Not only is this achieved in the first
few chapters of the story, it goes in many places that you wouldn't expect and a visit from Brainiac brings the sides together again.
However, it is quite certain that this mode will be supported after
a few chapters of the story have been expanded.
Not exact matches
The biblical
story says that Noah planned for it, that the flood covered all land, that a number
of each animal (2 or 7 depending upon which
chapter you believe) were saved, as were a
few members
of Noah's family.
But far from being a drudgery
of a read, this exploration
of The Great Migration (the movement
of African Americans out
of the Southern United States to the Midwest, Northeast and West between 1915 and 1970) is a total page - turner, full
of fascinating characters, gut - wrenching
stories, exciting twists and turns, and a lively elucidation
of an epic
chapter of American history that
few of us have deeply considered and which still affects our world today.
There are even two short
stories — Ruth and Esther — which satisfy the criteria
of the new criticism, their characters and plot developed and brought to a climax and denouement within a
few chapters.
So moms pay attention: «Whenever you need a pick - me - up, think about how you are feeling, turn to the
chapter that describes it, and read a
few of the
stories,» said Epp and Speer.
I wrote a
few short
stories, outlined two novels, wrote two
chapters of one.
In addition, Spira shared a
few hilarious
stories from her
chapter entitled, «The Joy
of Cyber-Dating» with those who broke her personal rules
of netiquette.
Call Me can be the first
chapter of the chronicles
of the life
of these people that we met in this movie, and if the first one is a
story of coming
of age and becoming a young man, maybe the next
chapter will be, what is the position
of the young man in the world, what does he want — and what is left a
few years later
of such an emotional punch that made him who he is?
«What Hugh said to you is the attitude we all have — myself, Lauren Shuler Donner, the studio, [director] James Mangold, Hutch Parker — all
of us, feel like this is six or seven or eight (depending on how you count) movies in the making, and there are
few characters in the history
of cinema who have cast as big a shadow as Wolverine, so to tell the final
chapter of that
story, it has to be the best, and it has to have a mythic quality to it.
The tenth
chapter reveals a
few interesting notes on editing (the virtues
of the Moviola are debated), but the track is indicated more by inane anecdotes, musings about a Newsie reunion, a bizarre dolphin
story (
chapter 15, if you're curious), and loads
of repetition.
With a glimpse at a wider underworld and a
few developments in the film's final moments, there are hints
of other, more interesting
chapters to come in the Young Han Solo
story.
While there are a
few twists and turns, and a handful
of aggressively lengthy cutscenes, plot is decidedly not the focus
of Xenoblade Chronicles X. Rather than forcing you through a set
of linear plot beats, the game lets you decide when to take on any given
story progression mission for the
chapter you're on.
«In my opinion, Call Me can be the first
chapter of the chronicles
of the life
of these people that we met in this movie, and if the first one is a
story of coming
of age and becoming a young man, maybe the next
chapter will be, what is the position
of the young man in the world, what does he want — and what is left a
few years later
of such an emotional punch that made him who he is?»
«Enjoy a
few chapters of your novel in portrait mode, then with a quick turn
of your Nook, switch to landscape to flip through a magazine or enjoy a bedtime
story with your children,» Barnes & Noble said.
Do you take public transportation to work, or want the satisfaction that comes from reading a complete
story before you go to bed (instead
of just a
few chapters of a novel)?
«Some
of the most notable fantasy authors create powerful reads with slower beginnings that lead up to a crescendo
of gripping action — such as this
story... Much like the acclaimed fantasy writer Patrick Rothfuss's productions, In the Company
of the Dead evolves slowly for the first
few chapters... perfect for the fantasy fan seeking depth, who appreciates a slow build - up before the fiery action begins.
In the meantime, I had a
few short
stories published, one
of which was the first
chapter of the new book, an excellent fact for my query letters to agents once I completed the new novel.
I tend to write a woven
story so when a lot
of plot elements are happening and coming to one finish, I find it's good to insert a
few little «wins» for the reader along the way, not leave all the good fun scenes and action right to the last
chapter.
In my case, I pulled a
few paragraphs from various
chapters that gave a good representation
of my writing style and the type
of story I was telling.
It's mostly my bad luck, but I did discover structural problems in the majority
of the
stories I deleted from my Kindle after reading only a
few chapters.
To take an extreme example: if the main character
of your romance is afraid
of snakes, it will only interrupt the
story if you then drop that character into a pit
of snakes every
few chapters for no other purpose than to invoke some tension (except, maybe, if the love interest is a snake charmer).
The first
few chapters to all
of my books are available for free as well, another way to get a sample
of my style and the
story.
If John Green - type contemporary realistic books are trending down in the YA category, and supernatural witch - based modern fantasy is trending up sharply, HarperCollins may come up with a «bible»
of plot, character sketches, setting, etc. and ask a
few select authors to provide a
chapter, effectively competing to see which one will be allowed to write the
story (or in some cases the series) in a compressed timeframe.
As the
story progresses, you'll spend most
of your time as Mario, but will get to play for a
few minutes as Peach and as Bowser between each
chapter of the main
story.
It gives you a taste
of openness as you are free to go about the next
few chapters as you see fit; the map has several temples you need to get to, to unlock the next part
of the
story, and it's entirely up to you as to how you want to complete it.
There's areas where they could've made
few chapters out
of or add more plot to the plotholes since the
story is quite thin on details and plot but the developer decided against it and release the game as quickly as they could.
Some
story elements could have been presented better like the introduction
of a
few villains who ultimately serve as boss fight fodder to close a
chapter.
My hope is that future
story events will make this game worth the trial
of the first
few chapters.
It's too bad that technical and graphical issues get in the way
of progress on occasion, and a
few gameplay mechanics cause the game to quickly boil down to the same handful
of mission types, which means to get to the next
chapter of the main
story takes some monotony.
What was initially going to be a
few minutes to try out the game ended up in me playing through the first seven
chapters of the
story because I couldn't put it down.
Over the course
of 57 missions across 9
chapters («Eve Festival» followed by 8 «Days»), 34 missions directly progress the
story forward through vague hints or a
few lines
of dialogue relating to the Kagura Millennium Festival.
This
story chapter takes place entirely within Croft Manor and takes it's cue from walking simulators
of the past
few years and even from the step back from combat that Uncharted 4 took.
This
story chapter takes place entirely within Croft Manor and takes it's cue from walking simulators
of the past
few -LSB-...]