I read
few reviews of the game
Not exact matches
These could cut four to nine minutes per
game by themselves — one to two
fewer in -
game commercial breaks would save three to six minutes, and a couple
of shorter
reviews would save one to three minutes — and that's before we get to the harder - to - measure impact
of adjusted clock rules.
Nothing like one underachiever blowing smoke up the ass
of another... we know that Ozil has some incredible technical gifts, but to be considered the best you have to bring more than just assists to the table... for me, a top player has to possess a more well - rounded
game, which doesn't mean they need to be a beast on both ends
of the pitch, but they must have the ability to take their
game to another level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him to duplicate those numbers each year the pressure seemed to get the best
of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important to make note
of a
few things: (1) his best year was a transition year for many
of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out
of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances to repeat his earlier peformances, (3) the loss
of Cazorla, who took a lot
of pressure off Ozil in the midfield and was highly efficient when it came to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk
of games and frankly never looked himself when he eventually returned to the field... overall the Ozil experiment has had mixed
reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National team, yet he has only suffered any lengthy down periods with Arsenal... to me that goes directly to this club's inability to surround him with the necessary players to succeed, especially for someone who is a pass first type
of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it counted because they had a chance to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments
of greatness undercut by long periods
of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
The developers were kind enough to send me a copy
of the pre-alpha demo to
review, and after playing it a
few times I fell in love with the mechanics, idea and atmosphere this
game presented.
«This
game is awesome I've not got it yet but I'm getting it for christmas and I've read at least 15 diffrent website
reviews but there are a
few problems which is why I gave it a 9 instead
of a 10 but I know I will really like it even if it takes 500 hours to make 1
game:: TWO THUMBS UP::»
Well, I have only played a
few hours obviously but did want to give this
game a rush
review which is premature
of course because I didn
Ok, i never wrote a
review before this one, but i must express all the things i've felt playing the first
few hours (and probably half
of the
game already)
of this
game.
And despite getting strong
reviews upon its release, it basically went under the radar from there, winning very
few awards and rarely ranking nearly high enough on lists
of best Wii U
games.
I have had this
game for a
few weeks now, and there are just a small number
of users online, which makes
reviewing this portion
of the
game a bit difficult.
, just like the Dengeki Online
review of the
game (published a
few minutes ago).
I'm thrilled to be a part
of the team, and I'm hoping to
review a
few more
games over the weeks to come.
In Polygon's official
review, we found that while Disney Infinity was a bit repetitious, it recreated the feeling
of playing with toys like
few games ever do.
I'm not quite a racing aficionado, even though over the past
few years I've
reviewed a range
of racing
games.
A
few folks already have a copy
of the
game (this includes one
of our writers who will be doing a
review, so look forward to that).
I didn't know what to expect when I picked up Antichamber for
review, but it's one
of the
few games that has ever given me sleepless nights thanks to its incredibly weird and at times painfully difficult puzzles.
Bastion received 79
reviews on Metacritic and From Dust received 76 whereas
few games outside
of this promotion will even encroach on 50.
Whether you're completely new to the
game or one
of the
few who still play Red Dead Redemption single or multiplayer, it's worth looking back at the
review scores for the original
game to see what all the fuss was about.
I would have to
review a
few decades
of gaming, but I feel fully comfortable issuing the following unqualified statement: Rogue Warrior is one
of the worst
games ever, and a crime against
gamers and humanity in general.
It's quite impossible for me to separate the movie from it's ink and paper sibling, which has been the object
of my geeky affections since my little brother brought it to my attention a
few years back (right around volume 4), but quite frankly, judging by a majority
of the
reviews, at least a passing familiarity with the comic and video
game culture is apparently essential to actually getting the point.
There are very
few times that I come into
reviewing a
game not having a lot
of background information on a
game.
Since a
few days ago, «Customer
reviews» are now displayed on the product page
of Nintendo Switch
games:
When I look at the incredible journey the
game has gone through in just 15 months
of Early Access as well as the very positive development in player
reviews over the past
few months, I feel confident that we've been successful in what we set out to do.
The Legend
of Zelda and Hyrule Warriors have something
of a history on Miketendo64, not only have we covered quite a
few news stories and features, but we've
reviewed quite a
few of the
games too and should you wish to check a
few of those out, including our
reviews for the newer Tri Force Heroes and Twilight Princess HD, you can find them below from going from the oldest to newest
games to be released on the 3DS and Wii U: (I really should consider doing a written
review for the Wind Waker HD!)
And here are some
of our
reviews for a
few of the nominees if you need help deciding if a
game is worth your Microsoft points.
I've
reviewed a fair
few Monster Hunter
games in my time, and I've always been able to see the brilliance but never quite able to grasp it and enjoy it as much as the hardcore fans
of the series.
We throw a
few different editors from Future US (GamesRadar, PC
Gamer, PlayStation the Official Magazine, Official Xbox Magazine) into the same room, where they play through sections
of the
game while talking about their own
reviews.
