The project is part of NASA's «Innovative Advanced Concepts» program, which supports a new handful of space
exploration ideas each year.
Not exact matches
There are some brilliant science activity packs based around
exploration and discovery for all ages available on the British Science Week website or we have some fun science
ideas from last
year.
As a pediatric physical therapist for many
years, I keep returning to the
idea that posture, alignment and positioning are crucial for helping all children develop efficient ways of moving for play and
exploration.
Five or six
years ago, the thought that he would be kicking around
ideas about ocean
exploration with the likes of Cameron and Page might have had Diamandis saying «wow» too, and not just about the company he now keeps.
«When lower - income or nontraditional potential gap
year participants see newspaper articles with headlines like «Malia Obama's «Gap Year» is Part of a Growing (and Expensive) Trend,» I worry that they will foreclose on the idea that a year of self - discovery, career exploration, and global perspective - taking could be for them as well» she s
year participants see newspaper articles with headlines like «Malia Obama's «Gap
Year» is Part of a Growing (and Expensive) Trend,» I worry that they will foreclose on the idea that a year of self - discovery, career exploration, and global perspective - taking could be for them as well» she s
Year» is Part of a Growing (and Expensive) Trend,» I worry that they will foreclose on the
idea that a
year of self - discovery, career exploration, and global perspective - taking could be for them as well» she s
year of self - discovery, career
exploration, and global perspective - taking could be for them as well» she says.
In a recently published article, Principals» Conceptions of Instructional Leadership and Their Informal Social Networks: An
Exploration of the Mechanisms of the Mesolevel, I examine six first -
year principals» conceptions of instructional leadership as a way to disentangle the interactions between
ideas in the institutional environment and what happens in schools and classrooms.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides,
exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that
idea and convinced himself that it's okay to get lost - the first two
years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
If you're invested in the man's previous world - building, the further
exploration of
ideas that have been seeding in your head for
years now is too enticing to miss.
The layers of
ideas the artist explored in his early performance art, conceived of as existential
explorations and social commentaries, have carried through to the more traditional studio practice he embraced upon moving to Shanghai in 2005, after living and working for eight
years in New York City.
The layers of
ideas the artist explored in his early performance art, conceived of as existential
explorations and social commentaries, have carried through to the more traditional studio practice he embraced upon returning to China, after having lived and worked in New York City for eight
years.
This exhibition is the culmination of a
year long
exploration into the
ideas, materials and methods which formed the basis for her recent museum show «Overworkings» at Touchstones Rochdale.
Just as Paglen works with hobbyist astronomers, curator Tyler Stallings, whose show «Free Enterprise: The Art of Citizen Space
Exploration» will be seen next
year at the Sweeney Art Gallery at the University of California, Riverside, comments that the «
idea of citizen scientists, a burgeoning movement, shows a shift from scientists informing the public about what's good for them to research often done by amateurs.»
Guided by the belief that the arts inspire new
ideas and thinking, the Montblanc Cultural Foundation has been facilitating artistic
exploration by unlocking opportunities for artists to produce and showcase work for over 25
years.
The layers of
ideas this artist explored in his early performance art, were made out of existential
explorations and social commentaries, and have carried through to the more traditional studio practice he embraced upon moving to Shanghai in 2005, after living and working for eight
years in New York City.
By showing these pieces in parallel, the gallery prompts an
exploration of how these two men — working almost 400
years apart — have each addressed the
idea of individuality and the sense of self.
MCA DNA: Alexander Calder traces the development of the artist's
ideas over a 50 -
year career, in particular, his
exploration of how art can move in response to its physical environment.
Woolfalk's exhibition will be the closing exhibition of UVP 2015 - 16: We Were Never Human, a
year - long
exploration of the changing
idea of what it means to be human.
TH.2058 is an
exploration of some of the artistic
ideas that have preoccupied Gonzalez - Foerster over the last twenty
years.