Sentences with phrase «find hidden bosses»

«Bloodborne» hackers used datamining to dig through the game's files to find hidden bosses.
«Bloodborne» hackers used datamining to dig through the game's files to find hidden bosses.

Not exact matches

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This game was my least favorite in the paper mario series, it is extremely hard to finish without a game guide, it doesn't communicate with the player enough, the boss battles require specific hidden thing stickers that if the player doesn't find or use in battle, they will not be able to finish the boss fight, the availability of stickers is good though, and the levels (most of them) are
As you survive using clever tactics and powerful magic, you will progress through a vast dungeon unlocking new locations, discovering hidden areas, completing quests, finding treasure, obtaining new gear and killing bosses.
Let's see, there's the guy who always got his ass kicked and hid behind a frat boy persona, the guy who abandoned his music aspirations and allows his wife to boss him around and cheat on him, and the guy who can't seem to keep a relationship going or find the right woman.
- the developers» main goal was to break conventions, but they weren't sure how far they should go to do so - they took a look at what was core to Zelda games, and decided it was the sense of relief you feel after solving a puzzle - they tried to fix the parts of puzzle - solving people found boring while keeping the interesting parts intact - they wanted people to think outside the box - there are multiple ways to approach / solve puzzles and gameplay challenges - anyone who plays the intro will find a way to enjoy the story naturally - NPCs do have things the want you to do, but don't bug you about it, and you can ignore them if you want - some of the bosses are hidden in plain sight - the Sheikah tribe are key to the story, as is Zelda's blue tunic
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
As you make your way through each challenge, you must not only fight off wave after wave of The Harvester horde, but find hidden upgrades, perform story actions, and defeat large and imposing enemy boss units in order to move on to the next challenge.
As you do this, other goals and objectives will appear such as saving a teammate, finding a hidden enemy, or confronting a boss.
Upon finding hidden Crystal Skulls, players will be transported to these areas to face down waves of enemies and classic NINJA GAIDEN boss characters with new moves.
This loop continues until you can find the boss's lair hidden within the dungeon.
- dungeon maps are a 3D model - specific locations you need to pursue are marked - can't see a floor - by - floor layout - no compass - dungeons are smaller and less labyrinthine - dungeons have a friendly voice guiding you that offers general hints and warns you of the boss - this voice is not heard outside of the dungeon, and Nintendo has not mentioned who the voice belongs to - dungeons do not hide items that are required to complete the dungeon - bosses won't be based around a singular dungeon - focused item - when you find a dungeon, you need to make sure you have everything you need, and lots of it - one dungeon has pockets of a poisonous, sentient liquid that hurts to touch - this substance is called malice, and little eyeballs will sprout from these patches - attacking the eyeball will clear away the malice and sometimes constituted a small puzzle - diamond - shaped switches that can be activated with an attack are present, and still react to your sword, bombs or arrows - in one dungeon, after activating a switch with his Sheikah Slate, Link was able to control the dungeon slightly - when looking at the map, he could tilt the dungeon in order to open new paths or to make blocks and switches slide around
You'll need to overcome huge bosses, find hidden passages, discover powerful equipment and use all your wits and skills to remove a powerful curse.
It's a title known for its incredibly clever and fun design: hidden goodies are littered about just waiting to be found with some exploration, multiple weapons (all very useful) can be collected and upgraded, enemies and traps challenge you with deft shots and tricky jumps, and fearsome bosses put your platforming skills to the test.
Just like Demons Souls, players explore Yharnam and crawl deeper into its recesses, finding new weapons, powerful items and hidden secrets, and facing horrible foes that'll have players cursing as they die time and time again and challenging gigantic bosses that'll have players questioning their conviction.
14 more can be acquired by defeating bosses and finding hidden areas.
The most powerful of these subweapons are obtained by either finding them in hidden areas or defeating bosses.
In this particular mode, you will find yourself battling in a number of single - screen arenas, with the hidden boss waiting for you in the end of this tower.
Hidden Sectors will now be found around each area, holding a large boss who guards a pile of loot that you definitely want to get your hands on.
I think I have to go with any game where defeating the final boss requires that you have either found all the hidden super special gear our leveled up super high.
He can also find, hidden or in plain sight, shrines which expand his life pool for each four completed; he can attack, or be attacked by, boss - level monsters wandering around the world, and solve environmental puzzles to collect Korok seeds that will expand his inventory.
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You can traverse through the worlds multiple pathways, find hidden secrets, and slay various enemies and bosses to unlock new areas and new challenges.
This level of challenge was expanded upon for the North American release with the inclusion of extra boss fights and hidden content that could be found late in the game.
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