Not exact matches
That was a very interesting read many comments caught my attention I've recently been diagnosed with Bipolar I have hallucinations and hear voices in my ear's when I hallucinate it's likes they are trying to get me thousands of them I can only describe them as dark shadows and they are trying to get me
just as they are about to get me a brilliant white light surrounds me and there's three entities humanly shaped but like this brilliant white light they are also glowing this brilliant whiteness I can't understand what they are saying the only way I can explain it is emotions comfort joy love is what I
feel emanating from these entities the voices I hear aren't evil telling me to do bad things to people when I get put into a mode of fear I live in a rough area of Scotland and everytime I've got into a fight something possesses me I know this
for a fact as I can't control myself I'm an observer watching my family / Friends say I change they say my eyes change and I look evil I personally do think possibly through my own personal experience I» am possessed as I act out of
character I've lost interest in many things I've recently I decided it's time
for change I've lost my faith I've been trying to connect with God and
feel his love which I used to
feel the presence of the holy spirit everytime I try connect I get a
feeling of abandonment I
just think if I am possessed could these entities stop me connecting with «God» I can say from my heart of hearts «JESUS CHRIST HAS COME IN THE FLESH» I think it's more to do with the persons own personal fears which I have noticed my fears have changed if I had to be truthfully with myself I fear God which I know I'm not supposed to
just I can't explain it I guess if you ever need a test subject I'm up
for the challenge like I said I'm on journey to find myself and my travels have brought me hear I'm going to hang around
for a wee while there's lots of good information to be plundered loll
I would reject as uncalled
for and unsound the skepticism of those scholars who hold that we have no trustworthy indications whatever as to the
character, the teaching and the career of Jesus of Nazareth, but I would be inclined to agree that there are not many particular points where we can
feel absolute assurance, We can be sure that Jesus said a certain kind of thing, but not that he said
just this thing or that.
Imagine if Santa didn't leave actual, physical gifts, but was credited
for the
feelings of goodwill and generosity that people
feel during the holidays, and what if he wasn't supposed to be living in a «real» place like the North Pole, but was
just an invisible spirit, like some other
characters we know?
Hey SoOpa AeoN you got a cool but yoy don't talk cool at all along with rkw.I didn't like the way Chicarito's name was rubbed in the mad and what pains me is that you all think Giroud is better.The fact that you are a team reject does not mean you aren't good enough or can't be world class.Do you want me to name a few rejects who have become world class or have come back to haunt their teams.If I was to choose between sticking with Giroud or Chicarito
for thousand years we all know who people would go
for.The over hyped average players in our club is unbelievable and it's
just sad.The club is also over hyped at times and we
feel like we are so so big.It's a shame.The mentality of this club is so so bad and trust me with this
characters success will be far away
for centuries to come.
They might be having a discussion with a friend who's talking about an achievement, and women with this
character trait, instead of
just being happy
for that other person, may
feel uneasy because the attention's being directed elsewhere.
Grace / Julie is a fully complex, almost twisted,
character that you don't want to sympathize with because sometimes it
feels like she's
just a little whiny about her very perfect life and a boyfriend who
just loves her to pieces, or at least loves the person she's made herself be
for him.
It was painful
for me to get through — not because of the risqué content — but because I didn't like the writing and
felt that the voices (words they used, the way they spoke) given to the main
characters just seemed soooo fake and uncomfortable.
Perhaps you will
feel a real Amazonian warrior, a forest nymph or... We will not enumerate all the
characters that will come to mind, let us
just analyze new collection of gladiator sandals
for Spring - Summer 2016 season.
They have the ability to meet each other and get a
feel for each other's personality and get to know each other a little better before they take it offline.With «webdating,» you get a
feel for chemistry and the ability to pinpoint each other's personality and
character; you can see them, see how they smile, see how they move and this gives you insight into what that person is really like as opposed to
just reading a typed profile or chat with them on IM which is less personal.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around
for light seeds
just to advance the plot is stupid, and do to the fact that you can't really die the whole game
just feels like trial and error, and the new Prince
character is completely unlikeable, while they messed up most of the game it's got some good things going
for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
Just as comic books don't stop at two but go on
for years with new stories and
characters, one gets the distinct
feeling of Shrek the Third as a continuing presence.
