The game will have vehicular combat,
fighting mechanics similar to Batman: Arkham Knight, and there is a deep and lengthy crafting and upgrade system for us to play with.
It's a card - collecting game with
fighting mechanics similar to the Tekken fighting game.
Not exact matches
Pokken fighters: sure hope pokken sounding
similar to tekken does nt mean they will be using
similar fighting mechanics (i dislike tekken).
Now, it isn't the turned based
fighting system I have always preferred, and in fact, it is very
similar to the newer action RPG
fighting mechanics of FF XII and XIII, which I did not enjoy.
Fuel Overdose mixes post-apocalyptic car combat, which in a weird sort of way contains a plot
similar to the movie Death Race, with
fighting game
mechanics in that each character has Super and Ultra moves preformed with the right analog stick.
«Episode 1 — Faith» includes two
fight scenes and one chase, and the
mechanics are very
similar for both.
The developers implemented the
mechanics similar to a
fighting game, where you can cancel your normal attacks into a special attack when timed correctly and perform different attacks based on where the analog stick is positioned.
In yet another
mechanic that's oddly
similar to the Souls series, Nioh allows players to
fight both against and alongside other players.
Of course you can just string together rapid AAA or BBB button presses, but Code of Princess does a great job in letting the player tie these buttons together to create combos,
similar to a simplified version of
fighting game's
mechanics.
Specific details haven't been released on this particular boss battle's
mechanics, but since this is a giant boss battle, it might be
similar (but different since Jinchuriki Obito is pictured to be a smaller size) to the Team 7 vs Ten Tails
fight, footage of which was released last month.
In a
mechanic that seems
similar to Forza 5's avatar system, Shadow Mode makes copies of your character that over time will learn your
fighting style.
Hunt mentioned in his press release that he was developing a beat»em up with updated
mechanics, making an experience
similar to Double Dragon, Streets of Rage or Final
Fight for a modern audience.