Not exact matches
I also added peppermint because even though it's
almost March the temperatures have been below freezing and there's snow on the
ground so it
feels a lot like December.
WHAT I LEARNED (1) Sanchez is a Fighter and a winner (2) South america is a good shopping
ground of budding Talents (3) Persistency and consistency pays off (4) We can win the League if we set our minds on it and get our priorities right (paid off for chiLe after
almost a century)(5) It
feeLs good to be a Gunner!
I
almost feel like it's 50/50 this time, with Mike having the edge on the feet and Luke on the
ground?
If your center of gravity is in the right spot then when you are in the down position
almost ready to touch the dumbbells to the
ground you
feel a very balanced pull on your hamstrings and your quads.
For reference: I like to have first a 20 minutes cardio training, then work on hamstring, quadriceps, glutes and lower back specific exercices before doing 4 sets of 10 goblet squats (I first started using 16, then 20 and now 2 * 12) and trying to go down slowly and
almost (
almost) jumping each rep (And I try to fire up the glutes each time, it does
feel like I'm pushing the
ground down).
Plus, we can (
almost) guarantee you'll
feel calmer and more
grounded after listening.
Odd thing is, 2003's expeditious X2 more or less covered the same
ground in a matter of seconds, as opposed to 107 minutes that
feel like
almost as many hours.
With the help of a killer FX team and cinematographer Dariusz Wolski, The Walk puts us up there 1,360 feet above the
ground so we can
almost feel the swirling air, the tautness of the wire and the rush of exhilaration.
The end result is that the entire movie
feels like formula (albeit
grounded in
almost too - good - to - be-true reality) crossed with efforts to make golf exciting.
With each area being cordoned off from the rest of the stages, the pacing can
feel a little off at times, with environmental transitions happening suddenly after a loading screen rather than dynamically occurring as in the Souls games, but this more concentrated focus on the levels also allows for condensed, goal based gameplay that is
almost impossible to achieve in Dark Souls, which is certainly welcomed when you're short on time and just want to
grind out a twilight mission or two.
Bikes
feel floaty once they get airborne and the landings
feel shockingly gentle,
almost to the point where you'd think the bikes just glided softly to the
ground.
I'm thinking that the popularity of garbage like this (and Billy Elliot, Greenfingers, Waking Ned Divine, and so on) is
grounded in our endless delight in
feeling sorry for Londoners and Dubliners, finding their plight to be adorable
almost as much as the plucky drunken dole - rats who strip, dance, fight, and sing for our pleasure.
«Belle»'s period trappings and clever counter-programming slot make it a fertile
ground for performance nominations at this stage, even if it
feels in reality
almost destined to be totally engulfed by the award season slate.
And if this happens, we are more likely to stumble and
feel our way to more solid
ground on an issue of
almost singular importance.
You do notice a little more push from behind when braking hard,
almost giving the
feeling that you are pushing the nose of the van into the
ground.
I
almost miss how
grounded having a mortgage payment made us
feel.
It
almost makes me
feel left out: instead of glitches that could at least make me laugh, all I got were stuttery camera shakes, constant frame drops, and seemingly glitched railings that would suddenly pop me out of a
grind and terminate my combos for no reason.
Which
feels almost embarrassing to admit having done it, because it's just the essence of
grinding.
So while the Fight Night series
felt almost a complete combat sporting experience the newer EA UFC series
feels only halfway there as a result of the terrible
ground game.
It
almost feels like no
ground has been untouched and with everything available to us in the reality we live in, you can look it up, imagine what it will be like and already have a preconception of what you're going to experience.
As Kim's sensory side takes hold, in both surfaces and references, the work can
feel almost grounded, even when the imagery is disturbing.
... that is
almost OK... but in your example a lot depends upon my position relative to the sun... if I lie down and sunbathe I will probably
feel cool... but if I stand up in the sun I might
feel warm... so if my shadow covers 2m2 on the
ground then I guess I might actually be getting 200 W / m2 from the sun... your snowy mountain picture illustrates this well because the trees have long shadows.
This game is the friggin epitome of what Monster Hunter could be and what it should have alway's been because XD The
grind feels great and
almost natural while the fighting mechanics are sooth no matter what you main.