To be honest, I was weary when I heard Digital Illusion is porting their Battlefield series over, as they have a tough time in recreating that PC -
feel on the console platform.
Not exact matches
Of course, the game undeniably speaks to an era when tough 2D
platforming was the pinnacle of
console gaming, and its loyalty to that skill - based ethos
feels every bit as tense as it does playing Mega Man, Castlevania or even Super Mario Land
on their original systems.
XCOM ®: Enemy Within, $ 9.99 -[Review]- [Forum Thread]- When the original XCOM, the tactical turn - based RPG that was a smash hit
on console and PC, arrived
on iOS last year it
felt like it had landed
on the perfect
platform.
Despite drawing from experiences like Super Smash Brothers
on the various Nintendo
consoles, the Small Arms formula
feels unique and interesting which, when accompanied by the odd looking cyborg critters you get to play as, gave the game a strong sense of originality which the
platform needed at the time.
If you were one of the Xbox gamers
feeling left out because Nine Parchments was available
on all the other
consoles /
platforms, well
feel left out no longer as the indie co-op magical blaster is hitting...
As expected, the graphics quality is amazing and the game - play
feels more like it would
on a
console rather than a mobile
platform.
But this has the potential to affect all
platforms and all gamers not just MS / Xbox, we need to keep this issue in the spotlight and we need to keep yelling and screaming as loud as we can so they can understand our
feelings clearly
on this issue that we didn't ask for and don't want intrusive & restrictive DRM
on our
consoles.
If you were one of the Xbox gamers
feeling left out because Nine Parchments was available
on all the other
consoles /
platforms, well
feel left out no longer as the indie co-op magical blaster is hitting...
Instead Codemasters wants to focus
on their current engine that's optimized for previous
consoles, releasing
on the new
platforms would almost
feel like a «port job» lead designer James Nicholls told IGN.
If you were one of the Xbox gamers
feeling left out because Nine Parchments was available
on all the other
consoles /
platforms, well
feel left out no longer as the indie co-op magical blaster is hitting Xbox One
on 7th March.
Which I
feel is unfair, obviously there are different financial systems in place with mobile and
console gaming, while
console owners purchase physical figures and play sets, it does
feel like what is available within the app should be free
on all
platforms.
TWEWY: Solo Remix
feels at home
on the iOS
platform, retaining the revolutionary combat system of the DS original and pairing it with visuals that are
on par with modern 2D
console titles.
What I mean, though, is that I don't quite
feel like I can review a
console the same as I would a game, so I'm just lending a bit of observation
on the
platform before rolling out reviews of the games (New Super Mario Bros..
While you can't completely discount the possibility that this listing references a Zelda game
on a
platform other than the Switch - assuming that Nintendo refers to the 3DS as a
console - it
feels likely that the company is jumping at the opportunity to capitalize
on the success of Breath of the Wild.