Sentences with phrase «fighting in games»

The fighting in these games stays fresh because it's balanced with other forms of action.
Despite the variety of upgrades, weapons, armor and spells that look colorful and impressive in action, the feel of fighting in these games is floaty, imprecise and disconnected.
Yeah i agree «forget transfers Arsenal need to FIGHT in every game» because seriously thats the only thing we can do at this point of time.
«I know people have different opinions of fighting in the game or whatever, but it sends a message to your team,» Yeo said.
Even Spurs look like they are up to a fight in games more than we do.
«You find yourself fighting in every game against every opponent.
Kaepernick fought in this game.
Aaand as soon as they get closer to the fourth spot the sooner we will see Arsenal fight in their games.
We have to be humble and fight in every game like we did today.
They ended up putting up a good fight in that game but came up short, falling by a final score of 99 - 81.
They ended up putting up a fight in that game but came up just short, falling by a final score of 99 - 83.
Arsenal players are too comfortable in their own skins and they forgot they need to fight in every game to be champions!
I love the way to fight in the game.
Not only did Capcom go overboard on extras but just wait until you see the art that appears before each fight in this game.
The fighting in this game lacks impact and is
Konami released a new video for Metal Gear Rising Revengeance, focusing on some of the boss fights in the game (Mistral, Sundowner, Monsoon and Samuel).
The fighting in the game really is much too simple and the controls during these sections of the game feel extremely sluggish and just don't handle that entire well.
Super Mario 3D World release date is just a week from now, and some lucky gamers out there (and members of the press), have already gotten their hands on the latest Mario game for the Wii U. We've got a quick new video that shows one of the boss fights in the game, and what you can expect.
Nov 17th - Super Mario 3D World release date is just a week from now, and some lucky gamers out there (and members of the press), have already gotten their hands on the latest Mario game for the Wii U. We've got a quick new video that shows one of the boss fights in the game, and what...
Ifrit in Final Fantasy Explorers is beast - like, less humanoid and the first Ghost to fight in the game.
There are some serious fire fights in the game where you're using your Wii - mote and nunchuck hand in hand taking out enemies, and those moments really stand out to me.
Man, I've had several hour long boss fights in games and I've been happy (I always kill the ultimate boss on the hardest difficulty in every game I play).
The fighting in the game is still just as good as we saw on the consoles, and in some respects is actually more enjoyable now.
There will be a total of 8 Valkyrie bosses that you can fight in the game.
You can try to reach the max level weapon for Kratos which can be done at end - game or attempt one of the hardest boss fight in the game in the form of Valkyrie Queen.
There are some optional boss fights in the game that might not be related to the story but can give you some great gear and loot once you complete them.
- Some of the tougher fights in the game have been against some really - persistent magical robots that used to be good but went berserk.
Eidos Montreal's Deus Ex: Human Revolution made the headlines earlier this week when it was revealed that the boss fights in the game had been outsourced to Canadian G.R.I.P. Entertainment.
The fighting in the game is simple yet fluid and it takes some practice to master.
The battles fought in the game are standard turn - based — you manually decide your party's strategy, then each character, good or bad, carries out one attack / action before the cycle starts again.
Gone are the days when guards have a peripheral vision of a telescope and the spatial awareness of a drunk — the soldiers you fight in this game are battle - hardened elites.
Overall, fighting in the game isn't anything that'll blow you away, but it is fun nonetheless and will keep you engaged.
There are maybe two hard fights in the game on normal difficulty, and they are less hard because they require skill and more because they require the use of a specific special move in order to do any damage to the bosses, and that move has a 2 min cooldown.
You can even use the encyclopedia to fight practice battles with the bosses, working out their patterns and the best weapons to use against them before you have to fight them in the game.
But for all the mountaintop battles and magic powers, the best fights in the game are the ones where he gets into a ring and uses his fists.
These bosses are still pretty challenging and some of them can be very tough, but Souls veterans will most likely find the boss fights in this game a tad easier.
In fact, some boss fights in the game can even be one entirely using your silver tongue.
Sadly, FFXIII - 2 was grossly overlooked because of its predecessor, but it actually fixed many of FFXIII's problems, and exchanged your normal party members for the series monsters you had been fighting in every game.
You'll never have to worry about stocking up on ethers, instead, you'll always have access to any given ability and every fight in the game is built around that.
One Piece: Burning Blood has several features that add a level of strategy to the fighting in the game.
It's possible, although incredibly difficult, to beat every fight in this game without taking a single scratch to your HP.
Fighting in the game amounts to an exercise in button - mashing, followed by the occasional special attack when it's ready to be used, which in effect is another button to mash periodically.
I generally sucked for the first several fights in the game so was not able to afford any upgrades, but I also stumbled across bits of intel.
There are six massive boss fights in the game, each providing epic confrontations that truly test your mastery of the game.
Just so we're all on the same page she kidnapped a scientist held her prisoner in an attempt to extort information from her all while her team was outside trying to stop one of the biggest hoards I have ever fought in a game.
Music is mainly used for the fights in the game so that while you're exploring this world, all you hear are the sounds of nature itself.
The bosses are essentially enlarged versions of the enemies you fight in the game.
Fighting in the game moves at an extremely brisk pace and forces players to read and react the situation quickly.
In fact, just entering the first fight in the game is a primary example of how well put together the series is for a 3D fighter.
I remember the almost - dead warrior in FFT who ended one of the toughest boss fights in the game with one last desperate jump.
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