Sentences with phrase «finalist in a game design»

When I got a prize for being a finalist in a game design contest, all that went out the window.

Not exact matches

IGN's digital retail store Direct2Drive announced the four finalists for the Independent Games Festival's D2D Vision Award, which seeks to celebrate independent developers exemplifying innovation in design coupled with excellence in game - play.
The game, a huge funding success on Kickstarter, was recently announced as an IGF (Independent Games Festival) finalist for Excellence in Visual Arts, with honorable mentions for Excellence in Audio and Design.
The finalists for IGF Mobile will compete for $ 5,000 in prizes, including specialized awards for art, design, audio, technical prowess, and iPhone game creation, as well as the IGF Mobile Best Game awgame creation, as well as the IGF Mobile Best Game awGame award.
GDC Mobile's Founding Chairman, Robert Tercek is to hand out almost $ 20,000 in prizes to winners from a selection of 12 finalists in categories including IGF Mobile Best game and the Innovation in Augmented Design award, presented by platinum sponsor Nvidia.
The list of finalists of the first annual Independent Games Festival Mobile competition was announced yesterday, and GAMBIT's game Backflow is a contender for IGF Mobile Best Game and Innovation in Mobile Game desgame Backflow is a contender for IGF Mobile Best Game and Innovation in Mobile Game desGame and Innovation in Mobile Game desGame design.
Backflow has been a Finalist at the Independent Games Festival (IGF) Mobile 2008 for Innovation in Mobile Game Design category and the IGF Mobile Best Game.
Finalists will compete for $ 5,000 in prizes, including notable awards for design, art, and technology innovation in mobile game development.
The goodies in this latest version include a platformer inspired by a certain classic, an arena shooter, a commercial RPG, plus games from IGF finalists cactus and the guys at Three Rings Design.
[We're talking to this year's Independent Games Festival finalists, and this time Eric Caoili interviews 24 Caret Games» Matt Gilgenbach about Retro / Grade, a rhythm game and shoot»em - up — played in reverse — which is nominated for the Excellence in Design and Audio awards.]
This year's entries also include Harmonic Flight — from the School of Art and Design Kassel team that previously entered games like Ute and 2010 Student Showcase finalist Ulitsa Dimitrova — a unique Facebook game in which individual players work together to keep a flight attendent happy and ensure a safe arrival of their flight.
-- GameShadow Innovation in Games Festival, Innovative Use of In - Game Audio (music and sound design; fl0w); nominated — Society of Composers, Inc., Best Original Score (Oleg's Overcoat); winner — ASCAP Morten Gould Young Composer Awards («Wooden Rain»); finaliin Games Festival, Innovative Use of In - Game Audio (music and sound design; fl0w); nominated — Society of Composers, Inc., Best Original Score (Oleg's Overcoat); winner — ASCAP Morten Gould Young Composer Awards («Wooden Rain»); finaliIn - Game Audio (music and sound design; fl0w); nominated — Society of Composers, Inc., Best Original Score (Oleg's Overcoat); winner — ASCAP Morten Gould Young Composer Awards («Wooden Rain»); finalist
Whispering Willows also placed as a finalist in the Captivate Conference Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
also placed as a finalist in the Captivate Conference Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
Ahead of its appearance at PAX later this week, 24 Caret Games has posted a new trailer for its time - bending shooter / rhythm game hybrid Retro / Grade, which was a finalist in both the Design and Audio categories at the 2009 Independent Games Festival awards.
Atom Zombie Smasher was an Independent Games Festival Excellence in Design 2011 finalist and Indie Game Challenge 2012 finalist.
Game Pick: «NUD» (Sean Chan, freeware) «A tower defense game created by the developer of Battleships Forever, one of the 2008 IGF finalists in the Design Innovation Award categGame Pick: «NUD» (Sean Chan, freeware) «A tower defense game created by the developer of Battleships Forever, one of the 2008 IGF finalists in the Design Innovation Award categgame created by the developer of Battleships Forever, one of the 2008 IGF finalists in the Design Innovation Award category.
[We're talking to this year's Independent Games Festival finalists, and this time Eric Caoili interviews KranX Productions» Alexander Porechnov about Musaic Box, a hidden object game featuring puzzles that have players arranging blocks to complete music arrangements — nominated for the Excellence in Design and Audio awards.]
Prior finalists and winners of the IGF Excellence in Design Award have included 2D Boy's cartoon construction puzzler World of Goo, KranX's music construction puzzler Musaic Box, and Pocketwatch Games» abstracted multiplayer heist game Monaco.
Organizers of the 2011 Independent Games Festival are pleased to announce the jury panel that will determine the finalists and winner of its Excellence in Design award, a category which seeks to highlight the innovation and quality of the underlying blueprint of each entered game — component parts like its mechanic design, level design, and difficulty balaDesign award, a category which seeks to highlight the innovation and quality of the underlying blueprint of each entered game — component parts like its mechanic design, level design, and difficulty baladesign, level design, and difficulty baladesign, and difficulty balancing.
