Sentences with phrase «feels unique enough»

That said, even with the variations, each song feels unique enough to stand on their own.
Each of them feel unique enough, but gone were the days of exaggerated design.

Not exact matches

Such people do not feel that their work allows them to express enough that is unique in themselves to win others» respect as individuals.
A small change in the layout might serve to refresh the circuit enough to provide some passing opportunities and make it feel like a new challenge, but still with the Monaco constants that make the racing so unique.
I won't tell you the name because I don't want to offend anyone, but it's something that she feels isn't unique enough.
Feeling as though there were not enough resources available for the unique experience of the PAL mom (and there still aren't), Lanham decided to write this much - needed book.
The non-slip rubber soles are soft enough to allow toddlers learning how to walk to have a good feel of the ground and gain their sense of balance and the unique cover - toe sole design also helps babies that are learning how to crawl get a better grip of the floor.
Each one is unique in its own right and looking at all of the different features available is enough to leave anyone feeling overwhelmed.
@SteveMelnikoff - the degree to which it's not unique now is says nothing about whether it was back then, and the degree to which it is not unique now would be a testament to how often others have found it impressive enough to feel they should model their own supreme national laws using the US version as a model.
I love the product formula, but color is the biggest factor in whether I buy a lipstick, and I don't feel like these colors are unique enough to warrant a $ 26 purchase; I'm more likely to get similar colors and finishes from MAC.
I really want to do a great gallery wall, but I feel like I don't have enough unique items.
Although I thought these booties to be cute and unique - I had to return because I felt there was not enough padding in the heel for comfort.
Harking back to the golden era of 2D platformer boss encounters, these battles all feel exhilarating and intense, even the quick time event segments, and are sufficiently varied enough to make each one feel fresh and unique despite relying on similar mechanics.
And, this can't be stressed enough, not only has Guerrilla crafted a fantastic looking game, but the mixture of familiar open - world gameplay elements as well as the game's new and unique world and story make it feel both exciting and refreshing.
But Waititi also knows there's a unique groove to be found in the middle of all of this, and when the movie syncs up everything from its auteur's facility for sight gags to the actors» impressive young - fuck - up - meets - old - fart chemistry, Wilderpeople generates enough good will to make the stalest of plot devices feel semi-fresh.
He draws fabulous performances from his actors while finding enough unique wrinkles to the ageless tale to make everything feel fresh and exciting again while also striking that same balance of style and realism that gave Michael Roskam's Bullhead such heft.
This could be an issue unique to our tester — if I put my mechanic's hat on, I'm going to look at the torque converter clutch, because it feels as though it's not disengaging early enough.
The BMW's steering exhibited the unique «feel» common to the marque, as well as precise turn - in and exemplary road feel - just enough to communicate what was happening underfoot, yet without steering shock when traversing pot - holed roads.
Enough C7 Stingrays have been sold now after three model years that some owners may feel as if their Corvette just isn't unique enough anEnough C7 Stingrays have been sold now after three model years that some owners may feel as if their Corvette just isn't unique enough anenough anymore.
What it's come up with here is a unique formula with loads of aesthetic appeal, a nice feel and enough going for it on the road to warrant its price and market positioning.
Magic Wingdom for the BlackBerry PlayBook is a familiar feeling puzzle game with enough of a twist to make it unique and entertaining.
In fact, wading through the laws, regulations, and unique considerations that go into acquiring reasonable Florida insurance quotes is a daunting enough task that even the most determined Floridians can find themselves feeling as out of sorts as an Atlantic Sailfish in Lake Okeechobee.
Come enjoy true Mexican luxury... Hacienda Kass is unique... among Soliman Bay beach houses in that it is the only hacienda style villa on the bay and one of the most architecturally... a classic decor that is formal yet casual enough to still feel totally comfortable.
It turns out Lucina succeeds in enough of them that he felt she was worth including for her fans without needing to be excessively unique - and also because it was easy / inexpensive to do so.
In addition, the monster designs are very awesome and varied enough that each area that you visit will contain monsters that you have never seen before which helps to keep gameplay fresh and the areas feeling unique.
Not only does it offer a charming and nostalgic art - direction, but the gameplay is just different enough from Smash Bros. to offer a unique feeling experience.