For one thing, it was totally lacking in the plot area, and most of the time I
felt like I was
just playing to find out what new skimpy costume I could get the
characters into next.
Yet these little pit stops
feel more like time killers than effective
character moments: it's obvious that Dodge and Penny will eventually develop
feelings for one another, but our two leads
just don't have enough chemistry to pull off the illusion.
Between the game's multiple endings and its awesome
character creation, it's definitely worth playing this 20 - plus hour game again
just to get a different
feel for its compelling story and tight gameplay.
If irresponsibility and a lack of trust or deep caring between anyone is the grounds
for good humor, then Bojack Horseman does it infinitely better (The difference is that in a cartoon show about vacuous Hollywood types there are
characters who
feel like subjects who can care rather than
just targets
for cynical jokes).
Mr. Trudeau has a
feel for not
just political hypocrisy but also
character, and this cast manages to bring life and even some charm to these Capitol Hill caricatures.
It
just feels like they're telling me that this is what I should
feel, since it's what the
characters themselves are
feeling, but it
just did not work
for me.
The result is a maddening film, not
just for its endorsement of immorality, but
for its lack of likable
characters, and a plot that drags along in a way that makes it
feel far more than its hour and forty minute runtime.
Yes, do note that I said that the underdevelopment makes it «hard [u] er [/ u]» to get invested in the
characters, because as if it's not bad enough that the
characters are so undercooked and, well, kind of bland, they're unlikable, or at least the lead is,
for although Sam Eidman's portrayal of the Scott Weidemeyer
character is engaging convincing, the
character himself is
just too much of a manchild - concerned with the superficial and his own self - esteem over the concerns of others and growing up -
for you to
feel for him all that much.
I also
feel they focused too much on
just Tara and the other
characters lacked the developing story they deserved, like Kate
for example, I literally do not know what is going on with her.
I got the
feeling that the film was
just to introduce you to the
characters ready
for the main franchise sure to be coming.
kepping my mayor
character exactly the same
for both games gave this new experience the
feeling of continuity, while in AC: NL my
character can roam my village freely in AC: HHD there is structure and
feels almost like a day job yet it still is
just as creative and enjoyable.
One of the most important jobs of the screenwriter is to leave the
characters a little open
for the actors to become comfortable in the role; here it
felt like Everett knew that this was what he had to do, and
just lived with it.
Then, in a twist that wouldn't
feel out of place in a Two Ronnies sketch, Padilha and screenwriter Gregory Burke torpedo the emotional centre of their movie by having a kindly airport security guard inform Pike's
character that the telephone she's using — the one she's
just poured her heart out into
for two straight minutes — is out of service, but she's welcome to try again from the bank of phones over in that corner.
Perhaps the hyper - stylized and conceptual Hooper is
just a poor fit
for a story as nuanced as this —
for a movie about such a charged human issue and where
characters spend the majority in some tearful state, shouldn't the audience actually
feel something?
Zach Braff's hyphenate debut Garden State seizes on that wilful misreading, offering up a Girl, Interrupted
for boys featuring a lead
character fresh from The Bell Jar: an over-medicated, under - emoted man who
just wants to
feel something, damnit.
Things really do get very intense right from the get go, it's not
just the games that leave you
feeling nervous
for the
characters you love it's the whole film in general that keeps you nervous.
David Keith is a good actor, but his role here as a flaming gay Hollywoodite is abysmally offensive, although Keith actually makes the
character surprisingly sympathetic despite the stereotypes (maybe because we
just feel sorry
for David Keith himself).
You're congratulated, and you
feel like you accomplished something — even though you
just paid $ 5
for a new skin
for a
character you don't even play.
