It's a properly one - thumb - controllable app, focussed on quick access to features, dispensing with the needlessly
fiddly controls found in many of its contemporaries.
We say foe as it does take a good few goes at getting used to
the fiddly controls and can be frustrating as it's not as simple as placing Lego bricks together.
Although almost a mirror port with the original PlayStation 4 Hustle Kings, this current VR version does make the game more realistic so to speak but
the fiddly controls unfortunately destroy that illusion.
However, it's let down by incredibly
fiddly controls, a lazy camera and some game design choices that result in unfair and frustrating moments for the player.
The flaw is that it proves to be a little clunky to control and that environments are usually fairly tight.The other flaw is that it directly harms vehicle mode thanks to
some fiddly controls.
Fret Nice — annoying music and
fiddly controls aside, this guitar - controlled platformer can be fun in small doses
Despite being a short game with
some fiddly controls, Little Nightmares is still an enjoyable experience.
The Bottom Line The Elonex eBook has a lovely screen and lightweight chassis, but it's let down by
fiddly controls, slow, buggy software and an anorexic features list.
Too many
fiddly controls and warning lights inside that mostly just annoy.
The overall quality of the interior isn't a match for the Volkswagen Golf's, while
the fiddly controls for the stereo — not to mention the numerous buttons on the steering wheel — mean some of the car's systems could be simpler to operate, although you do get used to the wide array of buttons after a while.
Where it lets itself down is in
its fiddly controls and its short length, which combine to make a game that's merely good when it could have been great.
This fiddly control system combines with some floaty vehicle physics and some very tight level designs to create a driving system that feels more like playing pinball with a car.
Finding Pikmin, learning how to throw Pikmin and losing Pikmin to fussy,
fiddly control issues was the order of the day, all whilst making in - roads into gathering the 30,000 Sparklium required to fix clumsy Captain Olimar's crashed spaceship.
The art direction and music where spot on, the premise was promising but
the fiddly control scheme and the broken combat left me feeling...
Not exact matches
The gameplay is very tight and the characters are enjoyable to
control, the lack of waggle
controls is very welcome too and my only complaint in this department is the grabbing
controls are a bit
fiddly, particularly towards the end
This is not so much the case for the world of mobile learning, where interactivity can sometimes lead to unwanted problems e.g. fitting
control features on to a small screen without making them horribly
fiddly.
Lights and heater
controls are still fluty to the touch, their position indicated by a row of LEDs, and although they seem
fiddly at first, it soon becomes intuitive - not least because most of them can be twiddled with the fingertips without taking your hands off the wheel.
Perhaps later firmware revisions made it easier, but even the HVAC
controls of the earlier Tesla cars were basically, well,
fiddly.
Doing so trades dated graphics and
fiddly little buttons for large, intuitive radio
controls.
The Aston's iDrive - alike is
fiddly and irritating, the Maserati's nav hard to figure out, and I'm not alone in finding the adaptive, gap - sensing cruise
control systems in the Bentley and Porsche maddening.
Yes, the mouse controller is somewhat
fiddly, but there are still manual knobs and buttons for the climate
control and some of the radio functions so you can forego the mouse.
It's too
fiddly, with too - small
controls / buttons for things like nav and audio and such.
The
controls are well arranged on the steering wheel, dashboard and centre console, although the stereo is slightly
fiddly.
Massive boot, drop down rear seats even better, and the LED matrix lighting is sensational My only criticisms, for which a star is deducted, are; The lack of internal storage, as the centre console is too shallow, Electric folding mirrors should be standard on a # 45k + car, Some minor
controls esp heating and a / c are
fiddly, due to being too low on the console.
The driving position is awkward for those with long legs and the steering column and audio
controls are rather
fiddly.
Whilst it's certainly built to a good standard, the materials used are on the cheap - feeling side by class standards, and the
control layout on the center console is extremely
fiddly in an age where touchscreen interfaces are now the norm.
The dash layout is straightforward, too, but the stereo and sat - nav
controls are
fiddly.
Of course, the overall design is betraying the Audi A7's age, but the overall
control layout is fairly intuitive for the most part, with no buttons or rotary knobs on the center console that feel
fiddly to use or difficult to operate on the move.
Our only complaint with the design is details such as the
fiddly climate
control buttons and a lack of reach adjustment on the wheel.
The centre console is populated by BMW's stubby M - specific gear selector and a slightly
fiddly array of buttons for individually configuring the car's stability
control, gearbox, engine, power steering and damping systems.
Unlike the Patrol, which tends to err towards small and
fiddly switchgear, the Cruiser features beefy, industrial - grade door - pull handles and large, easy to read and operate buttons for the steering wheel audio
controls, HVAC system and transmission selector.
Further emphasising this price advantage is the Lexus RC's fairly generous standard equipment levels: dual - zone climate
control, power - adjustable front seats, a reversing camera and a 7inch multimedia interface (with an, admittedly, rather
fiddly touchpad
control scheme that's nigh - on impossible to use intuitively on the move) come fitted on every RC model.
But the interior door release buttons are out of place, and the steering - wheel
controls are
fiddly and distracting.
Meanwhile, the
controls for the air conditioning (which becomes automatic climate
control when you upgrade to Titanium trim) are logical and clearly marked, although the cruise
control buttons on the steering wheel are a bit
fiddly.
It can be set manually, but this is
fiddly and should operate via a single
control in conjunction with dashboard and interior illumination.
The volume
control is a bit
fiddly on the dash so best to manage volume or track changes with the handy steering wheel
controls.
Climate
control operation has improved, but is still dangerously
fiddly.
There are a few too many buttons, though — both on the dashboard and the steering wheel — which makes the 508 feel a little «busy» inside and means finding the right
control can be
fiddly.
The well - built interior's seats are comfortable and adjustable enough to support most occupants, though inside you still find the
fiddly toggle / mouse thing to
control the infotainment screen, and its graphics still look cartoonish.
Control is a little
fiddly.
One thing to point out, I have read a few reviews and some people on the Xbox version have mentioned a save bug and
control issues — I never had any of these on the PS4, I was on the Pro, as my saves worked fine — it never crashed and the
control mechanism for the robot and aiming is a bit
fiddly (no free aim, locked to eight directional aiming) and it does glitch out if you aim too close to an object but it never broke the game or caused an un-fair death.
Most 3DS owners should have no problems in mastering the
controls, even with the sometimes
fiddly camera angles but if you want a perfect
control system, you do need the Circle Pad Pro accessory which makes everything a much more fluid experience, especially as you crouch and sneak around.
On the odd occasion the motion
controls can be a little
fiddly and very minimally unresponsive.
Controlling the camera can be a bit
fiddly if you don't have the benefit of a second analogue
control provided by the Circle Pad Pro or New 3DS, and though there's an option to lock the camera to the beast you're currently fighting there can still be times where it feels awkward.
This simplicity sometimes led to frustrations in Dimensions — driving
controls, for example, felt too rudimentary, making it
fiddly to manoeuvre vehicles into tight spots.
Cover is all the more crucial when you factor in that WinBack: Covert Operations»
controls are incredibly
fiddly.
I played the Xbox One version (it's also available on the PS4 / PC) and initially the
controls felt a bit
fiddly but they didn't take too long to get used to.
On Hustle Kings VR, the developers do employ the PlayStation Move controllers which does help but the
controls are very
fiddly and lack any real accuracy.
Although its
controls are a little
fiddly, its freedom to build and explore are amazingly detailed.
Swapping characters and building defenses are both quite
fiddly and adding the tension that comes with tower defense meant that a lot of the time I just lost
control of the situation.