Sentences with phrase «fighting game in action»

Anime fans can now catch a glimpse of Nitroplus's new cross-over fighting game in action, with new screenshots for Nitroplus Blasters: Heroine Infinite Duel.
The trailer for New Gundam Breaker is below and shows the hectic robot fighting game in action.

Not exact matches

And various undefeated teams — No. 1 Florida, No. 2 Florida State, No. 5 Notre Dame, No. 10 Miami and No. 18 Virginia Tech — find themselves fighting for two spots, not just one, in the Sugar Bowl, which will be the national - championship game if the Rose Bowl doesn't horn in on the action.
They provide a respite from the action and a commentary on what already has occurred (usually a fight will break out in a chippy game), and then the narrative resumes.
Denis Suarez has become almost a forgotten man at Barcelona in recent months but he returned to action against Sevilla and insisted after the game he will fight for his place.
After dropping points for the first time in La Liga with a hard - fought 1 - 1 draw against Atlético Madrid last Saturday, Barcelona return to action with their third Champions League game of the season against Olympiacos, who are yet to get a point in Group D.
This year's Action Award honorees include global leaders in the fight to end cancer as we know it; a world leader in advancing the emerging field of regenerative medicine and game - changing cell therapy medical treatments; the president of a non-profit group focused on developing cures for chronic, debilitating and fatal diseases; a sickle cell and stem cell advocate and founder / science administrator of the Axis Advocacy; and the founding director of the Institute for Integrated Cell - Material Sciences (iCeMS) at Japan's Kyoto University.
EAT BEAT DEADSPIKE - san is a rhythm action game spin - off of the 2D - fighting game series, «BLAZBLUE», that features Dead Spike - san in a eating frenzy.
With spectacular comic book presentation, some of the most chaotic action in any game ever and sufficient technical depth to keep even ultra hardcore fight fans happy, this is the impossible - a worthy successor to Marvel vs Capcom 2.
If you are an action - RPG fan, you're gonna like Fight the Dragon, a game with all the classic elements of the genre in their place, some nice additions (the editor, the mega-dragon arena) and a limited but pleasant technical sector.
Ninja Gaiden features a non-stop action adventure that takes place in several environments, and quite simply just gives the most radical and fluid ninja fighting style that really has ever been accomplished in a video game.
If you enjoyed the first game there's plenty more action - packed Viking fighting in this one, so be sure to check it out.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Namco Bandai has announced that it shipped over 1.2 M units of its licensed fighting game / action - adventure Naruto Shippuden: Ultimate Ninja Storm 3 in March.
Teenage Mutant Ninja Turtles: Mutants in Manhattan, a third - person action game featuring New York's crime - fighting Heroes in a Half Shell.
Moreover, it won't be a typical action game in which a player receives a gun and is told to fight the enemy.
The action can be described as a mix between Gauntlet and a moderately complex fighting game: Like in Gauntlet, you take on the role of a single warrior fighting against a horde of enemies, but instead of just having an attack button and a magic button, you have a decent variety of close - combat moves in addition to both long - range and short - range spells, combos, and defensive moves.
Released earlier this year in Japan as Battle Fengshen, Mystic Heroes is an action game with a heavy emphasis on cooperative melee fighting.
Gamers will be able to utilize all of his signature moves in Ninja action - packed fights!
So in this action strategy game, there is an emphasis on Musou tactics as players transform into a mercenary which requires them to fight for one of the two factions as they build their power and wealth to become a true contender.
Hyperlight is an high intensity arcade action game in which you control a spaceship that fights against hordes of evil alien monsters in a virtual cosmic environment.
Ninja Gaiden 3 Razor's Edge is a Wii U action / fighting game scheduled for release in late 2012.
Despite the variety of upgrades, weapons, armor and spells that look colorful and impressive in action, the feel of fighting in these games is floaty, imprecise and disconnected.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
It's just natural for gamers to think «I'd like Geralt to fight in a weapon action game
They seem like a stock platformer set - up on intial touch (walk, run, jump, float), but some practiced play reveals something more akin to the set - up of a good fighting game, with almost every action capable of adapting, cancelling or transforming the properties of Raymans movement in some way.
