Sentences with phrase «feel about gaming»

While upstate New York waits for the Gaming Commission to approve up to four casinos, anti-casino group Save East Greenbush has released the results of an Election Day exit poll that asked voters how they felt about a gaming hall going up on Thompson Hill Road.
In addition to our regular forum support staff, we'll have engineers with gaming expertise on standby to assist in these forums, as well as some support staff from our partners, such as Intel, AMD, and NVIDIA, so feel free to stop by these new areas of the forum and let us know how you're feeling about your gaming experience on Windows 10.

Not exact matches

DeWolfe has always been pretty honest about his feelings on the gaming industry.
It had a bit of a mysterious, unusual vibe to it — peak 1990s — and certainly got us feeling all nostalgic about F1 gaming from the past.
Gaming has the ability to bond kids because of shared interest but tends to leave most parents feeling left out especially as they talk about new games featuring familiar characters even if they're set in unknown worlds.
Men can be interested in things that they feel women don't want to hear about — sports, Star Trek, the whole nerdy gaming / SF / comic scene, etc..
Farcry 3 enables that thing that excites me most about gaming, that moment when you forget it's a game and feel integrated into the flow of
I'm not sure how to feel about this, I'm old school when it comes to gaming and one of the reasons I enjoy 3DS games is that they still are full games that give you a huge sense of fulfilment and a complete gaming experience just like games from the 80-90-00's..
That's what is about gaming, feel right into the bottom heart of the Video game.
What I loved most about Agatha Knife is the fact that it's filled with old - school charm, but feels like it belongs in the modern gaming landscape.
thats total bull, regardless of what people say, 60 fps is not just about how smooth the game looks, it also makes a massive difference in how the game feels, some people may not be able to notice between 30 an 60 fps, but most will be able to feel the difference, an the human eye an defo see it, but most gamers, do nt know or understand it, an so do nt notice it, but the eye can see it, for games, 60 fps is the holy grail, when console games are standard 60 fps, native 1080p, then an only then will we be in gaming nirvana, LOL but serious, i agree with u that if a game is locked at a constant 30 fps, then most times thats fine, for not for a racer, an for a sim racer is even worse, 60 fps makes the input lag the shortest it can possibly be, an so makes a massive difference on how the game feels, an how responsive it is, an aslo when racing a car, 60 fps helps you feel the speed allot more then 30!
I can't stress enough how great a time it is to be a gamer, but I also can't help but feel a bit sad and sentimental about import games having less of a role in gaming.
Talking about the look and feel of the colourful gaming environment, he adds, «Constant movement and fighting with enemies, as well as fast pace music, transforms a peaceful setting into an intense one.»
When I say this is what gaming SHOULD be about, this is what I mean: My favorite stories are the ones that move you to feel emotionally invested in and connected to their characters.
And it's not just about the gamers but the gaming press and the buzz it creates, and just the feeling of something great and massive and impressive coming out.
Spencer is a class act and his cordiality towards Nintendo makes me feel good about owning 3DS, Wii U, Switch AND Xbox One S. Just a reasonable, level - headed love of GAMING, not territorial pissing matches.
Nevermind whether or not SimCity lives up to your gameplay expectations, or even how you feel about being forced to always play online in a genre that has always previously offered offline gaming.
For me it's about, can we take the gaming experiences - not just Gears, but like Shadow Complex that we've done on other platforms, and bring that kind of quality to the mobile devices, and right now I feel like we can.»
If players take a stand and not purchase these games, publishers will know how the gaming community feels about certain issues.
Among other things, programmer and story co-writer Mikhail Balabanov told us if there's going to be a demo, what kind of a system we're going to need in order to play this game without a hitch, and how he feels about the current state of PC gaming.
If anything that was said reflects your deep feelings about the Ultimate Warrior and wrestling... and gaming, then prepare to be dazzled.
It sounds hopeful — there are still a lot of issues that could arise with any possible solution — but this is the first time I've felt hopeful about the state of PC gaming in Australia in years.
-- How do you feel about the current state of storytelling in gaming?
I watched most of Dawn of the Dead the other night, so I feel like playing Dead Rising again, but that's about the extent of my gaming ambitions on the console front.
