled teacher candidates to observe how a high school science course was taught by an exemplary teacher using blended technologies.
Through a project called Algebra by Design, funded by Lucent Technologies, we are working with teachers in grades 5 - 12 in the Syracuse City School District to (a) increase significantly the number of students who are successful in learning the core ideas of algebra, (b) increase the depth of algebraic understanding of all students and enhance their problem - solving skills in mathematically challenging design projects and activities, (c) provide teachers with experience and collaborative support in the use of Standards - based curricula, design projects, and current and emerging technologies, and (d) prepare new teachers in partnership with practicing teachers through observations, field placements, and semester - long internships.
REQUIRED QUALIFICATIONS: A bachelor's degree or higher with at least 24 credit hours in content area Valid IndianaTeaching License for Grades K - 5 or 6 Demonstrates strong writing skills as evidenced by a written response included with Application, answering the following questions: o Describe one experience where you made a significant difference in a student's academic achievement.o Describe a time in which you have used student data to drive greater levels of student achievement.o Describe one way you have successfully integrated technology into your classroom.
Delivery of curriculum - related assignments and activities that require use of digital media technologies enable teachers to design and develop digital - age learning experiences and assessments that assist students in acquiring the creativity, communication, collaboration, information fluency, digital citizenship and technology, skills encompassed by the National Educational Technology Standards for Students (IStechnology, skills encompassed by the National Educational Technology Standards for Students (ISTechnology Standards for Students (ISTE, 2007).
Likewise, initial analysis suggests that preservice teachers develop classroom management and curricular integration strategies they are able to use during their induction year, gain confidence in their ability to integrate technology in the curriculum, and expand their marketability by having internship experiences that separate them from their peers during job interviews.
The use of technology in education plays a particularly vital role by enabling flexible curriculum development and assisting students with disabilities to participate as equals in the learning experience.
In my work as a social studies teacher educator at a large southeastern U.S. research university, I was tasked with creating interventions and additions in the teacher education experience by using geospatial technologies in the existing context of our program.
This is not to say there is not a problem with access that affects the economically poorest learners, but the respondents here missed the reality that they were using technology as practice — technologies that were free and shareable, came standard to most hardware purchases, or were widely purchased by school systems — replicating real - world experiences that crossed class lines.
School operators to explore entirely new models of schooling, particularly those challenging traditional models in use of time, space, technology and staff in school; reconsider how students experience learning in schools, creating new models that provide personalized and authentic learning experiences; and improve existing models by reconsidering how facilities are used and funded, how to reach full enrollment capacity more quickly and how to maintain steady revenues by «backfilling» (filling vacant seats each year).
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
Topics addressed in the open - ended questions included hardware and software purchases funded by the PT3 grant; ways in which students were using technology in learning; participation in grant - sponsored professional development activities; ways in which the knowledge and experiences from professional development activities were being used; ways in which the combination of hardware, software, and professional development affected the educators» professional, administrative, and instructional work; and their opinions of the importance of computers as tools for teaching and learning in K - 12 settings.
Four of the courses examined contained elements that could be placed in the «Using technology to Design and Develop Digital - Age Learning Experiences and Assessments» category, either by assignment design or course objective.
Thrive champions Blended Learning by personalizing the student's experience through a personalized learning plan, use of technology, and preparing them for the jobs of tomorrow right now
The goal of restructuring was to use the affordances of technology to counteract this loss of experience by increasing preservice teachers» ability to anticipate and respond to students» struggles in algebra.
It is no longer sufficient to send new teachers into the classroom prepared only with one disconnected technology - in - education course; introductory courses should instead be project - based and meaningful, followed by appropriate modeling and use in content methods courses and field experiences (Handler, 1993; Wetzel, 1993).
-- Matt Trask, a secondary senior physics teacher is having students make musical instruments to learn about wavelength — Kelly Skehill using design and software for students to apply calculus models to create new pop bottle designs — teachers are using technology to capture assessment information during the learning process — one particular good example at PJ Elementary — Kindergarten teacher (Sonia Southam) using iPads to engage parents and transform communication by capturing daily learning and sharing immediately via email with parents — the creation of Gleneagles Learning Lab Open House to showcase the process of learning — a teacher created Social Dynamics course for students with high functioning autism — the creation of an outdoor learning program for grades 6/7 students at Bowen Island Community School (Scott Slater created) that has students blending in - class and outdoor learning experiences
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