Not exact matches
In this fun and recreational, non-contact version of football the skill
development and
games will allow kids the opportunity to
explore football.
Starting from the observation that video
games captivate both players and programmers, Gee
explores their implications for learning theory, motivation, and
development of expertise.
While
exploring the cellar of their
development studio, they found this lovely, forgotten piece of artwork from the
game: «Rather than condemn it to a life of darkness we have decided to give the artwork away and to make it even more enticing it has been signed on the back members of the team involved...
This interview is part of GameSpot's
Game Masters: Behind the Talent feature, which explores some of the biggest names in game developm
Game Masters: Behind the Talent feature, which
explores some of the biggest names in
game developm
game development.
Takes readers on an odyssey behind the scenes of video -
game development,
exploring the artistic challenges, technical impossibilities, marketplace demands and more behind such
games as Halo Wars, Stardew Valley, Diablo 3, Destiny, Uncharted 4 and more.
This means that not only will there be a new faction and new ships / modules / content to be
explored here but this deadspace can be used as a testing ground for any sort of
development ideas without directly affecting the main
game world.
Recognizing the massive growth of the sector and the rapid
development of mobile technologies, the opportunity is therefore to
explore mobile
games as serious
games and investigate how they can be implemented to best facilitate learning.
But stories are an underused component of Learning and
Development; here we
explore narrative driven Instructional Design, what we can learn from serious
games, and how to weave stories into your designs.
Over the last two years I have been
exploring «alternative» histories of British computer
games, such as exposing the original platforms of
development (often lost in more mainstream retellings), and lesser - known titles (in amongst global histories), as well as
exploring
As for the studio's already - in -
development projects, Bach said that something non-Battlefield is in the works, «We are always
exploring new and cool genres... DICE is not only working on Battlefield
games right now.»
Kim
explores Infinite Interactive's
development process for the
game, and how the whole concept for the
game was a «happy accident.»
The original Mass Effect was just trying to do a lot of things that clearly they weren't able to get done that it sounds like this
game is able to achieve much more than the original considering the planets are larger and there's more of a focus on exploration in regards to allowing the user to level up based on what they've
explored in terms of research and
development.
These are all aspects of
game development she would enjoy
exploring.
In our latest E3 gameplay video, we take a leisurely drive and
explore The Crew's massive map across a variety of terrain, and even encounter a spot of wildlife on our travels: Considering the staggering scale of the map, not to mention the
game's relatively early stage of
development, the detail on display is awe - inspiring.
The Monster Hunter franchise is consistently growing and with each new installment a number of new
gamers explore the monster filled worlds
development studio Capcom has crafted.
Meetings typically focus on
exploring one aspect of
game development in depth.
Modders can
explore possibilities that are otherwise off limits to the original
development team, and thus reframe a
game's essence in interesting ways.
Month - long online special will
explore every aspect of getting a job in
games development and finding the best new talent
A Golden Wake in
development by Grundislav Games is a new adventure
game which
explores the 1920s and the prospect of prohibition (the banning of alcohol) in the USA.
The weekend stirs a global creative buzz in
games, while at the same time
exploring the process of
development, be it programming, iterative design, narrative exploration or artistic expression.
Its visuals are the strongest asset of the
game and I have to commend its one man
development team for making the
game look as glorious as it does which made me want to
explore and discover new areas.
Important
game development areas like environment and level design, user interface and interactable items are
explored.
Game Dev Tycoon, by Greenheart Games, is a genuinely addictive game development simulator that explores the life of your very own developer, through 30 years of game development history, from -LSB-
Game Dev Tycoon, by Greenheart Games, is a genuinely addictive
game development simulator that explores the life of your very own developer, through 30 years of game development history, from -LSB-
game development simulator that
explores the life of your very own developer, through 30 years of
game development history, from -LSB-
game development history, from -LSB-...]
While
exploring the cellar of their
development studio, they found this lovely, forgotten piece of artwork from the
game:
• A round - up of the besttools for mobile
development • A look at developing
games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on
game audio and composing • The Tizen OS opportunity
explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
The London - based
game technology company Improbable has partnered with Darewise Entertainment to
explore possibilities for
development on Improbable's SpatialOS platform -LSB-...]
For perhaps the first time in commercial videogame design (and I make a distinction here that you never do, in my experience), a
development team took risks — serious risks, actually — to push their
game away from the conventional expectations of the player community in order to
explore a more artistic space.
The full postmortem of Brutal Legend
explores more of «What Went Right» and «What Went Wrong» during the course of the
game's development, and is now available in the December 2009 issue of Game Developer magaz
game's
development, and is now available in the December 2009 issue of
Game Developer magaz
Game Developer magazine.
