Winning
a fight gives you a reward in the form of a random treasure card, which sounds a lot more exciting than it actually is.
Not exact matches
Good Lord, teach us to serve you as you deserve, to
give and not to count the cost, to
fight and not to heed the wounds, to toil and not to seek for rest, to labor and not to ask for any
reward, save that of knowing that we do your will, through Jesus Christ our Lord.
Dearest Lord teach me to be generous; Teach me to serve thee as thou deservest; To
give and not to count the cost, To
fight and not to heed the wounds To toil and not to seek for rest, To labour and not to seek
reward, Save that of knowing that I do thy will.10
To him who
fights in the cause of God, whether he is slain or victorious, soon we shall
give him a great
reward.
But parents do
reward kids»
fighting by
giving it too much attention.
Not really,
fighting 3 boss monsters of which only ONE is your mission goal hurts like hell, but killing all 3 of them really
gives you both an adrenaline rush and a very satisfied feeling + tons of extra
rewards for killing non-mission included monsters.
Capturing monsters can
give you better
rewards than killing them, and can also shorten a
fight by five minutes or so if you are struggling.
UTLA has fiercely
fought efforts to
reward the most effective teachers, or the teachers who take on the toughest assignments, by
giving them financial sweeteners — merit pay.
Mark Coker
gives his reason about piracy that although it may be unstoppable and many vendors including his have still been
fighting it, he'd rather pay more attention to Scribd's «ethical backbone» how they
reward indie authors.
Courageous capital owners who hunker down and
fight against the natural human instinct to eliminate whatever inflicts pain and loss (and to seek more of what
gives joy and profit) are
rewarded both by keeping current yield and regaining lost capital as prices rebound to fair value.
Rescuing your partners from a dire situation is just as
rewarding as
giving up one of your lives to bring them back into the
fight after an untimely death.
Capturing monsters can
give you better
rewards than killing them, and can also shorten a
fight by five minutes or so if you are struggling.
While every
fight will
give XP and credit bonuses, defeating the whole challenge will
give the player a
reward in the form of a loot box containing equipment.
It's worth noting that stealth is quite important in combat as well, as taking down Wanderers stealthily
gives you greater
rewards and keeps you from having to
fight overwhelming enemy hordes.
As you train for matches you get to also learn the basics of the game, which is a nice way to implementable tutorial into the career mode and also
give newcomers a
fighting chance to instantly retry if you fail a training, do a training session well and you are
rewarded with XP points which not only levels up your character but also
gives you skill points you can put into your characters difference features to improve them.
Perfectly timed dodges will
reward Link with a Flurry Attack — a slow - motion Witch Time style event where players can rack up damage —
giving players an incentive to
fight up close, even though there's so much more that's possible.
The game is easy enough to do a Devil - May - Cry hack & slash run, but
rewards you for timing your dodges and varied attacks by
giving you a literal score card at the end of each
fight.
Inspire your allies and destroy your enemies —
Give buffs and special titles to players in your kingdom, as well as kingdom buffs Dragon Campaign and Ancient Battlefield — Compete in massive staged PVP battles and competitions — Battle against players from other kingdoms,
fight for the pride of your kingdom — Win massive in game
rewards from the matches
Instead of killing the big targets and carving them up, you can instead decide to capture them which will shorten the
fights and
give you different
rewards.