Sentences with phrase «few small encounters»

Just don't let yourself hate everything they do just because of a few small encounters.

Not exact matches

Proponents argue that the small, tamper - proof cameras will lead to fewer violent encounters between police officers and citizens because everyone knows that their speech and actions can be retrieved later.
«It's fun to welcome Tony to that small, elite club of publishers on ticks in the nose,» says Gary Aronsen, an anthropologist at Yale University who is one of the few other scientists to have written about a close encounter with a nostril tick.
«We show that there are always the same few common species in small, isolated secondary forest fragments, so each time you go to another piece of forest, you will encounter the same common birds, a phenomenon called biotic homogenisation.
The three members of this group vary in size; the smallest (a translucent white being with few discernible features) is a fraction of Mei's size, the middle one is about as tall as the girl, while the largest is big enough to support Mei on his rounded stomach (which he does, in their memorable first encounter) as well as a dozen other children her size.
Battles are also strike a good balance between offering a challenge without being unnecessarily long, allowing players to get in a few random encounters with some small amount of spare time.
Already, the project has encountered a few small but nagging operational problems.
This isn't a scene you would have encountered a few years ago in this small rural school in upstate New York.
Steering is smooth and accurate, the ride — aided by the smaller diameter winter rubber, certainly — is controlled but soothes away the few stretches of bad surface we encounter, and the engine always seems to have so much in reserve.
We did encounter a few small issues, however.
An ETF with fewer assets - under - management (AUM) may encounter less index tracking error over time since their positions in the component stocks will be smaller.
It's where you can read first - hand encounters, associations, amusing anecdotes and inspiring stories brought to you by a small group of writers (3) with over 40 years» experience in the tourism industry between them, and a few contributing editors who are experienced journalists and copywriters — no garbled, awkward accounts or rehashed press releases here.
But in smaller towns with fewer tourists, you may encounter a waiter or store clerk who doesn't know what to do when the terminal asks for a signature.
I also encountered a couple of small glitches and problems throughout the game, like areas not loading in properly or your HUD disappearing for a few minutes.
Battling monsters large and small becomes more about mashing the attack button and spamming one or a few of your special moves than it does dodging, balancing offense and defense or even putting much thought into the encounters at all.
However one small gripe with the combat is with the enemies, as they seem to be somewhat dumbed down for some reason and can easily be manipulated, although this can not be said about the boss battles you encounter which will give you some challenge and sometimes it might even take you out a few times before you finally manage to take it down, but this is why the Tales games combat is so appreciated because once you do something that takes some effort you feel so rewarded once you pull it off which is not always standard in today's JRPGs in my mind.
I also encountered a small number of glitches, one that cut out the sound during a cutscene, and another which made Corvo pause for a few seconds every time he engaged with an object, making me restart the system.
A few other small issues exist within the game too - there isn't a lot of replay value; there are no significant boss battles besides those few encounters with Kuro; there are several trial and error «escape» levels that can get tiresome - but these niggles are only made more apparent by the inherent quality of the rest of the game.
Outside the Dark Zone (more on that later), the only place you'll naturally encounter players are in a few specific hub areas, and these form a sufficiently small part of the game that I'm not sure why they even bothered with them.
Far too many games these days are built to be played in small bursts: brief encounters, designed for a world with too few hours in the day and too many digital distractions.
Microsoft launched the Windows Insider Program at the same time it announced Windows 10, offering would - be testers a chance to join the Fast Ring (frequent releases) or the Slow Ring (fewer releases and a smaller likelihood of encountering potentially annoying bugs).
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