The highlights for me was being able «fast travel» between locations thanks to a witch and broomstick, the ability to
explore dungeons without being guided by the game plus turning into a 2D version of Link in order move along walls and through gaps.
Not exact matches
Of course no Zelda game would be complete
without huge
dungeons to
explore and complete, and Wind Waker has its fair share of these filled with numerous head scratching puzzles and riddles, and waves of fierce enemies and epic boss battles.
The game is set in an apocalyptic future where players control Revenants, vampire heroes who use various melee weapons and supernatural powers to
explore dungeons and combat an enemy faction called the Lost (Revenants which have gone for too long
without drinking blood).
That means that every trip into a mystery
dungeon is a balancing act between
exploring for magic stones and getting through the
dungeon without running out of important items like food, healing berries, and elixirs that recharge your moves.
Different from traditional MMOs like World of Warcraft (WoW) and RIFT, C9 is a
dungeon based MMO
without an open world for players to wander and
explore.
My only concern was that the demo felt a little too much like a scripted
dungeon without allowing me to
explore freestyle, but as this was apparently the initial training stage hopefully things open up later on.
Although, «exploration» isn't saying much for a game whose overworld can be completely
explored in less than ten minutes (
without the
dungeons of course).