Sentences with phrase «find audio logs»

You collect Shards (which are used to upgrade powers), attack command posts, find audio logs, and a few others.
Through out the game you will find audio logs which are fully voiced.
While the first entry in the series featured destroyable emblems, in T: FOC, players can find audio logs and Blue Print Schematics.
There you'll find an audio log.

Not exact matches

Regardless of whether its cut scenes, dialogue interactions or the found letters / audio logs, the writing may be one of the game's weakest aspects.
Instead of simply finding audio notes and audio logs a la BioShock, players instead learn more about the world by using their skills in different ways, encouraging players to experiment to get a bigger picture of what's going on.
There are audio logs to be found once again; filling in plenty of the back story, and, with its strong cast of characters, this intriguing and mysterious storyline is certainly one of the strongest reasons to continue playing the game.
Some of this includes «ambient» audio logs that play in the background, scenes on the computer screens to help players find out what's going on, and or cut scenes where players will meet NPCs that help unfold the backstory as well as the main story itself.
Cutscenes before and after important story missions give players a clear understanding of what is at stake and the importance of any given task, and there are also audio logs and documents for players to find that provide more details about the fall of the city during the Black Friday terrorist attacks.
There was also a sort of sad back story going on if you went after the audio logs found along the way.
These parts of the games are really just for the fans I feel, the game does offer audio logs for you to catch up on what has happened in the previous games but you have to go out of your way to find them.
You periodically find notes & audio logs (ala every old - school horror game ever) that fill you in on the story and at the end of each zone, you're given a puzzle (so far, they've just been lame «Put these things in the right order» puzzles) which you gain bonus money if you manage to complete it with no help (if you get stuck, you can ask for hints which lowers the reward).
Seeing as I hold the plot in high esteem, I found myself particularly pleased whenever I uncovered such audio logs; much more so than other such games that feature similar concepts.
Players may also find Peter's own backpacks scattered around the city and these will contain audio logs of what happened to him from the day he became the Spider - Man (roughly eight years before the beginning of the game).
Customary collectibles are prevalent in the levels in the form of audio logs, dog tags and legendary weapons found in the films.
I'm constantly clicking that right stick to highlight what's around me — what's useful, what's not (but obviously I'm picking up every digital watch left over from the Old Ones, and scanning all the audio / holo - logs I find, building up that lore and collecting tat to sell to traders).
There are also lots of hidden collectibles to find and the audio logs can add a bit to the story if one is so inclined to hunt them down.
The story is light, told through a series of notes (which are added to the titular «book» inventory), audio logs (which play when you clear a room with a television in the corner) and, more abstractly, «Forsaken Rooms», non-combat locations in which you find a ghostly child in need of rescue.
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