The script occasionally
feels a bit too witty or ironic
for its own good, once again showing the movie's audience - pleasing tendencies, and the soundtrack underscoring most of the film, comprised of multiple pop songs,
just emphasizes the simplistic development of
character and theme.
It's hard to
feel for any of the
characters — we
just seem to be moving from one trailer grab to the next.
It's clear he wants us to
feel fear and pity
for these
characters, but no amount of spinning kicks, flying daggers, or moments of slow reflection can make us
feel that these
characters aren't
just a means by which Yimou can teleport us into a time and place of great beauty and honor.
Exhausting
for the viewer, but
just imagine how it must have
felt for the
characters.
But that's less of a problem when we come to realize this isn't a
character - driven piece, that Lockhart is really
just a plot device rather than an actual human being
for whom we're supposed to
feel something — perhaps pity.
Clocking in at
just a smidgeon over two hours, it doesn't
feel long at all, with good use of
character development, not only
for the human
characters, but also
for the dogs, who all have varying personalities that make them easy to distinguish once you get to know them.
Gavin Hood (Rendition), working from a script by Guy Hibbert, thoroughly examines every facet of the arguments
for and against the strike, while letting us get to know the
characters — before and during the operation —
just enough to have an investment in them and
feel the gnawing uncertainty that they
feel.
I don't know, he isn't bad by any means, but I
just wish I could have
felt more emotion
for his
character being the lead.
Definitely excited
for the movie, but breaking
character / period with casual expletives
just feels lazy to me.
Jo's gift
for character is immense, and what makes the film
feel fresh and not
just a reboot of what was before is the fact that you're dealing with all these new
characters in a different country in a different period of history.
The romantic spark between the two
characters feels real, as Stone shines with the glow of someone who's
just been recognized
for the first time as her true self.
It isn't simply that her voice comes out clear and her
characters feel tailor made
for her; there's a sweetness in both films that was absent from Baumbach's previous efforts — a desire not
just to present flawed people who were often unlikable but show that these deeply flawed, often unlikable people can also be lovable.
Richie is more generic, but his
character is a tortured soul that you're not sure whether to
feel sorry
for or
just put to death (no questions asked).
Her
character feels just as bad (if not worse) having to ask others not to take their bonuses as she does
for the tough situation she is in.
The casting of Trudi Goodman as a coke - snorting pedophile
felt particularly inhumane, though not as mind - boggling as the beeline Michelle Monaghan made
for the exit at the end of the film (those who've read the book tell me her
character has been considerably dumbed down), leaving Casey Affleck sitting on a couch wondering if kindergarten - cop duty is
just punishment
for the ethical exactitude he showed earlier.
I have
just finished watching this film and moments after leaving the cinema I
felt quite distressed and dissatisfied by the abrupt ending (already mentioned) and
for me, I require reasons
for why
characters do such things.
It would be one thing is this was a problem
for the femme fatale of the piece, but every other
character felt just as haphazardly thrown together.
Yet there is
just enough in «Comet» to keep it from fizzling out entirely — largely in the performances of Long and Rossum — but its conceits also get in the way of its
characters, making it
feel fussy and convoluted when it aims
for something more simple and elegant.
Hammer Bro: It's not fair i saw it only 12
characters (mario, luigi, peach, daisy, wario, waluigi, toad, koopa, shy guy, and kamek) are playable i'm about to cry everyone who at least wanted me, dry bones, and koopa kid to be playable say aie.See why can't i be playable.i'm
just as sad as you toadette fans
for toadette not being in the game.I
feel like i don't exist when my last time playable was the same as toadette being playable (mario super sluggers) i'm crying really bad now!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! waaaaahhhhhhhhhhhhhhhhhhhaaaaaaaaaaaaaaaa!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
It consistently keeps you guessing, but it also dares to ask you to re-examine your
feelings for and alliances with its
characters Just trust me on this.
Not that I have anything against DDL or Charlize's magnificent performances... I
just have a soft - spot
for human drama that doesn't
feel this need to go all out on the «transforming into the
character» stuff... but maybe that's more a flaw with me (it's certainly not a flaw with those performances!).