Sentences with phrase «extremely simple game»

It's an extremely simple game to play, but the quick - paced action and short but sweet thrills make the game a highly addictive and satisfying experience.
Another type of game us old folks used to play were simple handheld games that used a monochrome LCD display and extremely simple game mechanics.
I won't be too critical because the were dealing with a extremely simple game here.

Not exact matches

Deep learning — the seemingly miraculous technique of feeding computers extremely large sets of data and letting them find patterns — was central to Google solving «Breakout» and other simple games; it helped Facebook understand «StarCraft» combat; and it played a significant role in cracking go.
The reason is simple: Both Mitty and St. Mary's are extremely well coached and loaded with talent, and unless they're playing each other, will be prohibitive favorites in every game played in Northern California — except when and if they meet.
CIF BOWL IMPLICATIONS: The road to a CIF Northern Regional game is extremely simple for both teams; win, and you're in.
I'd simply like to say that if you like games that are simple but difficult to master, and appreciate the fact that it does get extremely difficult then it's a no - brainer, it's a casual pick up and play until you've done most of the levels without trying to perfect them, after that the real challenge and frustration starts, but in an endearing way that only Super Meat Boy before then has achieved.
Trip Runner is an extremely particular product, more an audio - visual experience than just a simple game.
Terraria plays extremely well as a 2d sandbox with lots of options and exploration, the retro look is welcoming to a lot of gamers and doesn't hurt game quality at all, and a very simple UI / control system gives you enough to work with and doesn't overwhelm with a steep learning curve.
I am way to simple minded for the extremely complex workings of this game.
Games like Mario do it but their lighting is extremely simple, most objects don't cast shadows or anything, which obviously doesn't work for a game that is all about hiding in the dark.
The fighting in the game really is much too simple and the controls during these sections of the game feel extremely sluggish and just don't handle that entire well.
Great audio — For a game as simple and unique as PvZ, the fact that there's some great music and sound effects are extremely important.
It's a fairly simple concept, but one that works extremely well and careful use of your money is quite important, but it never unbalances the game and you never feel as though your opponents have too much of an advantage when they have more money.
Traditional platforming games, for the most part, are extremely simple: get from from point A to point B by hopping on platforms and enemies.
Frontier have found the perfect combination of having a beautiful game with simple tools and extremely calming music.
A relatively simple game, but an extremely engrossing...
Thanks to the Ego levels, the controls which are simple enough for a casual gamer and a How to Play section that covers pretty much everything you'll need to know without being a chore to learn, this is extremely easy to pick up and play.
Rhythm Heaven Fever takes an extremely simple concept, keep the beat of a song, and mixes it with some clever visual and audio cues, to create a game that's extremely simple to learn.
The act of jumping your piece over your opponent's has an intrinsic satisfaction regardless of the in - game effect; this simple pleasure is extremely evident when watching beginners play Street Fighter.
A relatively simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on gameplay and visual design made for a wonderful experience.
Studio Saizensen: Blade Strangers is a game with extremely simple controls.
You can bring your hero's choices to life with game play mechanics that are complex, or extremely simple.
Gameplay is extremely simple and repetitive, but that's also the charm of a spelling game, making the cartoony and silly title enjoyable by adults and children alike.
Same Game In today's culture of Sylar Spocks, Sexy Cylons, Jar - Jar Binks, and of all things a V remake, the fact that this is a simple port and not some failed reboot / prequel / sequel / etc was extremely refreshing.
It's a really simple but extremely effective mechanic that although I was skeptical of at first actually works at a lot of different levels throughout the game.
Simple yet infuriatingly difficult, Wartile has taken the best aspects from both tabletop and computer - based games to create this, and give developers Playwood Projects their dues, it works extremely well.
Simple The game is extremely simple toSimple The game is extremely simple tosimple to play.
Built on the simple principle of collecting as much as possible, smashing everything to bits and extremely light puzzle solving, Traveller's Tales have created a series of charming games that appeal to adults as much as they do to children.
Although the visuals are extremely simple, with your character and the enemies looking like sprites from games of by - gone eras, the gameplay is addictive and you can often lose hours once the hypnotic - like affect the game can have on you takes control.
«EDF» is an extremely simple series of games, but they have a knowingly silly sense of humor riffing on franchises like «Starship Troopers», and keep things light enough to be extremely fun throughout, and 5 looks no different.
Combat in this game is a lot of fun and extremely simple to use.
The game is fundamentally sound and extremely simple to play.
In my mind, the perfect WWE game would be taking it back the the Smackdown vs Raw era of the games, where one button was kick, one was punch, one was grapple and the other was running, simple yet extremely fun with friends.
The idea of the game isn't new, but it brings it to a 3D world with immense creative freedom, extremely easy and intuitive to control / play, and in general it looks beautiful with its simple design.
In comparison to competitors the game is extremely simple, and almost too simple.
It's also worth noting that all the games listed as being the «Less Talk More Rock Hall Of Fame» (at least the ones that I've played) are extremely simple in their inputs.
The problem is made worse by the fact that the game also, at least at first, is extremely easy and far too simple to cheese your way through.
The game features beautiful, varied levels with unique enemies, a wide assortment of fun power ups and collectibles, and extremely tight but simple controls.
Being inspired by 16 - bit RPGs, the animations for the battles are extremely simple, and most of the action I describe here are actually described via text in the game rather than shown.
To put it mildly, the simple act of bashing pickaxe to ground is extremely enjoyable, in the same way that obliterating Lego is in those other games.
Also, for an example of a relatively simple indie game that is extremely polished, check out geoDefense (or its sequel, geoDefense Swarm) on the iPhone.
Infinity Loop game is extremely simple, easy to learn puzzle game.
What appears at first glance to be a relatively simple game in the rock - paper - scissors sense ends up being extremely complex.
However, if you're playing a game with built - in gamepad support and have a PlayStation 4 controller on hand, it's extremely simple to pair it with your Android device using Bluetooth to get your game on right away.
The peripheral runs on the Razer Synapse 2.0 software, which makes it extremely simple to program button commands, link games with mouse profiles, set parameters like dots - per - inch (DPI) sensitivity and control the extremely granular illumination.
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