Sentences with phrase «feels tedious»

When a change is slowing you down and feels tedious, remember, it wasn't given to you with that purpose in mind.
Occasionally the game succeeds in doing the familiar so well it becomes exciting again — preparing to launch from the deck of an aircraft carrier, for instance, and the atmospheric dogfight through the clouds that follows — but for the most part it feels tedious despite being so accomplished.
Each time it happens it feels tedious and unnecessary.
While challenging, the game never feels tedious in this regard.
Gameplay has been vastly improved and no longer feels tedious.
And as a result, digging through hundreds of blocks isn't as fulfilling and instead, feels tedious.
Like its predecessor, DLC Quest 2 is snarky, quick and exploits you for every bit of DLC it can offer you; the jokes are funny and the game never feels tedious, yet while the sequel is close to the quality of the original, the first game is a tad superior.
There's no denying the feel of the actual driving, but everything else that makes up the game feels tedious and half - baked.
However, the game is such a cute little polished package that it never feels tedious for a moment.
This exercise feels tedious at first, but it's essential when you're serious about getting out of debt.
In fact «Shiny» feels tedious when compared.
There is some light puzzle solving that typically feels tedious rather than challenging, often requiring you to backtrack multiple times just to interact with something.
The subject and reasons behind it aren't problematic and there are a few smirks, but it all feels tedious and dull, as if they have been lifted from a different film altogether (a Lifetime film, perhaps), slowing the film to a crawl despite the sight of Morgan Freeman's and his rousing talents.
Once he latched on things were fine (though I was still an exhausted, leaky mess), but nursing often felt tedious, technical, and stressful.
«It's going to feel tedious sometimes, but it really doesn't take that much time out of your life, and the benefits to your baby will last her a lifetime.»
«We found that some teens invested great effort into sharing content on Facebook and Instagram and that what may seem to be an enjoyable activity may actually feel tedious,» Yau said.
Both tasks that are too dull, such as factory work, or too complicated, such as doing taxes, feel tedious.
Too much variety will slow you down and make meal prep feel tedious.
«While this might feel tedious at first, with some practice it has a way of getting you to just focus on what's going on in the moment, rather than having your mind get caught up in a negative cycle of thinking about how boring or painful treadmill workouts can be,» Havey says.
adopt a less - is - more exercise philosophy focused on fun methods that don't feel tedious or punishing
Instagram felt like a chore, photoshoots felt tedious + all I wanted to do was crawl into bed and stay there.
The transcription process was time consuming and initially felt tedious but there was an immense amount of learning that came with it.
It was starting to feel tedious, and I was losing the meaning behind why I started this in the first place.
Even though the process can feel tedious at times and take longer than you like, chances are strong you'll succeed, especially after 40.
The game does have a slow start, and some levels do feel tedious at times, but the overall experience is great.
It takes quite a long time for certain aspects of the game to stop feeling tedious, and its very easy to feel discouraged from playing altogether as it takes so long for the game to feel like its actually going somewhere.
Though these felt tedious, the Blu - ray executed them in an appropriate manner.
A film like «Hostiles» shouldn't feel this tedious.
Though the film is long, it does not feel tedious.
The problems that are presented aren't difficult to solve, to the point where they often felt tedious.
It just felt tedious and monotonous.
It's a slow burn, yes, and some of the quests can feel tedious, but the payoffs are well worth all the setup.
Mario + Rabbids: Kingdom Battle looks, plays and sounds better than you would've ever expected from such a confusing crossover - an interesting take on the X-COM formula that can start to feel tedious, but starts amazingly and will keep many players stuck into the turn - based strategy shooter.
Maybe it's me and my mood at the moment but this one just felt tedious.
This is data that can feel tedious to collect month after month, but it can be so valuable.
While I enjoyed the less cluttered, more realistic display that the lack of typical «health bars» allowed, it quickly started to feel tedious having to stop my momentum exploring to check my stats, which had a habit of sneaking up on me otherwise.
Loved the vault hunters, but the campaign was short, and some of the levels felt tedious, having to run long distances without any WP.
Opponents don't become harder to beat in combat, there is simply more of them to deal with leading to combat feeling tedious, especially later in the game as fights are thrown at you seemingly every few steps.
Occasionally the game throws a few other ideas at you like just killing some people, and bits of loot randomly scattered around give you a bit of a reason to scout the area, but for the most part the game's missions feel tedious as you gun down enemy after enemy after enemy after enemy.
Love the series, but Judgement just felt tedious.
None felt tedious and given the rewards offered after solving them, even the harder puzzles always felt worth the time and effort.
These are nothing more than busy work that can, at times, feel tedious — especially the ones featuring a timer when you are playing as a slower moving character.
That's why I think this is going to be misjudged as a bad game by a lot of people: if you play too much of it at once it begins to feel tedious and it's easy to forget just how good the stealth is.
While it is technically a grind, doing all of the various Strike, Patrol, Daily and Weekly missions to get all of that cool loot doesn't feel tedious, especially when you team up with your friends to do them.
But for players who spent a long time in the Alola region already, it can feel tedious to go back, especially in the opening 10 to 12 hours.
Sometimes quests and dungeons can feel tedious and jumping into a quick couple of PvP matches can take the edge off.
Mario + Rabbids: Kingdom Battle looks, plays and sounds better than you would've ever expected from such a confusing crossover - an interesting take on the X-COM formula that can start to feel tedious, but starts amazingly and will keep many players stuck into the turn - based strategy shooter.
It takes quite a long time for certain aspects of the game to stop feeling tedious, and its very easy to feel discouraged from playing altogether as it takes so long for the game to feel like its actually going somewhere.
«This is the kind of fluff that makes good games feel tedious both for gamers and creators, instead of focusing on what the game is actually about.
I understand they wanted to make the game hard and rewarding, but at times, to me, it just felt tedious.
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