He did the art and graphics programming for the 2D stealth game Subsonic (finalist in IGC) and most of the work on a Tetris prototype which ended up winning $ 20,000 and Grand Prize in the Tetris Design Challenge.
Winner of Best Game Design and Best Mobile Game, and one of four finalists for Best in Show, the game's line to play was rarely empty, but was worth the wGame Design and Best Mobile Game, and one of four finalists for Best in Show, the game's line to play was rarely empty, but was worth the wGame, and one of four finalists for Best in Show, the game's line to play was rarely empty, but was worth the wgame's line to play was rarely empty, but was worth the wait.
The game, which received rave reviews and launched to much critical acclaim on PC earlier this year, has received several awards and nominations, including winner of the 2014 Geekie Awards for Best Video Game, finalist for Excellence in Visual Arts and two honorable mentions for Excellence in Design and Excellence in Audio at the 2014 Independent Game Festigame, which received rave reviews and launched to much critical acclaim on PC earlier this year, has received several awards and nominations, including winner of the 2014 Geekie Awards for Best Video Game, finalist for Excellence in Visual Arts and two honorable mentions for Excellence in Design and Excellence in Audio at the 2014 Independent Game FestiGame, finalist for Excellence in Visual Arts and two honorable mentions for Excellence in Design and Excellence in Audio at the 2014 Independent Game FestiGame Festival.
2017; International Topsellers — Human Product, Kunsthalle Exnergasse, Wien, AT 2017; LA times 10, Architecture and Design Museum, LA, CA, 2017; After Belonging, Oslo Architecture Triennale, Oslo, NO. 2016; Game Art Festival, Hammer Museum, LA, CA, 2015; Triantafyllidis was also a finalist in the 2016 MoMA PS1 Young Architects Program, with First Office, New York, 2016.
Opens June 15 May 29, 2013 Curatorial Announcement May 16, 2013 Houseguest: William E. Jones May 13, 2013 Hammer Celebrated 4th Annual K.A.M.P. (Kids» Art Museum Project) May 6, 2013 K.A.M.P. «Zine May 5, 2013 A. Quincy Jones: Building for Better Living (May 25 - September 8, 2013) April 24, 2013 Upcoming Hammer Projects: Cyprien Gaillard & Neil Beloufa April 2, 2013 4th Annual K.A.M.P. (Kids» Art Museum Project) March 27, 2013 Family Flicks & Sunday Afternoons for Kids at the Hammer March 6, 2013 Upcoming Readings at the Hammer February 25, 2013 Fritz Haeg's Domestic Integrities February 5, 2013 Hammer Museum partners with CAP UCLA to present Trisha Brown's Floor of the Forest February 4, 2013 Selections from the Grunwald Center & the Hammer Contemporary Collection January 14, 2013 Upcoming Poetry Readings at the Hammer January 9, 2013 Upcoming Hammer Projects: Enrico David, Dara Friedman, and Latifa Echakhch January 7, 2013 Tehran: An Urban History of Revolutions - Lecture by Prof. Talinn Grigor December 12, 2012 LLYN FOULKES Retrospective Opens February 3, 2013 November 28, 2012 Cage at UCLA - Sunday, December 2, 2012 November 14, 2012 Game Room opens December 1, 2012 October 29, 2012 Hammer Museum Announces Curators for Made in L.A. 2014 September 21, 2012 Your Land / My Land: Election»12 on view Sept. 30 - Nov. 18, 2012 September 20, 2012 10th Annual Gala in the Garden Honors Barbara Kruger & Cindy Sherman September 18, 2012 Free admission to the Hammer during Carmageddon II (Sept. 29 - 30) September 14, 2012 Ai Weiwei Screenings September 4, 2012 Hammer Forums This Fall August 17, 2012 Meleko Mokgosi to Receive the Mohn Award August 16, 2012 JazzPOP Courtyard Concerts in September August 15, 2012 Hammer Projects: Sun Yuan & Peng Yu July 30, 2012 Upcoming Fall Exhibitions July 18, 2012 Zarina: Paper Like Skin July 18, 2012 Graphic Design: Now in Production July 18, 2012 A Strange Magic: Gustave Moreau's Salome July 18, 2012 Hammer Projects: Lucy Raven July 16, 2012 Orchestra - in - residence wild Up July 9, 2012 Mohn Award Finalists June 28, 2012 Venice Beach Biennial June 18, 2012 Made in L.A. Music Presented by the Hammer and KCRW June 14, 2012 Made in L.A. 2012 Performances and Public Programs Guide May 23, 2012 Hammer Conversation Atom Egoyan & Serj Tankian April 22, 2012 Made in L.A. 2012 Press Kit June 2 - September 2, 2012 Made in L.A. 2012 Artist List June 2 - September 2, 2012 March Readings at the Hammer February 23, 2012 Libros Schmibros Book Club February 21, 2012 Intimate Immensity: The Susan and Larry Marx Collection February 14, 2012 Valentine's Day at the Hammer — Dirty Looks: Long Distance Love Affairs February 14, 2012 Hammer Projects Opening Soon: Antony & Alex Hubbard January 19, 2012 Pacific Standard Time Performance and Public Art Festival Events at the Hammer Museum January 26 and January 29, 2012 Alina Szapocznikow: Sculpture Undone, 1955 - 1972 February 5 - April 29, 2012 Made in L.A. 2012 November 17, 2011 Gala in the Garden September 24, 2011 Now Dig This!
a b c d e f g h i j k l m n o p q r s t u v w x y z