As head of gaming inside of Microsoft, I think about how we make sure that all of those customers feel as supported and engaged as the Xbox fans do who own a game console.
As a bisexual white male I sometimes really just want devs to stop trying to represent the homosexual part of my sexuality in gaming media... I do enjoy when they put quirky hints and jokes about the topic, but... I du n no, it feels so manipulative and forced...
The best thing about this mode is that it gives you a bit more freedom to use the game's additional characters — something I very much enjoyed since I always felt that the extra characters were a little under - used in the original version of Sigma 2 — especially considering I'm not one for online gaming.
We have created myPotatoGames because we felt that most major gaming websites are often too» cool» to talk about the games we love.
I'm not sure how to feel about this, I'm old school when it comes to gaming and one of the reasons I enjoy 3DS games is that they still are full games that give you a huge sense of fulfilment and a complete gaming experience just like games from the 80-90-00's..
While gaming communities are often vocal about their favourite titles not receiving the attention they feel it deserves, and in turn what the community deserves, this might potentially become a larger issue for EA.
Stupid idea when you first hear about it, but actually amazing execution (and I feel this comparison fits given I've seen people say rabbids are to gaming what Minions are to movies).
I've been able to get the hang of this game so quickly and in the most rewarding ways, and it's made me feel so much better about my own gaming setbacks.
I know that everything has become about online gaming, with the most popular games now using this it's what games are evolving towards but I feel this takes away what you previously had when you could invite friends over to fight.
«We've evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform.»
Why exactly they feel the need to ruin the experience of gamers with their unsophisticated brute force DDOS attacks is beyond us but several theories exist about their motivations and from assessing sentiments from social media and gaming forums, these are the possible reasons for their actions:
Games like this probably serve a niche market, which is why they don't get made, but they feel like what gaming is truly all about.
I've always been outspoken about how I feel about virtual reality and its utilization in gaming.
If you have any questions about the Chinese gaming market then please feel free to drop me a comment and I'll answer it.
While parts of Alice felt disappointingly slight in their characterizations, the game presents a gorgeous and eye - bleedingly detailed world unlike any in gaming and a story about a young girl who is, essentially, fighting against the monsters in her own head.
Bruner adds that the dev «really approach it from the interactivity and gaming as a new medium for storytelling, so we always put the storytelling first and then when we think about interactivity as a tool for storytelling that's where it's kind of nascent, we feel like we're the tip of the spear for that.
And I'm gonna make an educated guess, that u already feel the same way about mobile gaming
This gave us ample time to pontificate about various gaming things, and in my lucid state I came upon what I feel are answers to one of the greatest undying questions in the video game world: Why are Zelda fans so often split?
I even went so far as to write an article about what we, the gaming community, expected out of the sequel, a list of what the fans wanted and felt we deserved.
Lee Williams: Well, in the whole discussion of ethics in gaming media, especially journalism what really stood out to me was that there were a lot of people upset about instances where they felt basic ethical standards were being violated in certain articles, but no one was really being specific as to why they felt that way.
Back in 2015, the Japanese gaming firm made an official announcement that it was about to make its presence felt in the mobile gaming market.
Mobile gaming is something I have conflicting feelings about.
She speaks about what its like to be outnumbered in a male - dominated industry, and sheds light on her feelings on how we can move forward and make gaming more inviting for all.
These are basically the biggest whiner babies and feel the most entitled on the planet and the ones most complaining about gaming journalism.
Too many channels these days feel like they're designed to just touch on something that's trending on Twitter or being talked about on major gaming news websites in an effort to snatch some clicks from the masses.
However, we can not help but feel like the gaming world is missing out by not getting a Kojima project that allows him to go completely insane, which makes a horror game that features a location with a constant access to every drug known to man about the most perfect fit.
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