Whereas in older Uncharted games,
I felt unbalanced teams killed gameplay, Uncharted 4 appears to take note from The Last of Us.
Not exact matches
Playing on normal was almost too difficult as it
felt the other
team was constantly intercepting and making my players fumble the ball, but when I lowered the difficulty it became too easy and I never
felt challenged leaving this
feeling of
unbalanced competition with no happy medium.
Again, though, that's something of a testament to the AI — they are able to bring a human
team to a standstill without it
feeling somehow unfair or
unbalanced.