Sentences with phrase «face buttons»

"Face buttons" refers to the physical buttons found on the front or "face" of a device, such as a game controller or a remote control. These buttons are usually used to perform specific actions or functions, like jumping or selecting an option. Full definition
Some involve pressing a sequence of face buttons in quick succession though (as pictured above), which is much harder than it should be.
When players are in control of characters any adjacent interactive objects are highlighted with face button icons, allowing for breezy navigation and manipulation.
The game does make use of all of the different face buttons on the controller and the should buttons as well so kids who aren't used to that will have some difficulty.
I do not like using face buttons to control the camera.
Alternatively, when the 3DS is held normally, players may use either the touchscreen or face buttons for their shot selection.
Still, there is some depth to all this, especially given that tapping certain face buttons in combination gives different fighting attacks.
The controllers face buttons now control your characters four limbs and can combined into combos on their own or with characters special moves for some real pain.
One of my issues was the very small face buttons which I would constantly strike the wrong button with my thumb.
The combos are simple enough since it involves pressing different face buttons.
You move your square around with the left stick and shoot in the direction you want with the corresponding face buttons: triangle shoots up, circle right, etc..
These are deployed with the other face buttons and require stored energy.
Controls are really simple with just the left stick being used to move around and the 4 face buttons allowing you to jump, attack and use one of the two characters special abilities.
It's fast to unlock the phone and I appreciate this front - facing button when the phone is resting on a table.
While it looks and feels very much like the real deal, it has four face buttons instead of two, as well as two shoulder buttons.
Only possible innovation is the addition of two more face buttons and the shoulder buttons.
The most visually obvious aspects of the new controller are the two large face buttons on top of the unit.
The left trigger is used to jump, which feels slightly out of place at first as you expect to press one of the front facing buttons such as A as standard.
Of course it comes with the your standard face buttons, D - Pad, analog sticks and shoulder buttons / triggers.
All controllers use the same 4 - point - diamond face button placement.
Despite being a departure from the original, the addition of two extra face buttons (X and Y) feels surprisingly organic.
I had a more difficult time getting adjusted to the tiny face buttons surrounding the large move button.
Rage Arts are quite easy to perform (usually by pressing two face buttons along with one specific direction) and deal massive (around 30 percent) damage if it connects.
Your two remaining face buttons and the touch pad are then used for powerful operator - unique abilities that can change the tide of an encounter.
The game's melee, ranged and magical attacks are each assigned to a dedicated face button, while blocking and rolling is handled with the right bumper.
I had a more difficult time getting adjusted to the tiny face buttons surrounding the large move button.
Where the original version we saw had four square center buttons and lacked face buttons, the final product is reverse.
The thumb - controlled front - facing buttons include frequently used keys including shift, delete and enter (see photos, right).
Instead of using a shoulder and face button combination (or d - pad), you can directly select your main weapons by touching the screen.
Your child can make these super cute Cat In The Hat sticks with cat face buttons, some red, white and black paint, some craft sticks and glue.
I don't always face the button bands but I've been enjoying it as a way to have a little pop of vintage ribbon on the inside, since they're so pretty.
With it's unique touchpad, slim ergonomic design and responsible face buttons, you can be sure of a product that will allow you to play with confidence.
The classic diamond formation face buttons are present and are identical to the new D - Pad style.
It utilizes the same forgiving face button look control mechanism that rewards for precision when used.
The game requires D - pad and face button inputs, which were done using an onscreen virtual controller for the mobile version.
The D - pad is significantly improved, as are the larger, flatter face buttons.
The circular face buttons are admittedly a smart idea; they're more comfortable and distinctive than the more standard rectangular variants.
Holding the front - facing button powers on the device with a longer hold entering pairing mode.
The spin attack has its own face button and is so effective, it renders the punch pointless.
X, the top face button, is a dedicated jump action for example.
Based on the difficult you select, the amount of face buttons and directions used at any given time varies.
To add another layer of complication, many heroes will have multiple skills they can use — all squeezed on to the same four face buttons in various button interactions or contextual usage.
To perform these actions, the player must select an option which will be represented on screen via controller face buttons.
Notes appear on screen and correspond with either directions or face buttons on the controller.
These are accessed by pulling the RT button, then using the corresponding face button to unleash the attack.
With a jump button assigned to either your A button or the RT, and the colours included actionable via the other face buttons, it all seems pretty simple.
The gameplay itself is elegantly simple, with your primary, secondary, and special attacks each mapped to a different face button.
It is probably safe to assume that the two large face buttons can be programmed.
And as this tablet lacks any physical face buttons, it can be tricky at times to tell which way you should grab it to power it on or adjust the volume.
Rage Arts are quite easy to perform (usually by pressing two face buttons along with one specific direction) and deal massive (around 30 percent) damage if it connects.

Phrases with «face buttons»

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