Sentences with phrase «face fighting action»

Digimon Allstar Rumble (PS3 / 360): Jam - packed with an all - star cast from the Digimon Universe, Digimon All - Star Rumble throws down with immersive 3D battle arenas and high - impact, in - your - face fighting action.

Not exact matches

Jessica Jones really wouldn't have worked without Krysten Ritter tackling both the toughness and the trauma of Jessica, and there was definitely empowerment in Jessica's actions as she forced herself to face her fear and fight Kilgrave.
But they also gathered to research the racism they fought, and to take direct nonviolent action against it — a kind of «in their face» loving of one's enemies.
The American Action Network encourages Congressman Gibson to continue boldly fighting to repeal this disastrous law, making way for sensible reforms that actually address the challenges facing America's healthcare system.»
«Once again we are seeing the Tories fighting like ferrets in a sack rather than taking action to tackle the cost - of - living crisis facing hard - working people,» he added.
«We are continuing to fight for this and do not think the Legislature would want to face voters without taking action
«Once again we are seeing the Tories fighting like ferrets in a sack rather than taking action to tackle the cost - of - living crisis facing hardworking people.
The film's action is solid, with some innovative long takes and lots of fights where we can see the actors» faces (although we know they can put their faces on stuntmen now, and Wade is covered with face makeup anyway).
Yup, that's right: Soldier never goes beyond the macho action man killing off all the baddies one by one and then finally facing off against one single opponent in a drawn - out hand - to - hand fight scene.
It's such a smart move to bring all three characters in: We know how the other Avengers fight, so fresh faces providing twists and turns works wonderfully to keep the action dynamic and exciting.
Through the series» first three episodes (it debuts Monday night at 10), Good Girls itself winds up facing the same dilemma as its three title characters, fighting against the implications of actions it hasn't entirely thought through, with plot choices often creating more problems than they solve.
The film is filled with memorable action sequences, and Yen faces Louis Fan in a battle that might be the best fight sequence he ever filmed.
The comedy scenes are not funny, the action scenes are not exciting and the one big attempt to blend the two, an extended fight sequence in which numerous innocent people are tased and a guy with a shellfish allergy repeatedly has shrimp rubbed in his face and eyes, is as ugly of a would - be set - piece that you will see this year.
Now the education unions have joined the fight, which means that the trust could face action on a large scale by staff working at all levels of the organisation, including management.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Final Fight was a tremendous success for Capcom, as countless arcadegoers flocked to their local bowling alleys, laundromats, and fun centers to satisfy their craving for face - bashing action and succulent phone booth turkeys.
With exceptional visuals and action to carry you through the story's repetitive formula — heroes run into familiar face who is possessed and they fight, heroes find piece of «The Holy Corpse,» heroes jump through time, repeat.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
While you can take the fight online to face players from all over the world, Brawlout will be the perfect excuse to gather your old Smash Bros. buddies on the couch, GameCube controllers in hand, for some refreshing new (but still familiar) platform fighter action.
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Unlike the comprehensive Indian Residential Schools Settlement Agreement (IRSSA), which was implemented by the government in September 2007 and remains the largest class action settlement in Canadian history, Sixties Scoop lawsuits remain stuck in the deathly pipeline of legal litigation facing strong governmental resistance (Ontario's Sixties Scoop is no exception as the case was bitterly fought and litigated for eight years).
In the face of this significant disparity between the default PJI rate and the rate for non-pecuniary damages in personal injury actions, the Ontario legislature enacted the Fighting Fraud and Reducing Automobile Insurance Rates Act.
Today, the Planned Parenthood Action Fund (PPAF) fights to protect that right — often in the face of extreme politicians trying to take it away.
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