Sentences with phrase «feel fit your story»

After reading the back cover blurb, which one do you feel fits the story best?

Not exact matches

But the story I've lived and the stories I know don't fit into «Side A» or «Side B,» and it is somewhat frustrating to feel as if our stories not real, recognized, or legitimate.
He felt that the two birds holding a suspended banner that read, «Rise Again,» perfectly fit his personal story.
«What we've created here is a standalone destination that evokes the feeling of early 20th century Florida and fits into the greater story of Disney Springs.
And to end the longest birth story ever told (which is fitting since it felt like the longest pregnancy known to womankind), here are some photos:
It's an accessible way for fans and followers of the brand to experience it: While they might not be able to post a «fit pic in a four - figure dress from the label like a Jenner or a Hadid, they can at least feel confident and included in the «Balmain Army,» if only for the hours that their Snapchat story is live.
This format felt like a modern way to tell my story that fit the topic, and allowed readers to develop an intimate relationship with the characters along the way.
As stated earlier, Episode 3 keeps pace with the other two installments, which speaks highly of its developers — the episodes truly feel like chapters of one long story, and not parts that jaggedly fit together.
Catchy melodies interesting stories wonderful rhythms Perhaps to a certain extent the fact that it is low key prevented reviewers from feeling the gush necessary to giving it a sparkling review I have no such qualms It's like a garment one purchases that fits so well both physically and psychically one can't imagine how one had lived without it My only complaint would be that a few tracks seem to end to quickly I wish they had been given a little more instrumental workout especially the closing track «Early Earthquake» or maybe I just hate for the cd to end
But those whale - sounding synths recall in fits Arrival's score, and by association how much better that film handled a story with open - ended questions; also, how confident you felt its mysteries were by design, and how its open - endedness encouraged the audience to range and ruminate.
The film has so many stupidly random piece of (supposed) comedy that do nt fit with the pacing of the story in there that it feels like were watching a TV show and the channel changes.
The film has so many stupidly random piece of (supposed) comedy that do nt fit with the pacing of the story in there that it feels like were watching a TV show and the channel
Shot by Denson Baker (The Black Balloon, The Waiting City), The Dark Horse sometimes feels in need of a little more light, though perhaps this is fitting for a semi-tragic story set in the Land of the Long White Cloud.
There's a noticeable Laurel and Hardy feel in the Newt and Jacob interaction, which is fitting for a story told in the late 1920s.
It's not as crisp as most new productions, but the grain actually works for the film, lending it the abovementioned Omen feel that fits in with the story just fine.
I also feel the contentious graphical style of the iOS ports is a better fit for FF5's goofier story.
The new feature American Made similarly fits into the genre but rather than finding its own unique identity, this drama feels like a muddled version of a familiar story.
It's those narrative conveniences that make «In Darkness» feel slick and worked over - the sense that an immensely powerful story of survival has been cut to fit the cloth of a by now well - established genre.
the environments begin to have a somewhat haunting feel to them which is not necessary in a game of this genre and don't seem to even fit into the world of the game and seem to be designed and put there with no reasoning at all... they don't even fit into the story.
Perhaps the hyper - stylized and conceptual Hooper is just a poor fit for a story as nuanced as this — for a movie about such a charged human issue and where characters spend the majority in some tearful state, shouldn't the audience actually feel something?
Into the Woods is a configuration of a wide array of fairy tale characters all brought together via the story of this couple and the results are a decidedly mixed bag that is quite fun in fits and starts but suffers most of its problems due to awkward pacing that sees a two hour duration feel like it stretches to a third.
I like the world created, but once the story is underway, the movie has a rushed / compressed feeling like it's trying to fit too much in.
At a seemingly lean 105 minutes, the film feels more like 205 minutes as it chugs along to its big twist ending (ahem, Señor Shyamalan at your service), and though the story gains some momentum in the middle with the introduction of a group of ghost hunters, the random change in direction doesn't quite fit with the rest of the film's tone.
Additionally, the way the Focus ability was introduced was done very well as it fit both the story and the world nicely, and didn't feel at forced while enhancing gameplay at the same time.
Obviously the specific degree to which setting informs a film depends on the movie, but how much of your reaction to the script was maybe based on the feeling that this could be a chocolate - and - peanut - butter type of fit, that [a vampire] story told in Las Vegas could be interesting?
But so does the way the director threads it into a story about people reluctantly going once more into the fray, about people trying to see where they fit in to bigger pictures, about having the weight of history feel like its crushing you.