There is certainly enough gameplay to make you feel like you got your money's worth out of the game and if you can find a buddy to tackle the unique coop mode with you, there is plenty more to boot.
The overall fighting engine for SFV is quite good and the overall feel of the game is unique enough to make a great next installment in the Street Fighter series, but the game just feels incomplete overall.
And while the Singleplayer experience does occasionally feel repetitive, there's enough variety with the purchases and the mix of thirty stunning, unique courses to keep you engrossed.
Though, in theory, this is a great idea since it can make each character feel unique, in practice it created just enough of a discrepancy between characters to disincentive trying new ones.
Again, there aren't a ton of differences between the classes but they have enough differences to make them feel unique.
These tools along with interactive items in the environment and a number of enemies each acting in unique ways keep the game feeling fresh, something new being introduced frequently enough that you never quite grow bored of anything whilst each item feels well explored and utilised.
The combat and action of this game will feel very familiar, but unique enough that you won't get that feeling of repetition.
When these little tweaks to the Housemarque mechanics of the past are coupled with a brand new scoring system based around saving humans and locating well - hidden secrets dispersed across the game's plethora of stages, you've got a game that feels familiar in all the right places, but unique enough for longtime fans to get addicted to all over again.
The immense cast size still plays with enough variation to keep things interesting, though don't expect characters to feel «unique».
Ideally I would want it to be unique enough that Nintendo could have F - Zero, Mario Kart and this all at the same time and it wouldn't feel redundant.
There is also enough variability between same mission types so that each one feels unique.
In fact, quite a few times you'll encounter some unique and exciting gameplay features that felt as though they weren't implemented enough.
These new additions take some time to get used to, but help change up the gameplay enough so that Quest for Booty does feel like a unique installment in the series.
However, even if the Vita lineup were mammoth, Ubisoft is doing with Liberation what every other developer should be doing for the Vita — creating a current generation console quality game that is entirely its own and not merely a port; making use of the system's unique controls; and giving the game enough content and polish that the audience won't feel cheated with a watered - down product.
The gunplay feels meaty and refined and the special attacks and mayhem abilities elevate some battles into epic scenes of digital carnage; after you've taken down enough enemies to fill your mayhem gauge, you can unleash a devastating attack that's unique to each character — Gat automatically locks onto enemies and unloads his shot gun whilst immunologist Rama infects enemies with a quick spreading plague.
Although none of that sounds particularly unique or exciting, the realistic feel to the setting and the items you use on your adventure really help Zombi to feel much more like a believable zombie adventure than many of the others we've seen over the years, and with permadeath present, exploration necessary and save points scarce, this is one zombie adventure that brings enough tension to keep you on edge, without ever delving into the realms of predictability.
SUPERHOT's brief campaign varies things enough to make each level feel unique, and it also has to be said that many of them can only be completed through trial and error.
Yes, it plays like a more colourful version of PUBG — Battlegrounds is here more or less underneath Fortnite's striking visual style, with the ever - shrinking circles, loot appearing from the sky, parachuting down to the play area, it all feels very similar and familiar, and yet Epic Games have added just enough to ensure that the experience here is unique enough to set it apart from the competition and keeps me coming back to their Battle Royale modes.
Tension adds just enough to the tried - and - true turn - based gameplay to make it feel unique, without changing its spirit.
In the grand scheme of things, our ideology is to have a world that feels earthly enough to be recognizable, but unique enough to represent a vastly different planet.
While they are not entirely original in design or concept, this style is uncommon enough to give Rock of Ages a unique feeling and one that I really enjoyed throughout the game.
What we said: Arms is unique, colourful, and accessible, with enough complexity to tempt a competitive scene but not so much to make anyone feel alienated.
Whilst it's innovations are fairly simple in design, they do enough to make what is a well - trodden genre feel a bit fresher and a bit more unique.
By comparison, multiplayer games have their place, but as we're currently seeing, refuse to innovate or provide enough of their own spin to feel unique.
a b c d e f g h i j k l m n o p q r s t u v w x y z