Sentences with phrase «feeling like a badass with»

Not exact matches

To chase that superhero high, you might be tempted to go with 2 - 4 reps on the one - arm row — just so you can use the heaviest dumbbell in the gym and feel like a total badass.
The classic pattern paired with more modern earrings is definitely an outfit that's still trendy, yet totally makes me feel like a badass vintage vixen.
This jacket is so cool and badass, I felt like styling it rough but yet feminine with the cateyes and a silk dress.
This would still fit in thematically with Dracula's supposed need to stay hidden until his powers are fully regained, while allowing players to feel like a badass vampire, because in its current form skulking behind boxes isn't exactly fulfilling the power fantasy.
I'm guessing no, but Hacknet does an incredible job of offering a convincing and fun to interact with command line interface while making you feel like a real badass hacker.
You do truly feel like a badass hacktivist with his shady trench coat, which gloriously reacts to the wind physics in the game.
Make me feel like a badass Special Ops soldier taking guys out by shooting them with one sho to the face!
Much like a nanosuit - wearing badass» ability to silently sneak up on enemies, Crysis 2 crept up on me, surprising me with a thoroughly entertaining campaign and fast - paced multiplayer modes that I feel compelled to keep coming back to.
this game is so much fun and so styleish you feel like a badass playing this game the boss fights are perfect the graphics are insane the story is very generic with russia attacking america....
It's unfortunate that Zant was made to look like such a badass in the cutscenes and then... well, let's just say that I doubt I'm alone in feeling severely disappointed with the final battle against him.
For stealth players, the takedown animations have been tweaked and make you feel like a real badass, whilst those who prefer to just shoot the place up can do with an awesome arsenal of weapons and destructive augmentations.
With the design that id Software aimed for, players will find themselves constantly moving forward, climbing up, jumping down, and ultimately feeling like the genuine badass that the game wanted you to feel like.
While the upcoming installment will definitely bring more difficulty to those who fight outside their level rank, it is a franchise that is focused on making you, the player, feel like a badass versus testing your resolve with ruthless bosses.
When playing a game for the first time at a gaming expo, often with fellow gamers looking over your shoulder, you want it to have that essential pick up and play feel where you can settle into that groove of having a great time and looking like a badass all at once.
Time Recoil will certainly have you feeling like a badass as you leave a trail of corpses behind you during missions, though that's not to say they won't do the same to you; it's a tough little game and with a one - hit kill approach to showdowns, you'll definitely suffer plenty of deaths of your own along the way.
What makes playing NAM - 1975 so rewarding is that once you understand it, when you finally learn how to be effective with your assault, you feel like a legitimate badass.
I would love to see more games do something similar (Here They Lie allows you to direct your character with where you're looking, and the flashlight moves with your head) because it, to my experiences, works almost flawlessly... and it makes you feel like a badass.
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