A
few reviews will put you ahead
of the
game.
One impressive new Android tablet to launch this month worth
reviewing is the Icoo 7GS — 3G edition — available through a site called Tablet Sprint — this new 7 Inch tablet compares to the current $ 300 Nexus 7 3G version, with most
of the same features, but sells for about $ 200 — and offers one
of the newest Quad Core processors, an HD 1280X800 IPS screen, GPS, Bluetooth, WiFi, MicroSD storage, and a SIM slot built in with 3G HSPA + with both internet and phone call connection through any GSM carrier, including AT&T and T - Mobile — The site TabletSprint also currently offers Bonus Apps, including an Office Suite with Word, Excel, and PowerPoint and the popular 3D
game Shadowgun — and also features a
few other new models worth checking out that launch in June --
We jumped between a
few apps and played a couple
of games in the time we had with it and everything seemed to work as it should, but we will wait until our full
review to find out how it adapts in the real world.
Smartphones, laptops, cameras, cars, smart thermostats, appliances, headphones, televisions, speakers, monitors, drones, tablets, 3D printers, ebook readers, video
games, fitness bands... These are just a
few of our major
review categories, and we're adding more every year as tech evolves.
If you have a book on poker strategies there might be very
few book
review sites that will consider it, but there might be a number
of poker or
game sites that don't usually
review books that would be willing to give it some attention.
I just had a
few questions about your portfolio after
reviewing your posts: 1) Are you completely out
of the GIC
game?
ign was given the actual fully completed comprised copy
of the
game a
few weeks ago, it is from that copy ign will be giving there
review of the
game.
SquareXO Writes: It's always difficult to
review remastered
games, especially in the case
of Burnout Paradise, a
game which I put so much time into that I probably wore out a
few controllers along the way.
Since I started
reviewing a lot more
games I've noted that I rarely go back and replay any
of them, or spend much time just mucking about like I used to when I'd only get a
few new
games each year and had to get the most out
of them.
haha 9's and over except for five
reviews that take off points for ridiculous reasons - too much variety - no multi-player - blah, blah, blah If you say after all the 9's and 9.5 that the
game isn't AAA b / c
of a
few horrid
reviews making it 89 % then you sir ain't to swift.
Review scores for the
game were quite a
few points short
of the magical 80 % Metacritic average, and the
game didn't have any stand - out
game mechanics that distinguished it either, but it must surely have been the dark and sophisticated art style that turned most potential buyers off the
game.
Reviews come with just a
few quick words from the site or magazine that are vague at best and rarely ever help you ascertain why your latest
game flopped, leaving you in the dark as to what you might need to think about fixing for your next release, and that can be frustrating, especially if your company is on the verge
of going bust and you really need to make your next
game sell but have no idea where to start — does it need to be a fraction more story - based, or perhaps you need to adjust the balance
of graphics and sound.
As I stated the start
of this long - winded
review Playground have transplanted the handling model
of Forza 4 straight into Horizon with just a
few tweaks made along the way to ensure that it suits the more accessible and fun tone
of their
game.
Obviously it's a bit late now, and it will probably take some time as there will hopefully be a
few other
games in for
review in the coming weeks, but some
of you might still be interested in reading my views on it.
All in all I
reviewed over twenty
games in 2017, and played quite a
few more, so here's a list
of my nine favorite
games that I played in 2017.
However, if it is from a site or magazine that either, we could only get a
few reviews from, or only did a
few reviews, then it would raise a small number
of games causing their scores to be skewed.
I was politely told several times that my
review of Defiance was stupid because the
game would clearly be far better a
few months down the line after some updates had been released.
Platforms: PC, Xbox 360 and PS3
Reviewed On: Xbox 360 Developer: Keen
Games Publisher: Deep Silver Singleplayer: Yes Multiplayer: 2 - 4 player co-op Going into Sacred 3 I was somewhat nervous, having largely missed out on both
of the first two
games, playing just a
few hours
of each.
I've had a
few Emails over the past week or two asking if I'll be
reviewing Middle - Earth: Shadow
of Mordor, especially given how much
of a Tolkien fan I am and how well received the
game has been by other critics.
For whatever reason when
reviewing the Xbox 360 version
of the
game I experienced relatively
few problems, however since upgrading to the Xbox One edition I've suffered from a variety
of issues resulting in me only managing to play a
few multiplayer rounds within the last seven days.
No, this is a
review from an average
gamer with a
few sets
of good headphones lying around.
I had heard a
few things about Death Squared going into the
review, as it's an early Switch
game, but I didn't get the best idea
of what it really involves until I played it.
At the time
of review, only a
few minor bugs were present which led to a couple
of reloads
of the
game.
Having had a
few months to digest player feedback,
reviews, let's play videos and internal feedback, I've been working on an update to Halo 5's campaign balance, aiming to address parts
of the
game that players yelled at us about, or that bugged me and the rest
of the team enough to address even without external feedback.