Recreating the look and
feel of the film franchise while offering up a heavy slice of gun play and plenty of moving targets, the game can be an exciting trip into the John Wick universe at times, but ultimately ends before it even begins.
Not exact matches
In fact the
feel of the
film is not dissimilar to Abrams» work on the Star Trek reboot, where familiar characters went through familiar stories to reboot a
franchise in need
of a kickstart.
Perhaps the reason then, that elements
of the
film feel so familiar is that it not only retraces the
franchise's lineage, but our own.
In truth, there are times when the
film feels less like an addition to the
franchise than it does a remake
of the original movie.
The
film was once talked about as the beginning
of a possible trilogy, and the finished product
feels desperate to start a
franchise instead
of doing the thing that would actually make such a series compelling: telling an interesting story with skill.
The
film doesn't
feel like the usual corporate
franchise contact high but, rather, the work
of a singular sensibility, that
of director / co-writer Ryan Coogler.
A Bond
film that
feels caught between its roots as a mindlessly enjoyable action -
franchise and its new mandate to deliver the operatic emotions and sudsy plot lines
of today's superhero properties.
Yet all
of Marvel's phase three
films and their tentative questioning
of the underlying political ethos
of the
franchise feel like buildup for Black Panther, which in its second act comes very close to completely tearing down the Marvel Cinematic Universe en totale — and making viewers long for such a thing to happen.
Indeed, the non-Marvel
films in these
franchises that have done best more recently are the ones that stood out from the crowd, like Wonder Woman (which rejected the dark tone
of other DC movies), Logan (which
felt like a grown - up standalone
film), and Deadpool (which loudly razzed the idea
of being linked to X-Men movies).
Even most
of the death scenes
feel rushed, highlighting the PG - 13 rating that the
film has secured, and one does miss the Grand Guignol extravagance
of the Final Destination
franchise.
New director David Leitch sticks to the formula
of raunchy humor and low blows to other superhero movies for a
film that succeeds in
feeling new and hilarious enough to keep this
franchise going.
This
felt like a conclusion to the series, I can't see another
film coming to this
franchise without ruining a lot
of the good work here.
Chapters
of a long - running
film franchise that exist in temporal limbo, like the one - generation - too - late prequels to the Star Wars series, often
feel static and irrelevant.
As far as the style and sense
of humor goes, it does still
feel unique among the rest
of the pack
of franchises out here, even if it can't achieve the level
of success in either
of those departments that the first
film did, particularly in the case
of the comedy as a lot
of the jokes in this one fall very flat.
The return
of Bryan Singer to the
franchise and the very genre he helped popularise 14 years ago showed promise, but I had this niggling
feeling that the
film would be nothing more than an excuse to start afresh, à la Star Trek 2009.
Enter the The Green Hornet, a big - budget superhero
film that doesn't obsess about reverence to its roots, nor in making a movie that
feels it has to respect the requirements
of hero drama, or the moodiness that overwhelms some
franchises (Spider - Man 3 overdosed on it).
It falls short
of the original
film, but clearly improves upon its immediate predecessor and ends on a strong note to restore luster to a
franchise that previously
felt like it should be just a single
film.
Pettyfer is pretty and easygoing but lacks the sort
of charisma that comes with a more focused sense
of interior purpose, and the
film basically
feels, at its core, like a mash - up
of carefully cross-tabbed teen movie trends, which is probably what happens when you set out in pre-production with the chief intent
of manufacturing the next big «Twilight» - type cinematic
franchise.
Despite a passable grade, given the stretched - out
feel to the movie, with, for a
film about a nationwide revolution, the
feeling that it's a bit small in terms
of scope, this is a clear example
of why splitting the final book into two
films, while financially smart, is quite a bad choice for fans, who deserve to
feel fired up when going into the fourth and final
film in the
franchise.
However, as the
film's impact continued to be
felt in the weeks that followed, it became clear that this kitty has lives to spare and the eyes
of fans are now looking forward to the future
of the
franchise.
The
film feels very much like a low - budget version
of another big screen Star Wars - tinged
film based on existing
franchises, Flash Gordon, with its cheesy sets and costumes, and juvenile presentation.
Five
films into the «Ice Age» series, the
franchise feels like the last 45 minutes
of a house party that has gotten out
of control.
This depth
of development comes as a surprise both for a character
of his relatively early age, and for an extension
of the Rocky
film franchise that many diehard fans
felt needn't exist.
Awards Speculation: The season will surely start to
feel more crowded as it goes along and this might go hand in hand with The Walk as a stimulating
film that struggles to find the balance between art and commerce — simply for lack
of being a
franchise in this day and age.
Coming off a decade where the American genre
film devolved into lowest - common - denominator investments and blockbusters ballooned skyward on the backs
of sequels and
franchises, Refn's modest exercise in crime pastiche and car - chase nostalgia parlayed both the exhaustion
of Hollywood's narrative resources and — perhaps more importantly — the gathering mainstream curiosity in independent music's preoccupation with the sound and
feel of the 1980s (the
film's soundtrack has become one
of the most popular word -
of - mouth successes
of the decade).
But where the first Shrek
film feels horribly dated when you try to watch it now, this third entry in the
franchise feels like a lukewarm effort, done just for the box office take, instead
of having a truly good and solid story to tell.
As we've seen in prior DVD wrap - ups, there's often a sequel among the classic and not - so - classic movies, and Blade: Trinity tries hard to recapture the kinetic energy
of the first Blade
film, yet manages to
feel more like the tenth entry in a tired
franchise.
