To date, Bump has been growing at
a fairly good pace.
While the action falls a bit short of the blend of first - person shooter and survival - horror I was hoping for, it's
all fairly well paced — thanks largely to some excellent level design and solid alien AI.
Not exact matches
i actually think Connor Wickham and Shane Long are ample replacement for Welbeck, both are Journey man in regards to the league, still
fairly young, both have
good pace, can play the wide role / forward and would not be expensive.
Dealt with the
pace down the United right wing
fairly well.
On the plus side, the MCL33 has been showing some
fairly decent
pace - nothing that looks likely to challenge the front - runners, but certainly
better than we've seen in the last few years.
We moved the ball around
fairly well, but had to pick up the
pace and do it quicker.»
Performed
fairly well until the final 20 minutes, where he struggled to cope with the
pace and directness of Newcastle's runs.
How is the second youngest team in the Major Leagues, that was predicted to finish with more than 100 losses, currently on
pace to finish
fairly well above.500?
It's
fairly tedious stuff that's compounded by a lack of narrative momentum and an almost aggressively deliberate
pace, with, in terms of the latter, the movie's slowness ultimately preventing the viewer from working up any interest in (or enthusiasm for) the protagonist's feel -
good antics.
And, while first half felt
well -
paced, a
fairly abrupt ending left me wanting more.
But, frankly, this game shines with its story and its many solid puzzles, so taking the action sequences as a fine way to mix up the
pacing works
fairly well.
The
pacing is
fairly good when considering the short running time, yet the product as a whole feels like a rush job that people just wanted to unload.
But for the scenery passing by your windows a little quicker, there's little sensation of gathering
pace; the aforementioned GLC 43 does a
better job of kicking you in the kidneys and rewards you with a
better engine note than the
fairly muted Audi.
By most measures, they're
fairly good outputs considering the size of the engine, and are more than enough to endow the BMW 4 Series with the straight - line
pace that befits a sportier executive coupe.
The steering is quite vague and even if body lean is
fairly well mitigated, you're always aware this is a big, heavy vehicle, so it's
best suited to cruising along at a gentle
pace.
I like it
best because it reveals a
fairly secret that changes the
pace of the story.
Books are
good too, but the selection just isn't there for the science / tech / business / finance and other
fairly fast -
paced topics that I frequent.
Sure, it's
fairly generic, but the fast
pace of it and
good map design lead to some great action, especially when you've got two teams duking it out that understand how the team mechanics work and the benefits of flanking.
Battles in Fairy Fencer F can be
fairly fast -
paced once you get a
good grasp of how the battlefield is laid out and how to use the battle mechanics to your advantage.
Action fans may be annoyed to hear that it's also a
fairly slower
paced affair with campaign missions often going through the hour barrier and the campaign also taking a
good while to warm up.
Most puzzles are
well thought out, and even though some puzzles can be
fairly simple, there is a
good ratio of puzzles - to - action here, and it doesn't slow down the
pace of the action.
The game's narrative moves at a
good pace, and it features some
fairly robust lore courtesy of fantasy writer Ed Greenwood.
Most open fields and areas where players will spend most of their time out doing quests or gathering materials run
fairly well with the occasional frame
pacing issue or hiccup in performance.
The
pacing is reminiscent of Panzer Dragoon Orta, where simple arcade - style gameplay rushes you through a
fairly short quest (which is a
good
It's
paced fairly well, and if you don't care for completion, a
good portion of those can just be bypassed to get straight to the heart of the game: the battles.
While the visuals are a little bit past its time, and the combat is
fairly simplistic, it
paces itself quite
well.
The
pacing is reminiscent of Panzer Dragoon Orta, where simple arcade - style gameplay rushes you through a
fairly short quest (which is a
good thing if you've ever played the aforementioned).
The graphics are
fairly detailed, and the game moves at a
good pace.
In a refreshing change of
pace, the interface formerly known as TouchWiz has seen some
fairly big changes in the Galaxy S5, and many of them are for the
better.