The impressions of the session focused on three key questions: (1) How did
you feel during the simulation?
Not exact matches
The findings showed that participants who
felt a strong social connection with the virtual driving instructor (i.e., «social presence») crashed more
during the
simulation, especially when they perceived the instructor's voice to be similar to their own or they
felt that the car's appearance reflected their identity.
I was curious how this game was any different from the likes of Farmville or Harvest Moon, farming
simulation games which I had poured hours into
during difficult times only to find I
felt even emptier at the end of my session.
The bikes handling has also had a subtle upgrade; they now
feel weightier
during turns and handle with even greater realism, depending on which of the three
simulation levels you choose.