Sentences with phrase «exploring game development»

Not exact matches

In this fun and recreational, non-contact version of football the skill development and games will allow kids the opportunity to explore football.
Starting from the observation that video games captivate both players and programmers, Gee explores their implications for learning theory, motivation, and development of expertise.
While exploring the cellar of their development studio, they found this lovely, forgotten piece of artwork from the game: «Rather than condemn it to a life of darkness we have decided to give the artwork away and to make it even more enticing it has been signed on the back members of the team involved...
This interview is part of GameSpot's Game Masters: Behind the Talent feature, which explores some of the biggest names in game developmGame Masters: Behind the Talent feature, which explores some of the biggest names in game developmgame development.
Takes readers on an odyssey behind the scenes of video - game development, exploring the artistic challenges, technical impossibilities, marketplace demands and more behind such games as Halo Wars, Stardew Valley, Diablo 3, Destiny, Uncharted 4 and more.
This means that not only will there be a new faction and new ships / modules / content to be explored here but this deadspace can be used as a testing ground for any sort of development ideas without directly affecting the main game world.
Recognizing the massive growth of the sector and the rapid development of mobile technologies, the opportunity is therefore to explore mobile games as serious games and investigate how they can be implemented to best facilitate learning.
But stories are an underused component of Learning and Development; here we explore narrative driven Instructional Design, what we can learn from serious games, and how to weave stories into your designs.
Over the last two years I have been exploring «alternative» histories of British computer games, such as exposing the original platforms of development (often lost in more mainstream retellings), and lesser - known titles (in amongst global histories), as well as exploring
As for the studio's already - in - development projects, Bach said that something non-Battlefield is in the works, «We are always exploring new and cool genres... DICE is not only working on Battlefield games right now.»
Kim explores Infinite Interactive's development process for the game, and how the whole concept for the game was a «happy accident.»
The original Mass Effect was just trying to do a lot of things that clearly they weren't able to get done that it sounds like this game is able to achieve much more than the original considering the planets are larger and there's more of a focus on exploration in regards to allowing the user to level up based on what they've explored in terms of research and development.
These are all aspects of game development she would enjoy exploring.
In our latest E3 gameplay video, we take a leisurely drive and explore The Crew's massive map across a variety of terrain, and even encounter a spot of wildlife on our travels: Considering the staggering scale of the map, not to mention the game's relatively early stage of development, the detail on display is awe - inspiring.
The Monster Hunter franchise is consistently growing and with each new installment a number of new gamers explore the monster filled worlds development studio Capcom has crafted.
Meetings typically focus on exploring one aspect of game development in depth.
Modders can explore possibilities that are otherwise off limits to the original development team, and thus reframe a game's essence in interesting ways.
Month - long online special will explore every aspect of getting a job in games development and finding the best new talent
A Golden Wake in development by Grundislav Games is a new adventure game which explores the 1920s and the prospect of prohibition (the banning of alcohol) in the USA.
The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.
Its visuals are the strongest asset of the game and I have to commend its one man development team for making the game look as glorious as it does which made me want to explore and discover new areas.
Important game development areas like environment and level design, user interface and interactable items are explored.
Game Dev Tycoon, by Greenheart Games, is a genuinely addictive game development simulator that explores the life of your very own developer, through 30 years of game development history, from -LSB-Game Dev Tycoon, by Greenheart Games, is a genuinely addictive game development simulator that explores the life of your very own developer, through 30 years of game development history, from -LSB-game development simulator that explores the life of your very own developer, through 30 years of game development history, from -LSB-game development history, from -LSB-...]
While exploring the cellar of their development studio, they found this lovely, forgotten piece of artwork from the game:
• A round - up of the besttools for mobile development • A look at developing games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
The London - based game technology company Improbable has partnered with Darewise Entertainment to explore possibilities for development on Improbable's SpatialOS platform -LSB-...]
For perhaps the first time in commercial videogame design (and I make a distinction here that you never do, in my experience), a development team took risks — serious risks, actually — to push their game away from the conventional expectations of the player community in order to explore a more artistic space.
The full postmortem of Brutal Legend explores more of «What Went Right» and «What Went Wrong» during the course of the game's development, and is now available in the December 2009 issue of Game Developer magazgame's development, and is now available in the December 2009 issue of Game Developer magazGame Developer magazine.
