When a thought is active, it changes your stats, and can give
you extra dialogue options or specific bonuses.
Maybe you should power up that powerful heavy strike move, but then maybe you should improve your fast talking skills in order to open up a few
extra dialogue options during conversations.
Not exact matches
An
option menu (controls, volume adjust, turn off battle music, and so on) New harder difficulty Unlockable Character bromides (art) Director's Commentary (question marks scattered through the game that you can examine for information about the game's creation) Monster compendium Text for each monster Additional
dialogue and descriptions in maps (bookshelves, tombstones, etc.)
Extra Optional Superhard dungeon Various bug fixes Rebalanced many character abilities & monster stats»
NPCs offer multiple
dialogue options, and opportunities for
extra information on your objectives, but many serve only to immerse yourself further in the world.
Of course, being as it's a Bioware game, Sarevok's «second act» gives him some
extra, much - needed characterization, a wonderfully sharp personality, and a chance at redemption (if you choose the right
dialogue options.)