The future game 21 July Last night, the Australian Centre of Photography launched group show «Synthetic» exploring the ambiguous boundary between
fiction and reality through the photographic and video work of seven artists.
Not exact matches
Teleportation, the science -
fiction fantasy of moving objects instantaneously
through space from one location to another, has become
reality — an achievement both more subtle
and spectacular than many early news reports indicated.
Through powerful imagery, stellar performances
and a mind - bending, mysterious version of
reality, the filmmakers have crafted a great piece of science
fiction that will last for many years.
, in which Espinosa says he wanted to make «science
reality» rather than «science
fiction,» filming a scenario that made some scientific sense
and portraying the realistic reactions of characters living
through a crisis.
I caught some of the titles: Nugu - ui ttal - do anin Haewon (Nobody's Daughter Haewon) is a delightful film from the South Korean auteur Hong Sang - soo, the story of a female student's «sentimental education» as it were, as she traverses
through reality, fantasy,
and dreams, we viewers never quite sure what we are watching; Jim Jarmusch's Only Lovers Left Alive (TIFF's Opening Night film) is an engaging
and drily humorous alternative vampire film, Tilda Swinton melding perfectly into the languid yet tense atmosphere of the whole piece; Night Moves is from a director (Kelly Reichardt) I've heard good things about but not seen, so I was curious to see it, but whilst the film is engaging with its ethical probing, I found the style quite laborious
and lifeless; The Kampala Story (Kasper Bisgaard & Donald Mugisha) is a good little film (60 minutes long) about a teenage girl in Uganda trying to help her family out, directed in a simple, direct manner, utilising documentary elements within its
fiction.
Back in 1997, Michael Douglas
and Sean Penn starred in a film called The Game, where Douglas was put
through his paces in a live - action role - play that intentionally blurred the line between
fiction and reality.
But make no mistake: In The Ambassador, Mads Brügger — who, as both featured performer in
and auteur of films that seek to capture
reality through fiction, is sort of the Euro film - festival equivalent of Sacha Baron Cohen, when Cohen was interesting — gives what has to be one of the riskiest
and most committed performances of the year.
In essence, we reflect
reality in our
fiction,
through the notion that heroes are born with the potential, but not necessarily the mindset to recognize the difficulties
and opportunities ahead.
We blur the line between science
and science
fiction with Veronica Sicoe
and Kate Gwynne, who respectively explore interstellar communication
and storytelling
through virtual
reality.
Through partnerships, we are behind Recovering the Classics, helped power the Subway Library in New York City, run the literary CODEX Hackathon, created a curated mobile reading service, produced a virtual
reality adaptation of George Saunders» Lincoln in the Bardo,
and helped launch the Twitter
Fiction Festival.
This free sampler contains the first 6 chapters of Credence Foundation (A Science
Fiction Novel) A detective tasked with solving the seemingly impossible murder of an influential scientist finds a clue that leads him to Credence, a corporation of the future that uses mass beliefs to change
reality and send spaceships on the other side of the universe.Suspecting that the murderer had himself flushed in
and out of the crime scene using Credence's technology, Detective Trumaine readies his trap.In a frantic chase
through his mind, long - forgotten memories from a tragic past, as well as virtual environments, he will finally put together the missing pieces of the most unbelievable plan ever to affect mankind.It's a novel of about 74,000 words...
This title marks the arrival of the series on the Unreal Engine, a leap forward in terms of technological innovation, ensuring incredible enhancements in the visual quality, realistic
and impressive lighting effects
and completely reworked physics: thanks to a realistic physics simulation, the game faithfully reproduces all the distinctive behavior of the bikes, thereby reducing the gap between
fiction and reality, while making it accessible also to casual gamers
through the introduction of riding aids
and tutorials.
This title marks the arrival of the series on the Unreal Engine, a leap forward in terms of technological innovation, ensuring enhancements in the visual quality, realistic
and impressive lighting effects
and completely reworked physics: the game faithfully reproduces all the distinctive behavior of the bikes, thereby reducing the gap between
fiction and reality, while making it accessible also to casual gamers
through the introduction of interactive riding aids
and tutorials.
Through installed video performances Wyman explores the interrelationships between
fiction and reality, by presenting virtual space within the screen in association with actual objects / bodies located in the gallery.
Through films that combine
reality and fiction, Bak positions herself as an observer of communities, of their rituals
and objects.
Through each of the artists» engagement with the formal
and conceptual properties of the medium, they challenge the notion that photography presents a faithful representation of
reality and incite us to look more closely at how images are manipulated, styled
and filtered to create
fictions that we, the public are too - often ready to accept.
He makes stories, pictures,
and objects that are documents of contemporary morality; exploring a
reality stranger than
fiction,
through fantasy, satire
and subculture, using themes appropriated from the universal concerns of sex, love, violence, beauty, advertising, food, battle scenes, pornography, writing, politics, religion, crime, dancing, lust, greed, things falling apart,
and spaceships.
Filmed in Gaza in 2014, the film's nonlinear narrative investigates the dualities of life in Gaza
through live footage
and animation exploring the tension between
reality and fiction.
Through the use of various media
and the exploration of their material possibilities, the artists create multi-media installations
and live sound / image performances that transcend the boundaries of
reality and fiction,
and the spatio - temporal limits.
She examines the strategies of resistance employed every day in her native Morocco
and traces the «hidden transcripts» of objects
and people in her work, guiding us
through the overlapping
realities and fictions of these narratives.
Through this process, the archive is brought to life,
and new meanings are opened up by intersecting
fiction and reality.
As the story unfolds
through the gallery space, the distinctions between
reality and fiction becomes ever more blurred
and the «fourth wall», that invisible line between belief
and disbelief, is challenged.