Not exact matches
Phan and colleagues are gathering data to further validate the GUESS and
explore its use
across multiple
game genres.
The Pre-Sequel does feel more like a massive expansion pack than an entirely fresh experience, but the new playable characters are worth
exploring and the tweaks to the formula have an impact
across the entire breadth of the
game.
It's probably a mark of how confused the
game leaves me that I've played it for about a dozen hours now, and
explored more rooms than I can count (literally, since the save system, and its total lack of autosave, means that I twice lost a substantial amount of progress), but I still can't tell for certain whether I like it or whether it makes me want to throw my Vita
across the room.
So while you
explore the world of this
game, you will come
across a variety of different enemies and bosses which must be dispatched by Aya, Saki, Saaya and Kagura in some truly spectacular ways as they decimate their enemies with a variety of weapons like swords and chainsaws.
The
game has a sense of both classic and modern gameplay elements, and despite a rather bland battle system there is a lot to enjoy and
explore across a vast sky of stars.
This documentary
explores the complex heart of the relationship between big -
game hunting and wild life conservation as the audience travels
across the beautiful terrains of South Africa through a visually stunning snapshot of wild life within their natural habitat.
This
game is going to include 20 or so hours of gameplay
across the 70 different dungeons for the player to
explore.
Shane Fay is a creative writer and soccer enthusiast from Shrewsbury, Massachusetts intent on traveling
across Europe to enhance his knowledge of the beautiful
game, and
explore the vast and various landscapes that the continent has to offer.
I beat the
game, completed every shrine and spent hours running around Hyrule
exploring every place I could, and I still have not come
across any bears.
It's important to bring this dichotomy
across in a Superman
game, by not only having a huge open world for the
gamer to
explore but having the city feel alive and filled with all sorts of dangers.
In our latest E3 gameplay video, we take a leisurely drive and
explore The Crew's massive map
across a variety of terrain, and even encounter a spot of wildlife on our travels: Considering the staggering scale of the map, not to mention the
game's relatively early stage of development, the detail on display is awe - inspiring.
Cabela's African Adventure (PS4 / XB1): With vast hunting areas 5x the size of any other Cabela's
game, take on large heard of stampeding buffalo, packs of predators, and
explore the wilderness of Africa on foot or by vehicle, as you attempt to take down the «Big 5»
across various biomes.
Drifter by Celsius
Game Studios is an open - world sandbox space trading game with a procedurally - generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranow
Game Studios is an open - world sandbox space trading
game with a procedurally - generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranow
game with a procedurally - generated galaxy 100,000 light years
across made up of tens of thousands of star systems to
explore and features an original soundtrack by composer Danny Baranowsky.
Oh now this is awesome —
gamers are reporting coming
across a familiar looking island whilst
exploring Just Cause 2.
The levels were as interesting as any other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to
explore for skulls and collectables, within the 9 hour co-op
game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came
across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to
explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the
game flowed well between each level bouncing from blue team and team Osiris following the story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo
games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo
game should be but Halo 5 has surprised me and was well worth the wait.
In Mass Effect 3: Citadel, players will
explore and discover new locations
across the vast, deep - space station while also having the opportunity to reconnect with some of their favorite characters from all three of the Mass Effect
games.
The
game remains largely the same
across these platforms, with players able to create massive worlds to
explore, hunting down diamonds and other rarities.
With this capability comes the question of being able to move save files
across the two platforms, which is something that does happen thanks to the
games capability of data sharing saves, but also the fact that this enables to be a
game that will push those whom own both PlayStation 4 and PlayStation Vita's to obtain both copies of the
game so that they may migrate their saves around and
explore the world around them just a tidbit more than before.
The MMO role - playing
game Final Fantasy XIV: A Realm Reborn invites you to
explore the world of Eorzea with friends from
across the world.
So if you come to play Destiny for the narrative, it may not be the
game for you but if you are looking for the challenge to
explore a reasonably open world that extends
across various planets with friends or strangers alike, then you will be in heaven.
Players start out
exploring through several «adventure» areas like the city, ancient ruins, etc., which act as the main hub of the
game, where you can run around, talk to people, and perform actions to progress the story, as well as take part in action stages a.k.a. the «regular levels» which often have you burning
across massive environments with blazing speed.
Pool Panic is a sprawling adventure
game starring a mischievous cue ball in a giant
game of pool
across a colorful cartoon overworld filled with jungles, deserts, carnivals, cities, and more to
explore.
Arc System Works — in every
game,
across every franchise — manages to take existing mechanics or fighting character archetypes and deconstruct them, figuring out how every mechanic in a fighting
game can be
explored and injected into a single character.