Though the operatic dissonant relationship between Jean Valjean and Russell Crowe's Javert does prove to be compelling opera as it weaves throughout the rest of the story, the film's second act focus on the story of rich pretty boy Marius (Eddie Redmayne, whose singing voice is 45 percent Kermit the Frog) falling for Cosette (Amanda Seyfried) at first sight doesn't register nearly the same amount of urgency, feeling like a silly problem that doesn't fit into the story's near - apocalyptic presentation of revolutionary France.
The scope of the series» universe is, perhaps, necessary in this particular instance, because this film is about the consequences of a world in which superheroes have free rein to do whatever they see fit (Despite the title, the film stops feeling like another Captain America story fairly early).
It's not just that the story feels like a strange fit, it's also that it is a rote and inconsequential feeling investigation.
It is fitting that the chapters center upon these items; the story itself feels like blurry photos, snippets of stray recordings — all the more powerful because of how they evoke truth more than any mere relaying of facts.
There were moments when I could sense some of Linda's confused feelings but how they fit into the story was never clear to me.
I do not believe it is always the case... in my own family of three sisters my mom had a different relationship with each of us... reflecting back now that she is gone, I see how my siblings and I had different personalities that fit or clashed with hers... since my mom's recent death, as the mother of my own grown daughter, I have been thinking lately about the secrets we hold from our children... Paula's mother told stories to express her inner feelings and history but suppose she had been more honest with her daughter about her past... is total honesty necessary in families?
That story made me feel good to tell it, but it didn't fit with the hook of my book.
Stations, especially smaller ones, are often seeking feel - good local news stories, and your launch can sometimes fit the bill.
I remember opening up the files and feeling this sense of wonder — there's nothing quite like seeing a fabulous work of cover art and knowing, not only that this is for your book, but that it fits the story you have told so very well.
As always, I carefully consider the notes and suggestions, take it all in and feel how it fits (or not) into the story, and use what is appropriate.
I have the exact same issues, except with giant breeds... Same research, same extensive thought process in choosing... We are getting a Neapolitan Mastiff in January... Our 3rd giant breed... This dog fits every aspect of our research, lifestyle, family & we found a breeder that fits us... I love hearing stories like mine so I do not feel alone... No shame here!
Agreed I might play through it one more time I personally want them doing the rest of their games this way and regards to the smaller stories because I feel it definitely fits the game.
While some parts of the story are told by Diary entries, a good chunk of it is told via hand - drawn cartoon-esque sequences of still pictures, and while this are certainly quite pretty, they don't fit in with the overall tone of the game giving it a rather stitched together feeling.
My only complaint is that the story is left open and the campaign feels like it is cut a bit short in order for a for a possible sequel to fit in.
Thankfully, these moments feel like they fit together, regardless of your choice — it's very clear that Sam Lake (the writer behind all of Remedy's work) and his team wanted to make every beat of the story compelling, no matter how you chose to experience it.
This contrast though fits well within the story and works in tandem with the game and the characters, giving an almost primal feel to the game, with the machines bringing us back to the future.
Above all else the story feels like it was created merely to tick a box, for Respawn to fit in with what convention demands that they must.
There are numerous examples littered throughout the game of weak resolutions; the death of a character gets almost zero reaction from you or your allies, despite that character's importance; dealing in a very abrupt manner with not one but two long - term enemies, both of which are incredibly anti-climatic, which is perhaps fitting given that you barely ever interact with them during the story; a declaration of love that feels incredibly awkward topping off an already botched build up.
After some time we feel into the Jousting idea as it would fit well in the story concept and help out greatly with pacing.
The story was never the main point of the first game, and it feels fitting that the sequel would keep with the same idea.
The tutorial section of the game drags on a bit, the entire middle (Mexican Revolution) portion of the game felt out of place and didn't really add much to the story, and the gameplay has fits of schizophrenia (3 different versions of the dead eye mechanic??? not good).
But we feel the story was rushed and some of the elements don't really fit with in with the story mode.
Whereas Ten Thousand Immortals fully embraced Lara's new character arc, picking up after the 2013 Tomb Raider and serving as a lead - in to Rise of the Tomb Raider, this novel instead mostly stands out on its own as a nostalgic, globe - trotting adventure romp that feels more like a story that would have fit right in with the series» early games — mythical Egyptian creatures, twin 9 mm pistol - packing action, double crosses, rivalries with other treasure hunters, geeky archaeology and all.
It's a bit of everything I feel, and that should hopefully fit in with the narrative and pace of the game — as I feel this could have a great story due to the cold war feel to it.
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