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go
explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when
exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious
developments -
game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the
game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to
explore
Learning and Teaching Scotland (LTS), the main organization for the
development of the curriculum and for
exploring the use of ICT in education, performed a study on the good Dr. Kawashima's Brain Training and looked at what the effects of the
game were on pupils» maths (it's a British release thus the «s» on the end of math) ability.
While we're told that the customisation will be more limited in the companion app, it's an interesting insight into how console
games will sync with tablets in the future: Finally, we passed the controller to another player so we could record their exploratory run through Las Vegas, rekindling fond memories of
exploring Test Drive: Unlimited's vast open world: We'll be giving our impressions from our playthrough soon, but it's safe to say that we were left very impressed by The Crew considering its relatively early stage of
development - ii's not due out until early next year, but the sheer magnitute of the environment is awe - inspiring, and the potential for multiplayer in this expansive driving playground is enticing indeed.
Throughout the programme we
explore theories and methods in
game design,
game development and
game analysis.
In the programme we
explore theories and methods in
game design,
game development and
game analysis.
Through our unique dev kit programme we aim to respond to the ever changing digital entertainment landscape and provide talent access to the newest and best
games development tools to
explore and innovate with PlayStation technology,» explains Stukoff.
The full postmortem for Scribblenauts
explores more of «What Went Right» and «What Went Wrong» during the course of the
game's development, and is now available in the November 2009 issue of Game Developer magaz
game's
development, and is now available in the November 2009 issue of
Game Developer magaz
Game Developer magazine.
Nordic
Game 2015: The Blueshift Edition will explore these trends, bringing together the vibrant Nordic game development community with its global pe
Game 2015: The Blueshift Edition will
explore these trends, bringing together the vibrant Nordic
game development community with its global pe
game development community with its global peers.
While
exploring the cellar of their
development studio, they found this lovely, forgotten piece of artwork from the
game: «Rather than condemn it to a life of darkness we have decided to give the artwork away and to make it even more enticing it has been signed on the back members of the team involved...
Many
games and
game development teams
explore the «how» of
game development.
Cities: Skylines is a classic city builder, but the
development team is not delivering a classic campaign for
gamers to
explore, moving from a small settlement to a metropolis, instead of focusing on making sure that
gamers are free to create the city they want.
Susan Gold is creator of the much loved Global
Game Jam, co-founder of the annual event that brings together game developers to explore creativity and nurture growth of the game development community around the wo
Game Jam, co-founder of the annual event that brings together
game developers to explore creativity and nurture growth of the game development community around the wo
game developers to
explore creativity and nurture growth of the
game development community around the wo
game development community around the world.
Black Root Burrows is a big area of the world that
gamers get to
explore, and the focus is on Ori's mother and her past, with the
development team at Moon Studios also offering fans a wider range of extra content associated with the
game, including concept art and video content.
DAVID CAGE (Paris), CEO of French
game development company Quantic Dream, boldly
explores new terrain, in the face of the innovation - killing profit maximization rules of the day.
The
game features: • Stunning visuals of the Earth heating - up and facing various disasters • Unleash varying catastrophes that could destroy the Earth by triggering domino effects, including earthquakes, tsunamis, cyclones, wildfires, draught diseases and more • Invest in wide array of profitable and carbon intensive industries, such as oil, auto manufacturing, housing
developments, and more • Reality - based events to provide a deep level of simulation • Several different potential scenarios with three difficulty levels each to
explore • Various strategy combinations to win the
game
Exploring design,
development, and play characteristics of multiplayer online
games, students in this
game programming course install, configure, and maintain
game server software; deploy a simple multimedia
game using the server; and manage and audit the server.
The delights in this edition include a whipping
game (for real), a blurry vertical shooter with gorillas in it, a
game that features a jumping shark, a new release from the popular Flash
game development team Nitrome, and an experimental project from Hempuli that
explores the issue of drug addiction and their side effects.
«Paradox is committed to
exploring new territory in mobile
game development, and I'm eager to lead that charge,» said Kim Nordström, SVP of Innovation and Mobile at Paradox Interactive.
Wakefield - based UK arts organisation One to One
Development Trust's in - house game development studio Dreaming Methods was established in 1999 and explores the intersection of games, writing, language and
Development Trust's in - house
game development studio Dreaming Methods was established in 1999 and explores the intersection of games, writing, language and
development studio Dreaming Methods was established in 1999 and
explores the intersection of
games, writing, language and new media.
According to the two men in charge of the
game's
development, folks will be able to play The Wonderful 101 in different ways and
explore the ways in which they play.
Independent titles are able to venture off freely to
explore the depths of approaching
game development as an art - form.
Latest issue — out now —
explores VR, voice acting, the democratisation of
games development and more