The Legend of Zelda: Breath of the Wild is going to be Link's biggest adventure yet, and with an open - world Hyrule that Link can
explore, and an open - ended story that can end in two hours with Link making a beeline
across the landscape to Hyrule Castle to fight Ganon, Nintendo has apparently done its best to make certain that The Legend of Zelda: Breath of the Wild is something that's going to keep people coming back to the
game as often as possible to do everything they can.
As this is a deliberate throwback, many of the situations and characters you come
across will echo previous
games in some way, which can be a lot of fun as long as you aren't annoyed by
exploring yet another volcano or giant tree.
Nom Nom Galaxy takes
gamers to a version of the far future where stylized humanity has managed to
explore a lot of alien planets and it seems that the central need for all those spread
across space, apart from oxygen, is to get a decent can of soup from one of the factories that seek to dominate the market.
I have been
exploring the internet with a fine tooth comb hoping to come
across any hint of the
game, hoping for new rumours or better yet a leaked screen shot.
I'm not normally the type to get excited over a
game that's considered to be an indie title but No man's Sky has me feeling as Eager to play it as any of the triple A
games coming in the next 12 + months, The reason for that is simple, I pretty much love anything Sci Fi and seeing the scale of what this
game has to offer from
exploring thousands of unexplored planets
across it's massive to universe.
Having said that, the
game does feature a level - to - level system that means you will
explore until you come
across an interaction that points you to the next area.
So you will be traveling
across an overworld,
exploring towns and dungeons, and taking part in turn - based battles as you play through the
game.
Yonder: The Cloud Catcher Chronicles is a relaxing open - world adventure
game set
across a beautiful, vibrant island for you to
explore.
You're never given clear direction in Rime or any real explanation as to the boy's past or purpose; as you slowly start to
explore the island you'll stumble
across artefacts that shed some light on the backstory, showing a grieving monarch with an inquisitive and familiar young charge, but an air of ambiguity consistently colours the
game and you'll find yourself spending the first few hours puzzling over things like just how exactly is that fox spirit connected to everything, who is the mysterious figure in the red cape who watches silently from afar and is the source of our protagonist's vivid red cape, what tragic fate befell the bipedal robots who lay littered about the place and much more.
You can speed
across the world as a Bullet Bill, march as a Goomba, throw things as a Hammer Bro, and that's just naming a few classic Mario enemies — the fact is, I don't want to go into all of the enemies / characters you can capture in Super Mario Odyssey, but the total number is over 50, and all of them can be used in unique ways to solve puzzles and
explore the
game world.
The
game is widely seen as a positive force in the gaming subculture; its emphasis on creativity and cooperative play fosters goodwill and a sense of community
across a vast diversity of demographics, all brought together by their desire to build and
explore Minecraft's infinite worlds.
Crystal Cave Classic is a strategy digging
game where players travel
across the world
exploring exotic mazes in order to uncover extravagant gems; Mmm shiny.
Drifter is an open - world sandbox space trading
game with a procedurally - generated galaxy 100,000 light years
across made up of tens of thousands of star systems to
explore.
The
game tends to deliver the hunts in a well - paced manner, meaning you'll often come
across the monsters organically whilst
exploring.
The players heart would be racing as they
explore the
game and try to save themselves from all the scary things that come
across their path constantly.
If your
game world is worth
exploring and not a constant pain to traverse
across (Hello, Oblivion!)
It's a space in which a daunting situation causes you to choke, to fail to perform a move you've perfected in any other circumstance, and something Foddy has
explored across such previous
games as QWOP, CLOP, GIRP and Get On Top.»
Focusing on
exploring comedy in
games via the adventure
game genre; using interactive narrative to develop rich characters and story, and incorporating modern gameplay mechanics that allow quick and easy adoption
across a broad audience.
Explore the best
game demos across several categories from previous years of the Intel ® Level Up Game Developer Cont
game demos
across several categories from previous years of the Intel ® Level Up
Game Developer Cont
Game Developer Contest.
Freedom Cry is simply a great addition to an excellent
game, offering a story worth experiencing
across a setting worth
exploring.
The majority of quests task you with venturing
across the vast land of Temeria, and whilst its a pleasure to
explore, it would've nice if the
game had a fast travel option that allowed you to quickly get to already visited locations.
Like the last
game free roam is also back for those that finish off the story and want to continue
exploring along with many more challenge tombs present
across the many large spaces.
Promising the most expansive Spider - Man
game to date, PlayStation owners will be able to soar
across the New York skyline at the press of a button,
explore a brand new storyline, and meet with some familiar faces from Peter Parker's long history.