Sentences with phrase «feel of the game»

The phrase "feel of the game" refers to how a person experiences or understands a particular sport or activity. It involves intuitively knowing the flow, tactics, and movements associated with the game, which helps a player or fan navigate and fully appreciate the sport. Full definition
According to the big boss there will be significant improvements to the battle system with the overall feel of the game becoming more of a «physical experience».
The aesthetic feel of the game on a moment - by - moment basis would have remained unified and also matched the previous games in the series.
I would also say that just the overall arcade feel of the game wasn't necessarily translated all that nicely into the visual experience of the game.
This was not expected but the look and feel of the game like the heart symbol suggests that it's a game for girls.
It excels at conveying the original feel of the game thanks to its well implemented mechanics.
According to the big boss there will be significant improvements to the battle system with the overall feel of the game becoming more of a «physical experience».
I'm kind of have mixed feeling of the game as of now, as there is nothing major I've seen that hasn't already been done by other games.
Not only will the ending change depending on your choices, but the entire feel of the game will drastically alter as well.
The game retains that 8 - bit feel of games from long ago, but introduces an openness that was not prevalent in those times.
As far as how the game plays, the general feel of the game when playing is solid, with smooth controls and a nice and tidy UI to navigate through.
Detailed graphics brilliantly capture the same look and feel of the game show, from the game board to the score board and everything in between.
While the polish and feel of the game so far feel on point, the gameplay still has to make progress to catch up.
And by the sound of it, we can expect some next level improvements in the overall feel of the game when it comes out.
The open ended feel of the game also helps with a lot of little missions you can do on the side of playing the main story missions.
What stands out the most is the old school feel of the game that is a nod back to early days of gaming.
While I love the cinematic feel of the game, the graphics and animations are pretty standard.
To experience the true feel of this game, you want to have both, and then you can truly appreciate this game.
The atmospheric feel of this game was insane, it was so immersive and the gameplay felt amazing.
This adds to the authentic feel of the game as an experience.
It is a clever idea and works very well adding to the magical feel of the game.
The realistic, grounded feel of the game carries over to the weapons.
But, teaching yourself lends to the independent, badass feel of the game.
The changes to the gameplay are subtle and flow with the overall cleaner feel of the game.
This rendition maintains the retro feel of the game while allowing it to feel modern as well.
I guess I take a lot of the audio feel of the game for granted.
It all seems to go together very well with the fun, over-the-top feel of the game.
I think they will really add something extra to the immersive feel of games.
-- 3D effect looks cool, especially in tunnels and between those high rock wall this gives the speedy feel of the game a positive boost.
The lighting and environment effects have also improved a bit, which overall lifts the visual feel of this game.
I loved the old school arcade feel of the game and the weird types of zombies that I ran into throughout many of the stages.
The commentary, questions and the entire feel of the game will absolutely make you laugh.
So right now the humor is in little things that add to the general feel of the game.
One of the things that really turned me off from the visual style was just the poor overall feel of the game.
The look and feel of the game also compliments the questions in the game and the voice acting, sound effects all go hand in hand with the overall gameplay.
Yes new things are added in the game but the overall feel of the game in my mind is that WB played it safe with this release and gave us another Batman game.
go play bio shock its utter garbage on those devices and destroys the whole feel of the game just like all the games they try to make for those phones that sheeple buy.
The whole feel of the game feels very sluggish and instead of getting the adrenaline rushes that you can get when you drive your car that fast, the game ends up feeling very slow and in part makes the game less appealing then it could be.
It's clear the developers have taken a lot of care into the overall look feel of the game much to the benefit of us lowly gamers.
The rest of the sound design is cartoonish and matches the overall feel of the game without impressing in any way.
A honky - tonk guitar track plays in the background because it's a farm, I guess, but the sparsity of the music is the finishing touch on the overall lackluster feeling of the game.
Despite the difficulty of the game, or the mage attacks, combat is a definite highlight within Ys Origin, bringing the nostalgic feel of the game full circle.
Admittedly I'm not personally a huge fan of the style music the game often goes for, but I can still appreciate that the tunes chosen match the overall feel of the game very well.
It may be nothing new, but it does each part so incredibly well that you cant help but feel the overall polished feeling of the game is something innovating in today's world of rush releases.
Squad combat, iron sights, the incredible tactile feel of the game, the sound effects, the graphics, the intense levels - it's done for first - person shooters in 2003 what «Medal of Honor» did two years ago.
The gore is still there, but the general plotline came to be very predictable (especially the merging of different timelines and who the antagonist is), and the mysterious dark feel of the games we got to see in the previous films has been replaced by pointless narrowed - down bloodshed and, sometimes, humor.
+ Batcomputer has a comprehensive list of villains and heroes + Create your own villains and superheroes as you see fit + Story missions are fun and varied + The overall comic book feel of the game is superb
Grand Theft Auto Vice City's soundtrack was great because it fit in perfectly with the totally 80's, Miami Vice, Don Johnson type feel of the game.
It's definitely a far cry from the narrow feel of a game like Ocarina of Time, which is also considered a classic Zelda game for different reasons.
However, they convey the frantic and fast - paced feel of the game pretty nicely, so I can't really dock any points off it, for what it's worth.
I could actually forgive the unbelievably basic look and feel of the game if the plot completely hooked me and drew me in, making me want to play further through story alone.

Phrases with «feel of the game»

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