features two main challenges; single - serve boss
fights against bad guys of all shapes and sizes and «Run N» Gun» platforming stages with an onslaught of smaller enemies blocking the path.
Each -LSB-...] district culminates in a boss
fight against the bad guy, and some of them are characters you'll recognise from the film, like Bon Voyage and Syndrome, and others are our own inventions, which was great.»
In this Year we've seen Luigi's platforming madskillz, his medical prowess, hell we've even seen
him fight against bad guys while his asleep as well as the staple screams of terror, and looks of dismay we've come to expect when Luigi is called in to investigate paranormal activities.
Not exact matches
well i know the
guys in england belittle the spurs the whole time (the fans outside of england do nt really feel the hate, because in switzerland for example is the hate on chelsea muuuuuch stronger ^ ^) you got ta be real and accept that spurs are a top 6 team, and drawing
against them isn't such the
worst result and the «pundits» and a lot of
guys here always bash arsenal that they don't have the title mentality to get a point from a win and a win from a draw, so i think in the years before, we would have well lost the game, so i am happy with the point, and the
fight of the
guys
Scenes of torture, such as one involving waterboarding, don't effectively capture the suffering and agony that must be going on, and some of the
fight scenes alternate between making nearly impossible things look easy and making easy things, particularly
against «boss»
bad guys, look like they could go on forever.
Often series will have protagonists
fighting against baddies but not the main
bad guy.
I really don't see what's interesting about watching the good
guys fight against the obviously over-powerful
bad guys that there's no way they're going to be able to defeat, but you just know they will anyway.
Wolfstone 3D plays and feels just like Wolfenstein 3D, but the twist is that you play as the
bad guys fighting against the resistance fighters with most wanted posters of the Reich's number one enemy target B.J. Blazkowicz on the walls throughout the six levels.
I'm probably not going to do a good job of explaining this, but the boss
fights of Skies of Arcadia really make that one of the best games I've ever played, and it everything to do with keeping a stellar cast of
bad guy characters that weren't gone / killed after one
fight, but were consistently around a good chunk of the narrative, so not only could they build character off of each successive meeting, but it helped you strategize your giant airship battles
against them as you started to learn their
fighting style (and of course the game would then use that to try and one - up you).
Like Konami's Contra, you play as a battle - hardened soldier
fighting a lone war
against an array of
bad guys, tanks, and armored gun emplacements.