The action sequences and fights are briskly shot and edited, the supporting cast is acerbically great, Michael McElhatton from «Game of Thrones» and Michelle Yeoh are excellent as a reasonably formidable foes, and Dustin Clare pops up all too briefly as a mercenary who gets in the way of the Section 20 special - ops team.
If you're looking for a challenging yet rewarding single - player experience, some intense co-op action (other players can be summoned for boss fights and other activities), or even a new PvP experience, you'll find in Nioh a fitting tribute to the challenging action - RPG games of yesteryear which didn't pull their punches.
«Eduardo the Samurai Toaster» has you fighting through 13 diverse locations on your own or with up to three friends in a side scrolling action game.
The game looks like a third - person Destiny - like online action game, where you and your friends can fly around a huge open world in mech suits, fighting all sorts of monsters.
Bounty Hounds is an action game in which Maximillian, leader of a group of bounty hunters, must fight against aliens to foil their plans to take over the world.
While not nearly as challenging as those found in previous Prime games, each fight mixed up the action with light puzzle solving, requiring creative use of Samus's extensive arsenal to overcome them.
Still, the boss fights here are among the best in action games and this is one aspect of the game that I didn't expect any less considering it was developed by Platinum Games.
2 vs. 1 street fighting action in a gameplay clip from Street Fighter Alpha 3, one of the games among the Street Fighter Alpha Anthology.
If they now could stop to over-saturate the market with fighting games, make a new megaman X or Zero game, give us a new ghouls «n ghost, okami, a Resident Evil spin - off which takes more after the old games (so two RE series, one exploration / puzzle based and one action movie one) and stop the «pay to unlock» / «Removed for DLC» content in their other games
Monster Madness, by SouthPeak Games: A top - down action / shooting game where players fight off the monster invasion in four - player melee action.
Featuring blistering fast action and beautiful animated sprites that look just as great as its console brother, this handheld Guilty Gear has an «R» in its stupidly long title for a reason: it is the most revised, balanced, and definitive version of Accent Core, due to the fighting game community's feedback.
An unnamed «Action Title» (marked down as «Console Full Game Download»), a «Fighting Title» (Q4) a «Spore Title» (Q4) and two Need For Speed games (one in Q3, other in Q4) were listed as well.
The developers get the mix of stealth, all - action gunfights, explosive set - pieces, vehicle sections, gadget usage and planning are almost perfect for a game such as this, although once again the long - time Ghost Recon fans might be upset that gun - fights get almost as much attention as stealth in Future Soldier, which is a justified complaint.
- game begins on Xandar, with the Guardians trying to repel an assault from the game's main villain, Kang the Conquerer - the game is all about time travel - bend time during battles with bosses and to solve puzzles - sometimes you can slow down the action to gain a strategic advantage - each character has their own ability and unique animations - abilities have also been expanded with functional emotes - Star - Lord has his trademark gravity grenades and can fly around and shoot baddies with his blasters - he can also use his Walkman to make all enemies and friends in the area dance, allowing him to walk past without a fight - includes fan - favorite characters like Spider - Gwen, who can stop to take a selfie in battle, which can be uploaded online
I look forward to seeing her in action during the upcoming fighting game tournaments.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way
In reality Bound by Flame is really an action game with light RPG elements, the focus squarely on combat with around 90 % of your time spent fighting various enemies.
The fight for Mandragora Island carries on in this reloaded edition of the frantic 2D action game!
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Fight The Dragon is a Hack»n Slash action role - playing game inspired by games such as the classic Gauntlet, in which you team up or go alone in levels which are created by other players of the game.
Will you fight for the blue team or the red team in this intense multiplayer action game?
Whatever you like about video games — driving sims, fighting games, action adventures, first - person shooters or something else entirely — it's good to stop and take a moment to check out what games there are to look forward to in January.
The game will have players assume the role of an ant as they fight off swarms of wasps, termites, spiders and more in order to protect their colony through action platforming akin to the Contra series.
Tag along with the Sift Heads as they fight their way out of a jungle filled with mercenaries in this action game.
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