Sentences with phrase «female power games»

Her latest novel, The Handmaid's Tale (Houghton Mifflin, 1986), is commanding attention as a considerably more ambitious book, part of a new phase of her work that includes the poems in True Stories and the novel Bodily Harm (both published in 1981) Exposing male / female power games within an alarmingly widened field of vision, Atwood bears prophetic witness to the largest, most subtle and most violent manifestations of power in our time.

Not exact matches

By being open about female sexuality, and particularly female masturbation, the game is a way to give women back their power and is «an act of self - love and of self - loving.»
Rivals in power and in love, and female regents in a masculine world, the two must decide how to play the game of marriage versus independence.
This movie, a tortured power game between a fashion designer and her younger, female model, has become a classic passive - aggressive text, a postmodern All About Eve.
Create fighter mode allows players to construct a male or female fighter from any of the 10 weight divisions in any of five styles including a striker's strike speed, strike stamina, head movement and footwork; a brawler's power, blocking, heart and chin; a balanced fighter's well - rounded, good striking, submissions and wrestling; a grappler's takedowns, endurance, clinch grapple and throws; or a submission specialist's submission offence, top game, grapple stamina and submission defence.
This pattern of female sidekicks who serve more as gameplay devices, door openers, and ego boosts than as people is a design approach rooted in the idea of games as power fantasy; players get to feel powerful and important, sometimes issuing orders that are obeyed without hesitation or doubt, sometimes being told that they're doing a great job.
You know, a game where most female characters are as sweet as strawberries and your sidekick has paranormal powers.
Tokyo Tattoo Girls isn't your typical strategy game — the core concept is that you power up your female characters by adding tattoos to their backs.
If the game was to be made now, the player character would be an inhuman, grunting lump of muscle (or in the case of a female, the character would be an athletic nymphomaniac with disproportionate breasts, occasionally hinting at having girl power so to deflect any potential criticism of sexism), the puzzles would simply be deleted, exploration would amount to just following the arrow to the next waypoint, and dialog would be halved.
a b c d e f g h i j k l m n o p q r s t u v w x y z