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
Learning and Teaching Scotland (LTS), the main organization for the development of the curriculum and for exploring the use of ICT in education, performed a study on the good Dr. Kawashima's Brain Training and looked at what the effects of the game were on pupils» maths (it's a British release thus the «s» on the end of math) ability.
While we're told that the customisation will be more limited in the companion app, it's an interesting insight into how console games will sync with tablets in the future: Finally, we passed the controller to another player so we could record their exploratory run through Las Vegas, rekindling fond memories of exploring Test Drive: Unlimited's vast open world: We'll be giving our impressions from our playthrough soon, but it's safe to say that we were left very impressed by The Crew considering its relatively early stage of development - ii's not due out until early next year, but the sheer magnitute of the environment is awe - inspiring, and the potential for multiplayer in this expansive driving playground is enticing indeed.
Throughout the programme we explore theories and methods in game design, game development and game analysis.
In the programme we explore theories and methods in game design, game development and game analysis.
Through our unique dev kit programme we aim to respond to the ever changing digital entertainment landscape and provide talent access to the newest and best games development tools to explore and innovate with PlayStation technology,» explains Stukoff.
The full postmortem for Scribblenauts explores more of «What Went Right» and «What Went Wrong» during the course of the game's development, and is now available in the November 2009 issue of Game Developer magazgame's development, and is now available in the November 2009 issue of Game Developer magazGame Developer magazine.
Nordic Game 2015: The Blueshift Edition will explore these trends, bringing together the vibrant Nordic game development community with its global peGame 2015: The Blueshift Edition will explore these trends, bringing together the vibrant Nordic game development community with its global pegame development community with its global peers.
While exploring the cellar of their development studio, they found this lovely, forgotten piece of artwork from the game: «Rather than condemn it to a life of darkness we have decided to give the artwork away and to make it even more enticing it has been signed on the back members of the team involved...
Many games and game development teams explore the «how» of game development.
Cities: Skylines is a classic city builder, but the development team is not delivering a classic campaign for gamers to explore, moving from a small settlement to a metropolis, instead of focusing on making sure that gamers are free to create the city they want.
Susan Gold is creator of the much loved Global Game Jam, co-founder of the annual event that brings together game developers to explore creativity and nurture growth of the game development community around the woGame Jam, co-founder of the annual event that brings together game developers to explore creativity and nurture growth of the game development community around the wogame developers to explore creativity and nurture growth of the game development community around the wogame development community around the world.
Black Root Burrows is a big area of the world that gamers get to explore, and the focus is on Ori's mother and her past, with the development team at Moon Studios also offering fans a wider range of extra content associated with the game, including concept art and video content.
DAVID CAGE (Paris), CEO of French game development company Quantic Dream, boldly explores new terrain, in the face of the innovation - killing profit maximization rules of the day.
The game features: • Stunning visuals of the Earth heating - up and facing various disasters • Unleash varying catastrophes that could destroy the Earth by triggering domino effects, including earthquakes, tsunamis, cyclones, wildfires, draught diseases and more • Invest in wide array of profitable and carbon intensive industries, such as oil, auto manufacturing, housing developments, and more • Reality - based events to provide a deep level of simulation • Several different potential scenarios with three difficulty levels each to explore • Various strategy combinations to win the game
Exploring design, development, and play characteristics of multiplayer online games, students in this game programming course install, configure, and maintain game server software; deploy a simple multimedia game using the server; and manage and audit the server.
The delights in this edition include a whipping game (for real), a blurry vertical shooter with gorillas in it, a game that features a jumping shark, a new release from the popular Flash game development team Nitrome, and an experimental project from Hempuli that explores the issue of drug addiction and their side effects.
«Paradox is committed to exploring new territory in mobile game development, and I'm eager to lead that charge,» said Kim Nordström, SVP of Innovation and Mobile at Paradox Interactive.
Wakefield - based UK arts organisation One to One Development Trust's in - house game development studio Dreaming Methods was established in 1999 and explores the intersection of games, writing, language andDevelopment Trust's in - house game development studio Dreaming Methods was established in 1999 and explores the intersection of games, writing, language anddevelopment studio Dreaming Methods was established in 1999 and explores the intersection of games, writing, language and new media.
According to the two men in charge of the game's development, folks will be able to play The Wonderful 101 in different ways and explore the ways in which they play.
Independent titles are able to venture off freely to explore the depths of approaching game development as an art - form.
Latest issue — out now — explores VR, voice acting, the democratisation of games development and more
a b c d e f g h i j k l m n o p q r s t u v w x y z