Sentences with phrase «few frames per second»

It won three of the four benchmarks, though often by a margin of just a few frames per second.
That's just a few frames per second less than 1080p.
In our comparison against other Skylake systems it consistently performed well, especially in game performance, where it usually led by a few frames per second.
Again, it's only a lead of a few frames per second, but a win is a win.
As our test results show, the new card is slightly faster than the GTX 780 Ti, but the gain is often no more than a few frames per second.
Running multiple cards at 8x instead of 16x only decreases performance by a few frames per second, if at all.
Testing at other resolutions further confirms these results, with performance varying by only a few frames per second.
I tested various MP4s and all worked but were just a little laggy, like they were running a few frames per second short.
It similarly tracks a few frames per second behind 820 - powered phones on the GFXBench Car Chase graphics benchmark, even with the Yoga Book's relatively low screen resolution, and its score of approximately 86k on the overall Antutu benchmark falls way behind Snapdragon - and Apple A10 - powered devices.
The sequences might have as much as a few frames per second.
Using fewer frames per second during digital fluoro is another factor as is using a higher voltage x-ray beam.
So older television sets, which show fewer frames per second than modern televisions, would appear to a dog to be flickering like a 1920s movie.
Fewer frames per second simply look like flickering images to a dog, but more frames per second allow your dog to see it as a moving picture.

Not exact matches

Despite being shot at 24 frames per second and showing «1080p» on the back cover, these Blu - Ray discs are encoded at 1080i at 30 (or 29.97 if you want to get technical) fps - while most of it still looks good (without any noticeable banding or compression artifacts) there are a few de-interlacing artifacts present in some scenes as well as aliasing.
Additionally, Forza's has kept the dynamic weather introduced a few titles ago, as well as 4K resolution at 60 frames per second, 30 different tracks, and a brand - new campaign mode.
YouTube also teased users with a few more updates to be expected soon, including 60 frames - per - second video clips (which will work nicely for those vlogging about video games especially) and the addition of a virtual tip jar that will allow viewers to toss in $ 1 - $ 500 after viewing something they enjoy.
The author makes a good point here is saying game play trumps a few extra pixels or slightly higher frames per second.
Street Fighter V's net code is for the most - part stable, though a few matches during the pre-release period against opponents from further afield stuttered to single digit frames per second.
Some online games chug along at a mere five frames or fewer per second or less, rendering the game completely unplayable.
A few years ago, when the Xbox One and PlayStation 4 were released, the big target for games was a resolution of 1080p at 60 frames per second.
I did experience a few game crashes, disconnections, and insane frames - per - second drops while playing Terminus Firefight, yet nothing too infuriating or game - breaking.
The only solution, then, will be to drop at least a few settings if you want to play at 60 frames per second and native 4K resolution.
, higher frames per second (depending on how powerful your PC is) and a slew of graphical options like, anti-aliasing, scalable textures and shadow quality, to name a few.
Whether I was playing docked or undocked, Skyrim appeared to run at a relatively consistent 30 frames per second, with only a few minor dips when loading into new areas.
As is the case with any game opting to re-release with a few bells and whistles, The Bioshock Collection pumps out 60 frames per second to a resolution of 1080p.
A new update is currently available in beta form for Hyper Light Drifter, adding in a few new game modes and also allowing players to toggle between 30 and 60 frames per second.
While few will see reason to complain about the performance of the RX Vega cards, which clear 100 frames per second on average, both fall behind the GTX 1080 by a noticeable margin.
Wired in on both ends, using hardware encoding, a GTX 980 Ti, and an i5 - 3570K I could maintain 1920x1080, 60 frames per second in perpetuity with around 15 - 30ms of latency (borderline noticeable, especially on the few occasions it spiked higher, but far better than I got out of the Doko) and a bitrate of 12.5 to 15 Mbps.
Whether a game streams at 30 or 60 frames per second, you'll be able to play it in full 1080p with very little buffering and only a few moments of lag or stuttering.
Sure, you may see a few more frames per second in the latest Modern Combat title, but most people play Candy Crush and 2048.
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