Sentences with phrase «facial animations which»

Possibly the most notable thing about this game is the addition of detailed facial animations which promised to provide the game with an added level of depth and realism that has often been missing from other games.
Character animation and detail are the highlights, especially the facial animation which comes into its own during in - game cutscenes.

Not exact matches

Using it, game makers can instantly create digital facial animations, rather than having to animate those characters by hand, which is a considerable time saver.
Avatar also employed two other amazing bits of technology: Skullcaps worn by the actors had tiny cameras capturing their facial performances, which allowed for more detailed and realistic animation of their characters without the burden of dozens of miniature sensors placed on their faces.
The porting of this 2011 title, which features some snazzy facial animation technology and pretty - for - the - time graphics, means that Rockstar is confident in the hardware capabilities of the platform.
«And, as Ricky was pointing out before, we've completely revamped our facial animation systems — the best way to explain is to say, well... the previous Uncharted games, and in The Last Of Us, the characters all had about 90 to 100 «bones» in their faces which we used to moved the meshes around» — think about that, about how detailed Joel and Ellie's pained facial expressions were, how well the game captured the respective actors» — Troy Baker and Ashley Johnson — seminal roles.
Facial animation was quite weak as well and some of the textures and environments get bland and samey after a while but there is a nice level of polish and ambience which add to the mood.
With the new tech, explained in the above video, developers can capture every minute facial manipulation, which in turn leads to some eerily perfect animations.
There is a noticeable improvement in graphical capabilities when comparing Injustice 2 to the first game which is powered by a customised Unreal Engine 3 that was previously utilised by Mortal Kombat X. Injustice 2 features much improved facial animations that provide greater emotional emphasis and reactions to being on the receiving end of an attack, while graphical detail has increased for not only fighters, but also environments such as Fortress of Solitude possessing particle effects that were not present in the same stage in the previous game.
Built - in games and applications include Mii Maker ™, which uses facial recognition technology to create a Mii ™ character that looks just like you; Face Raiders ™, which requires you to shoot at comical depictions of your own face as well as others around you; AR Games ™, which superimpose graphics and animations on the real world using the included AR Cards; and Nintendo 3DS Sound, which lets you listen to MP3 or AAC music files, or make your own recordings and play with them using fun filters.
Facial animations — especially during dialogue moments — are particularly ugly, which only serves to amplify the weak writing and voice acting.
While the game looks absolutely gorgeous, and following on from that initial wow - factor of the detailed facial animations (which I will get back to later), the game is actually rather boring to play.
There's nothing worse than watching a cutscene in a game in which the facial animations don't match up with the words that are being spoken; that's not the case in Naughty Dog's latest.
The school owned two of Faceshift's facial animation patents, which was transferred to Faceshift in August this year, just before Faceshift transferred much of its IP administration to firms that commonly work for Apple.
The same face - scanning system will also power new animated emoji, which will read your facial expressions to record custom, live animations in messages, including spoken audio.
The device also has something called as a «3D Facial Animation» feature, which works exactly like Apple's Animoji.
For one, there's the immensely wacky Animoji, which tracks the user's facial movements and superimposes them into animal faces, turning the iPhone X into an instant Pixar animation machine.
The porting of this 2011 title, which features some snazzy facial animation technology and pretty - for - the - time graphics, means that Rockstar is confident in the hardware capabilities of the platform.
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