For the first time in the series, the game was developed on
the famed Unreal Engine 3, allowing for more realistic environments and finely detailed shadows.
Not exact matches
This game
engine was created for 1998's
Unreal, hence the name, but is now perhaps the thing Epic is most
famed for, underpinning games in the Splinter Cell, Bioshock and Batman: Arkham franchises, along with many more.
Through new
Unreal Engine technologies and techniques,
famed and indie storytellers alike are creating cinematic content for all types of screens at a speed and quality level that has never been possible until now.