Sentences with phrase «feel like star fox»

Not exact matches

Star Fox 64 3D is a fantastic game at it's base however this remake feels like it could have added so much more.
The Finding Dory levels felt a bit like playing Star Fox underwater, without the shooting or annoying talking frogs (but there were other talking sea creatures)!
It feels like a cross between Star Fox and Mad Max.
In Star Fox 64, we found that the overall experience gave us a fuller, movie - like feeling.
Feels like Miyamoto and motion controls in Star Fox Zero.
I feel like it would have a star fox length and live off of replay value through the Cauldron feature.
Where Star Fox feels responsive and satisfying, Crimson Dragon feels like a chore.
It could just be an inverse of Star Wars: The Old Republic, with it's Star Fox like space game feeling very disconnected and underdeveloped compared to it's other modes (both it's linear space missions and free - flight, battleground missions).
Star Fox Zero is the latest entry into the series co-developed with Platinum Games that takes advantage of the Wii U gyro controls without feeling like a cheap gimmick.
Everything together felt like the most ideal progression of the classic Star Fox gameplay formula that was mostly absent from games like Star Fox Adventures and Star Fox Assault.
I have enjoyed every Star Fox game for what they were, but if Nintendo feels like they can't evolve the series in a fantastic way then I would rather see it fade away only to be resurrected in 20 years as Fox makes his triumphant return in Super Smash Bros 7 then see it dragged through the mud.
The first thing any Star Fox fan will notice about Zero is that it feels like a classic Star Fox title.
Playing through the game, it definitely feels like a classic Star Fox title, or even all of the Star Fox games combined into one with some special features exclusive to the Wii U.
Star Fox Zero feels like a missed opportunity, one that could have defined a cool universe outside the bounds of Nintendo fandom.
nintendo does nt make new star fox or metroid games bc it «does nt feel like it» either, they do nt bc its been proven that those games do nt sell as well as mario or zelda (remember how nobody bought Star Fox 64 3D when it was obvious that nintendo was gauging interest with it, or how everyone reviled metroid other m even tho it had interesting gameplay mechanics with the switching from 2d to 3d first persostar fox or metroid games bc it «does nt feel like it» either, they do nt bc its been proven that those games do nt sell as well as mario or zelda (remember how nobody bought Star Fox 64 3D when it was obvious that nintendo was gauging interest with it, or how everyone reviled metroid other m even tho it had interesting gameplay mechanics with the switching from 2d to 3d first personfox or metroid games bc it «does nt feel like it» either, they do nt bc its been proven that those games do nt sell as well as mario or zelda (remember how nobody bought Star Fox 64 3D when it was obvious that nintendo was gauging interest with it, or how everyone reviled metroid other m even tho it had interesting gameplay mechanics with the switching from 2d to 3d first persoStar Fox 64 3D when it was obvious that nintendo was gauging interest with it, or how everyone reviled metroid other m even tho it had interesting gameplay mechanics with the switching from 2d to 3d first personFox 64 3D when it was obvious that nintendo was gauging interest with it, or how everyone reviled metroid other m even tho it had interesting gameplay mechanics with the switching from 2d to 3d first person?).
After starting out thinking I'd be playing a traditional SHMUP, I came out feeling like I had played Star Fox with an extra dimension, been challenged by bosses reminiscent of Shadow of the Colossus, given fresh challenges to old levels like Super Mario 64, all while feeling like I should be pumping quarters into a classic arcade machine.
As stated, it does feel like a proper follow - up to Star Fox 64.
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