And at the same time it's very difficult to raise
a family as a game developer.
Not exact matches
If you think of
game developers as families, this quote could just
as easily apply to all the major players in Jason Schreier's Blood, Sweat, and Pixels.
I've often found that even in the most mediocre
games there's still fun to be found, and at the end of the day a lot of work goes into creating
games:
developers will often go without sleep or even seeing their
familys to craft their chosen medium, and
as such being unnecessarily harsh like some sites out there seems.....
To people who feel let down by the Vita, you have the right to express your anger — anticipating some eventual future comments — but there is no need to insult the
developers making this
game so please let people enjoy
family games such
as PS Vita Pets; you can see there is some heart being invested in its creation, and that's what matters the most;)
Released for multiple platforms (each scoring in the 88 - 92 range), the second
game from The Unfinished Swan
developer Giant Sparrow is structured
as a collection of short stories about a cursed
family in the Pacific Northwest, taking place at various points in time from the early 1900s to the present day.