Star Trek VI: The Undiscovered Country is a well - plotted and efficiently developed entry in the series, very reminiscent in the
feel of «Star Trek: The Next Generation», which would be directly taking over the
franchise in
films after this one concluded.
All
of these criticisms were entirely speculative however, as director Paul Feig and the hilarious female cast deliver a comical and unique spin on a beloved
franchise, yet still manage to pay the appropriate respect to the original
films without it
feeling like a copy.
If that
franchise film represented a safe bet, the partners» other offering, Ant - Man, always
felt more like a roll
of the dice.
Test audiences didn't enjoy the direction the
franchise went with the cult mythology so huge chunks
of the
film were re-shot to make the
film feel like your average slasher, which is what the result
felt like.
The Cloverfield Paradox is an unholy mess... The characters here never
feel like they could exist in a world outside
of this space station, all
of them barking in tech - speak at each other, rarely acting in what could be classified as recognizably human behavior... As the
film bumbles from one confusingly mounted scene to the next, disappointment turns to boredom... The Cloverfield
franchise is rumored to grow even more later this year with a second world war - set thriller potentially unspooling in October.
Avengers: Age
of Ultron was bogged down by the weight
of the
franchises it had to support and launch, but this
film feels remarkably less self - serious, even with a larger cast and more personal stakes.
The Harry Potter star has been part
of one
of the biggest
film franchises from a young age and she
feels her life has been affected differently...
Singer returns here to nab producer and story credits, and his influence is
felt all through the production, which welcomes a restart
of the
franchise by dialing back the clock to 1962, infusing the
film with a Cold War
feel and a retro vibe, illustrating the mutant reveal while world politics head to the brink
of global destruction.
High stakes duly established, Villeneuve, production designer Dennis Gassner and genius cinematographer Roger Deakins (if he doesn't finally win an Oscar for this, the
film industry is truly blind) take full advantage
of the mega-budget that
franchise filmmaking provides to craft some
of the most striking visuals ever put on
film, building on Scott's ruined future in ways that — ironically given the themes
of the movie —
feel absolutely real and lived in, even as that world is occasionally revealed to be less than authentic.
I
feel a little guilty about those movies not making my top ten, but they would have definitely been bumped down the list by Star Wars: The Force Awakens, a
film that managed to balance nostalgia with the excitement and quality
of a new
film franchise, and gave me that ultimate
feeling of why we all go to the movies.
With excellent acting across the board, beautiful cinematography and a pace that makes The Two Towers (minus the painfully boring Ents)
feel slow, this
film is a must - watch
film, especially so for anyone who remembers the Lord
of the Rings
franchise fondly.
Since Silent Hill is stunningly beautiful with its Innsmouth - style
of fog and moisture texture, will you render the
film (if post-production isn't already completed) with a more «amateur / gritty» texture, or will the
film break from tradition, and although be visually appealing, have a
feel that centers more around character rather than
franchise norms?
Ryan Freimann, SVP
of Compass, adds: «We are excited to team up with Creative Licensing and Microgaming to bring Michael Myers and Halloween home to all
of our loyal fans in the best possible ways through top licensees who create products we
feel honour the character,
film, and
franchise.»
He kicked off the Bourne
franchise with «The Bourne Identity» (while Paul Greengrass gets much
of the credit for the overall look and
feel of the series, a lot
of credit should be dished out to Liman, who planted the seeds in the first
film) and then directed the Angelina Jolie / Brad Pitt spy romp «Mr. and Mrs. Smith,» before transition to the real - life world
of espionage with the bristling Valerie Plame drama «Fair Game.»
There's an element
of «seeing it to believe it» built into the presentation: Expectations based on the history
of a mostly direct - to - video
franchise, an aging action - hero cast, and a patently absurd premise so conspicuously contradict the art - house sensibility
of the
film itself that you can hardly blame the first wave
of audiences for
feeling wowed by the shock.
The whole thing looks and
feels like an extended episode
of some Starz series, and you almost get the sense that first - time feature
film director Aleksander Bach is attempting to ape the Resident Evil movies, another
franchise with bad writing, silly action and only the most tenuous connection to the video games that inspired it.
Arriving to Komodo National Park
feels like you're on the set
of a dinosaur
film franchise.
Yes, part
of this love for Abrams rebirth
of the
franchise is nostalgia, but I do also believe that The Force Awakens is a great movie in its own right that succeeds in
feeling like a Star Wars
film while still retaining a tonal style all
of its own, even when its a little too busy trying to replicate A New Hope.
«I love the wonderful world that Bethesda created with the Fallout
franchise, not too bleak but very post apocalypse with a very kitsch»50s
feel from the time
of duck and cover educational
films, but I wish it were multiplayer.
He said that Aliens: Colonial Marines must
feel «authentic,» and wants it to appeal to longtime fans
of the Alien
film franchise, as well as to everybody else
The environment design is stunning as it rivals the blockbuster
film franchises Lord
of the Rings and The Hobbit in encapsulating how an enthusiast
of their respective novels would anticipate Mordor to look and
feel as well as successfully showcasing the vast scale
of such grand fantasy environments, alongside the stylistically presented Wraith World.
For example: far from providing a satisfying conclusion to the
franchise's third installment, you get the
feeling that Nate and Sully's desperate escape from the crumbling ruins
of Iram in Drake's Deception would come across as rather hackneyed in a blockbuster movie — something ripped straight from the Michael Bay school
of film direction.
Why To Get It: Alicia Vikander steals the show as Lara Croft; Gorgeous set pieces; Genre cliches
feel right at home; Lots
of references to the previous
franchise entries, both game and
film