Not exact matches
Now that the characters talk they have a lot more personality and there are a lot more
facial animations and syncing to worry about but this game pulls it off and stays top notch.
Now everyone is jumping on my back because I said the
facial animations were kinda cool and the story wasn't that bad to me.
Actually it was always something idiotic like «Oh, the
facial animations weren't that great» or «The story actually sucked
now that I think about it» and so an and so forth.
GEIGER — He is
now able to have
facial animation.
--
Now has
facial animations for main menu and character select.
-- All characters except Geiger
now have
facial animation.
(The other 9 characters got this ability last patch, so
now all characters are capable of
facial animation.)
In previous times, low fidelity
facial animation would hide a relatively poor performance, but it is
now becoming more and more obvious when a performance is poor.
We had our breakthrough for 4D capture in 2011, when Axis
Animation asked us to capture the
facial performances for the
now famous Dead Island trailer.
Characters like Cortana, Sergeant Johnson and the Prophet of Regret (pictured above)
now have strikingly realistic
facial animations, and we can't wait to re-experience each game's cutscenes with Blur's fresh coat of paint.