Sentences with phrase «few glitches as»

Since I have already been through this process, I am wishing you very few glitches as you get things transferred.
Also, gamers may need to be concerned about the possibility of a few glitches as well: one involved being unable to open a door because a teammate was stuck in a crawling animation and another involved a «Restart From Checkpoint» selection that loaded into a black screen, forcing a reset.
Round the clock Amazon Kindle help: The Amazon Kindle is a terrific piece of technology, but it seems to have a few glitches as well.

Not exact matches

There are occasional technical glitches (sporadically duff edit points, awkward framing in a few of the key dialogue scenes) but you get the impression that Favreau doesn't care about proficiency as much as he does vibrancy.
As with any new site fresh out of beta - testing, there are a few glitches and quirks, such as not recognising a surprising number of bookAs with any new site fresh out of beta - testing, there are a few glitches and quirks, such as not recognising a surprising number of bookas not recognising a surprising number of books.
Also, we were going crazy as one reader who bought a bundle of 20 books read slowly through and reported two, or three small glitches in each of the twenty books — a few days apart.
5) The latest update (27 November) seems to have fixed a few glitches, such as hesitations waking up from sleep.
It seems there are a few more glitches on HP as I haven't had notifications of several hubs lately.
As with any innovation, the first series had its glitches and we anticipated that the second generation would bring about a few key changes.
And avoid investments where the bugs have not been worked out, as the glitches in pricing and execution of trades for ETF's have shown us over the last few weeks.
There were a few glitches in the game as understandably the game was still in development so we won't comment on those.
Sure, I've seen some graphic glitches, the character's gotten stuck a few times, and the game actually crashed on me once, but is the game as a whole bad?
One thing to point out, I have read a few reviews and some people on the Xbox version have mentioned a save bug and control issues — I never had any of these on the PS4, I was on the Pro, as my saves worked fine — it never crashed and the control mechanism for the robot and aiming is a bit fiddly (no free aim, locked to eight directional aiming) and it does glitch out if you aim too close to an object but it never broke the game or caused an un-fair death.
The first big change I noticed was how much better the graphics looked, with this being the first Halo game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign in a co-op game I did notice a few glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather annoyed and surprised how long it had taken, after playing the game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
I did run into a few glitches in the game, such as objective markers not appearing in some areas or objectives not activating for a certain amount of time for some reason.
It's not the simplest glitch in the world to pull off, but it will at least give you a quick way to beat the mini game, as well as a few funny effects around the city as a whole.
There's also a very noticeable lack of detail on characters and in the environment, along with quite a few problems and glitches such as bits of the environment, and sometimes enemies, popping into existence, NPCs sitting in mid-air and the camera occasionally dipping underneath the ground during combat.
The soundtrack is more of the same from ME3, but every bit as good, and the visual presentation is exceptional, with only a few minor graphical glitches from time - to - time.
Playing on the PS3, the only problems I've experienced are an occasionally choppy framerate, as well as a few glitches such as audio cut - outs.
On another note, for people submitting for Super Smash Bros. (for Wii U), unless it's otherwise impossible to set up the scene (such as the Nabbit glitch example that Kirbylover had a few weeks back), I would much prefer you avoided taking images in Training Mode.
While you wait for Niantic to finally release a fix for the three - step glitch, be sure to read some of our latest Indie Obscura news coverage such as Hyper Light Drifter's recent console release, We Happy Few's transition into Early Access across various platforms, and the latest release delay of No Man's Sky on PC.
When undocked, the game runs great, with a few visual glitches every now and then, as you can see in some of the pictures in this review.
As for graphics, the world of LEGO games make ample use of the PS4 processor; however, I ran into a few glitches in my playthrough, including one that forced me to lose a half - hour of gameplay since my last save.
On that note, the game needs some work in the programming department as well, as I encountered a few glitches that forced me to reset the game.
However, if you're not as much of a fan of glitches or game mechanics, maybe a few more music covers might cheer you up.
As soon as I can sort out a few remaining glitches, that iAs soon as I can sort out a few remaining glitches, that ias I can sort out a few remaining glitches, that is.
As stable as Apple's public betas tend to be — developers have had access to iOS 11 beta since early June — they're still betas, and there's a risk you might run into a few show - stopping bugs or glitcheAs stable as Apple's public betas tend to be — developers have had access to iOS 11 beta since early June — they're still betas, and there's a risk you might run into a few show - stopping bugs or glitcheas Apple's public betas tend to be — developers have had access to iOS 11 beta since early June — they're still betas, and there's a risk you might run into a few show - stopping bugs or glitches.
Futhermore, the ever - popular CyanogenMod isn't quite ready for Fire primetime, as there are more than a few glitches, including no working audio.
As it appears, the Nougat beta must have experienced a few glitches here and there, hence the push back.
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