- Kataoka believes the world of The
Legend of Zelda: Breath of the Wild is the true protagonist of the game - at times, really beautiful and delicate, and other time's it's rough and ruthless - the natural beauty is one of the main appeals of the game - she wanted the music to not just reflect, but also enhance that appeal - she wanted the music to reflect the long History of Hyrule, but also the ordeals of the Link and Zelda of this particular entry - in order to express the idea of a world in ruin, yet so vibrant, she decided to use traditional instruments - these included the shinobue and the erhu, which are not commonly used in orchestras - these contrast the synthesizer sounds of the
ancient civilization - the main theme includes chord progressions which are not really suited to classical music - Kataoka wanted reflect Link's 100 - year sleep in the main theme, which
explains the rather strange break in the song - the break represents Link taking a «new breath», after 100 years in stasis - the break basically serves as the division between Zelda and the past, and Link and adventure in the present day - she usually does not pay much attention to such details, but had the opportunity to do so this time
Ancient Tales: Skyward Sword → The Minish Cap → Four Swords → Ocarina of Time Classic Tales: A Link to the Past → Oracles → Link's Awakening → The
Legend of Zelda → The Adventure of Link Child Tales: Majora's Mask → Twilight Princess → Four Swords Adventures Adult Tales: The Wind Waker → Phantom Hourglass → Spirit Tracks Classic timeline further
explained... Branch 1: Link is defeated by Ganon in OoT.