Sentences with phrase «failure state»

The phrase "failure state" refers to a situation in which something does not work as intended or does not achieve the desired outcome. It describes the point at which something goes wrong or does not succeed. Full definition
Not only does the author describe in terms of failure the state of those who can not achieve, or remain in, a condition of acceptance: «The ideal would be if both the dying patient and the patient's family could reach the stage of acceptance before death occurs.»
Over the years, Dr. Nimer has conducted extensive clinical and basic science research into the treatment and genetic basis of adult leukemia and bone marrow failure states, defining the regulatory mechanisms that control the production of blood cells and exploring ways to improve the treatment of blood based cancers.
It feels as though the developers actually wanted being discovered to be an instant failure, but the idea was somehow abandoned in order to fit in with the current modern design structure of stealth which says instant failure states are pure evil.
The point of every game (more or less) is to survive as long as you can, from the point you begin the game till the end, an example of which is Papers, Please, where death means the end of the game, but you don't even die at times, you end up in prison as an alternative failure state.
«That is one of the achievements Aregbesola has been bandying about, but the government has no explanation for the failure the state has been recording in WASCE and SSSCE, which never happened under Peoples Democratic Party (PDP) government in the state.»
Five years ago, I found out my body was in a failure state as measured by my telomeres, the protective caps on chromosomes that reflect how fast you are aging.
Jodie, on the other hand, does not have a failure state.
The QTEs in The Wolf Among Us don't typically have a «failure state».
The necessity of a «failure state» in and of itself is already a contentious issue in many game circles (what even constitutes a failure in the first place, after all?).
I think there's also a deeper discussion that could be had on what people want out of games and if a «failure state» is just a part of the overall arc a game like X-com expects the players to have during their time playing.
Q - Games has already taught the player everything that they need to know and once they're in front of the gameplay area, the lessons learned come into focus and the lack of a failure state allows players to get creative and begin enjoying the game right away.
The ragdoll genre treats falling and flopping as performance rather than a failure state that needs to be quarantined from the rest of the game.
«Death, a failure state employed by games since the first platformers.»
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