Sentences with phrase «faster normal attack»

Not exact matches

In another study, rats who fasted every other day were nearly 66 percent more likely to survive a heart attack than those on a normal diet.»
And i take all 30 pills and now after 6 months when i first take (i drank that pills for 20 day) so after 6 months from last pill i feel beter i do nt have panic attacks like crazy now its more normal not that strong panic attacks (i had paralising attacks blocking my functions) and when they come now they past very fast.
You'll just have to avoid a faster onslaught of attacks than normal.
There are 4 difficulty levels including normal, hard, suicidal and hell on Earth with the major differences between each difficulty being significantly noticeable as there will be more enemies per wave, while they possess faster movement, a wider range of attacks and more health, although to make it even harder you will simultaneously have less pickups and less dosh to spend on upgrading your loadout.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
- a new state for monsters - when affected, they become extremely violent and even more dangerous than normal - when affected, monsters will be surrounded by black smoke - their attacks will be much stronger than normal - when you attack them, your Hunting Skills gauge fills up even faster - if you manage to defeat a monster in Vicious mode, you will be able to get materials to make armors and weapons
Chaining normal artes into hidden artes into a burst attack to continue the combo far beyond what the stamina allowed was an effective strategy and made for very fast paced and fluid combat encounters.
And that enemies do a ton more damage than they already do, with faster / harder to dodge attacks still... That's gonna add a good few hours even for the best players, especially given how the basic game on normal mode is already one heck of a challenge to beat.
And hands down her attacks are not fast and it do nt do crap for damage even with out dagger super her normal attacks as a 40 hit combo just brakes half a health bar
Specials feel faster, but improved hit pause implementation makes normal attack exchanges feel more weighty and impactful.
As the name imply, this weapon main form is a great axe with slow but powerful attack (a little faster than the normal great sword) but after a certain charge, you can switch this Axe to a great sword and deliver powerful finisher.
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