Not exact matches
The dough will look shaggy before you begin kneading it, but it comes together quickly: You're done kneading
when the dough
feels cohesive and firm.
I
feel like I've done a pretty solid job at that, especially
when you consider how
cohesive my more recent budget posts have been.
Yet
when it comes to decorating our homes, many
feel they lack the same ability to craft a
cohesive and chic look.
Accessories that utilize similar colors and metal finishes help give your room a
cohesive look, but
when everything is the same size and height, it may
feel uninspired.
The back of the keyboard dock is finished in the same Louis Vuitton-esque plastic, so
when docked and closed, the Transformer
feels cohesive.
As a rule almost each poem, which you read, impresses you and makes you
feel a lot of different emotions, and
when the person is in a rather emotionally unstable state, it becomes very difficult for him or her to express the ideas in a logical and
cohesive way.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex:
when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and
feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more
cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Do you
feel confused and conflicted
when trying to build your resume, concerned that your work as a nurse does not tie into your earlier role as a teacher, and that creating a
cohesive story is impossible?
Do you
feel confused and conflicted
when trying to build your resume, concerned that your work as a nurse does not tie into your earlier role as a teacher, and that creating a
cohesive story is -LSB-...]
We've talked before about creating visual flow with paint colors, but there is more to consider
when you want to create a room that not only looks beautiful but
feels cohesive as a whole.
When it comes to decorating your home, it's important to make things
feel cohesive.
When a space is well designed it
feels soothing and
cohesive, and that is good Feng Shui.
An easy formula I like to remember
when styling open shelving is to repeat colors and textures to create a
cohesive feeling (I'll be sharing a bit more about this process later this week).