Stapleton's quibbles included ho - hum campaign missions, combat that's not as balanced as it could have been and
a few graphical hiccups.
It's only tarnished by some examples of crap texture work that appear from time to time and
a few graphical hiccups to boot, but nothing that stops you from marvelling at just how damn pretty everything looks.
Besides
this a few graphical hiccups like stretchy limbs on an expired foe are all that hold this game back from being a 10.
Given the development age of the Yakuza 0, there are some issues with the game that include at times a clunky control system and also
a few graphical hiccups here and there.
Additionally, there are far
fewer graphical hiccups this time around.
Not exact matches
Other than a
few minor
graphical hiccups, the game looks and feels spectacular.
If im paying 700 bux and i had to choose from a huge heaping of extra functionality and a minor
graphical hiccup here and there (and remember this is the first version of honeycomb while ios has had quite a
few updates), or a tablet that does NOTHING more than the ipod, which does LESS than the phone counterpart but it rarely has a
graphical hiccup....
Other problems I ran into included some
graphical problems, dodgy AI where enemies would just stand there before eventually coming to life, a key for a captive's cage never appearing, some audio
hiccups, Geralt lighting or extinguishing nearby candles when trying to open chests thanks to context sensitive controls, and a
few other little things.
A
few other
graphical hiccups included enemies getting stuck in scenery, their arms, legs and heads sticking through walls.